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Blender
V2.59
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#include <AUD_SequencerFactory.h>
Public Attributes | |
| AUD_IFactory ** | sound |
| float | begin |
| float | end |
| float | skip |
| bool | muted |
| void * | data |
Definition at line 41 of file AUD_SequencerFactory.h.
Definition at line 44 of file AUD_SequencerFactory.h.
Referenced by AUD_SequencerFactory::add(), AUD_SequencerFactory::move(), and AUD_SequencerReader::read().
| void* AUD_SequencerEntry::data |
Definition at line 48 of file AUD_SequencerFactory.h.
Referenced by AUD_SequencerFactory::add(), and AUD_SequencerReader::read().
| float AUD_SequencerEntry::end |
Definition at line 45 of file AUD_SequencerFactory.h.
Referenced by AUD_SequencerFactory::add(), AUD_SequencerFactory::move(), and AUD_SequencerReader::read().
Definition at line 47 of file AUD_SequencerFactory.h.
Referenced by AUD_SequencerFactory::add(), AUD_SequencerFactory::mute(), and AUD_SequencerReader::read().
| float AUD_SequencerEntry::skip |
Definition at line 46 of file AUD_SequencerFactory.h.
Referenced by AUD_SequencerFactory::add(), AUD_SequencerFactory::move(), and AUD_SequencerReader::read().
Definition at line 43 of file AUD_SequencerFactory.h.
Referenced by AUD_SequencerFactory::add(), AUD_SequencerReader::add(), and AUD_SequencerReader::read().