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Blender
V2.59
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#include <AUD_PyAPI.h>
Public Attributes | |
| PyObject_HEAD AUD_IDevice * | device |
Definition at line 58 of file AUD_PyAPI.h.
| PyObject_HEAD AUD_IDevice* Device::device |
Definition at line 60 of file AUD_PyAPI.h.
Referenced by AUD_init(), Handle_get_attenuation(), Handle_get_cone_angle_inner(), Handle_get_cone_angle_outer(), Handle_get_cone_volume_outer(), Handle_get_distance_maximum(), Handle_get_distance_reference(), Handle_get_keep(), Handle_get_location(), Handle_get_loop_count(), Handle_get_orientation(), Handle_get_pitch(), Handle_get_position(), Handle_get_relative(), Handle_get_status(), Handle_get_velocity(), Handle_get_volume(), Handle_get_volume_maximum(), Handle_get_volume_minimum(), Handle_pause(), Handle_resume(), Handle_set_attenuation(), Handle_set_cone_angle_inner(), Handle_set_cone_angle_outer(), Handle_set_cone_volume_outer(), Handle_set_distance_maximum(), Handle_set_distance_reference(), Handle_set_keep(), Handle_set_location(), Handle_set_loop_count(), Handle_set_orientation(), Handle_set_pitch(), Handle_set_position(), Handle_set_relative(), Handle_set_velocity(), Handle_set_volume(), Handle_set_volume_maximum(), Handle_set_volume_minimum(), and Handle_stop().