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Blender
V2.59
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00001 /* 00002 * $Id: ED_object.h 39175 2011-08-08 08:22:01Z campbellbarton $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2008 Blender Foundation. 00021 * All rights reserved. 00022 * 00023 * 00024 * Contributor(s): Blender Foundation 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00033 #ifndef ED_OBJECT_H 00034 #define ED_OBJECT_H 00035 00036 #ifdef __cplusplus 00037 extern "C" { 00038 #endif 00039 00040 struct Base; 00041 struct bConstraint; 00042 struct bContext; 00043 struct bPoseChannel; 00044 struct Curve; 00045 struct KeyBlock; 00046 struct Lattice; 00047 struct Main; 00048 struct Mesh; 00049 struct ModifierData; 00050 struct Object; 00051 struct ReportList; 00052 struct Scene; 00053 struct View3D; 00054 struct wmEvent; 00055 struct wmKeyConfig; 00056 struct wmKeyMap; 00057 struct wmOperator; 00058 struct wmOperatorType; 00059 00060 /* object_edit.c */ 00061 struct Object *ED_object_active_context(struct bContext *C); 00062 00063 /* object_ops.c */ 00064 void ED_operatortypes_object(void); 00065 void ED_operatormacros_object(void); 00066 void ED_keymap_object(struct wmKeyConfig *keyconf); 00067 00068 /* generic editmode keys like pet 00069 * do_pet 00070 * 0: No 00071 * 1: Object 00072 * 2: Edit 00073 * 3: Edit with connected 00074 * */ 00075 void ED_object_generic_keymap(struct wmKeyConfig *keyconf, struct wmKeyMap *keymap, int do_pet); 00076 00077 /* send your own notifier for select! */ 00078 void ED_base_object_select(struct Base *base, short mode); 00079 /* includes notifier */ 00080 void ED_base_object_activate(struct bContext *C, struct Base *base); 00081 00082 void ED_base_object_free_and_unlink(struct Main *bmain, struct Scene *scene, struct Base *base); 00083 00084 /* single object duplicate, if dupflag==0, fully linked, else it uses the flags given */ 00085 struct Base *ED_object_add_duplicate(struct Main *bmain, struct Scene *scene, struct Base *base, int dupflag); 00086 00087 void ED_object_parent(struct Object *ob, struct Object *parent, int type, const char *substr); 00088 00089 void ED_object_toggle_modes(struct bContext *C, int mode); 00090 00091 /* bitflags for enter/exit editmode */ 00092 #define EM_FREEDATA 1 00093 #define EM_FREEUNDO 2 00094 #define EM_WAITCURSOR 4 00095 #define EM_DO_UNDO 8 00096 #define EM_IGNORE_LAYER 16 00097 void ED_object_exit_editmode(struct bContext *C, int flag); 00098 void ED_object_enter_editmode(struct bContext *C, int flag); 00099 00100 void ED_object_location_from_view(struct bContext *C, float *loc); 00101 void ED_object_rotation_from_view(struct bContext *C, float *rot); 00102 void ED_object_base_init_transform(struct bContext *C, struct Base *base, float *loc, float *rot); 00103 float ED_object_new_primitive_matrix(struct bContext *C, struct Object *editob, float *loc, float *rot, float primmat[][4]); 00104 00105 void ED_object_add_generic_props(struct wmOperatorType *ot, int do_editmode); 00106 int ED_object_add_generic_invoke(struct bContext *C, struct wmOperator *op, struct wmEvent *event); 00107 int ED_object_add_generic_get_opts(struct bContext *C, struct wmOperator *op, float *loc, float *rot, int *enter_editmode, unsigned int *layer); 00108 struct Object *ED_object_add_type(struct bContext *C, int type, float *loc, float *rot, int enter_editmode, unsigned int layer); 00109 00110 void ED_object_single_users(struct Main *bmain, struct Scene *scene, int full); 00111 void ED_object_single_user(struct Scene *scene, struct Object *ob); 00112 00113 /* object motion paths */ 00114 void ED_objects_clear_paths(struct bContext *C); 00115 void ED_objects_recalculate_paths(struct bContext *C, struct Scene *scene); 00116 00117 /* constraints */ 00118 struct ListBase *get_active_constraints(struct Object *ob); 00119 struct ListBase *get_constraint_lb(struct Object *ob, struct bConstraint *con, struct bPoseChannel **pchan_r); 00120 struct bConstraint *get_active_constraint(struct Object *ob); 00121 00122 void object_test_constraints(struct Object *ob); 00123 00124 void ED_object_constraint_set_active(struct Object *ob, struct bConstraint *con); 00125 void ED_object_constraint_update(struct Object *ob); 00126 void ED_object_constraint_dependency_update(struct Main *bmain, struct Scene *scene, struct Object *ob); 00127 00128 /* object_lattice.c */ 00129 int mouse_lattice(struct bContext *C, const int mval[2], int extend); 00130 void undo_push_lattice(struct bContext *C, const char *name); 00131 00132 /* object_lattice.c */ 00133 00134 void ED_setflagsLatt(struct Object *obedit, int flag); 00135 00136 /* object_modifier.c */ 00137 enum { 00138 MODIFIER_APPLY_DATA=1, 00139 MODIFIER_APPLY_SHAPE, 00140 } eModifier_Apply_Mode; 00141 00142 struct ModifierData *ED_object_modifier_add(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, const char *name, int type); 00143 int ED_object_modifier_remove(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md); 00144 int ED_object_modifier_move_down(struct ReportList *reports, struct Object *ob, struct ModifierData *md); 00145 int ED_object_modifier_move_up(struct ReportList *reports, struct Object *ob, struct ModifierData *md); 00146 int ED_object_modifier_convert(struct ReportList *reports, struct Main *bmain, struct Scene *scene, struct Object *ob, struct ModifierData *md); 00147 int ED_object_modifier_apply(struct ReportList *reports, struct Scene *scene, struct Object *ob, struct ModifierData *md, int mode); 00148 int ED_object_modifier_copy(struct ReportList *reports, struct Object *ob, struct ModifierData *md); 00149 00150 #ifdef __cplusplus 00151 } 00152 #endif 00153 00154 #endif /* ED_OBJECT_H */ 00155