Blender  V2.59
TEX_hueSatVal.c
Go to the documentation of this file.
00001 /*
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version. 
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2006 Blender Foundation.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): Juho Vepsäläinen
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include "../TEX_util.h"
00035 #include "TEX_node.h"
00036 
00037 
00038 static bNodeSocketType inputs[]= {
00039         { SOCK_VALUE, 1, "Hue",        0.0f, 0.0f, 0.0f, 0.0f, -0.5f, 0.5f },
00040         { SOCK_VALUE, 1, "Saturation", 1.0f, 0.0f, 0.0f, 0.0f,  0.0f, 2.0f },
00041         { SOCK_VALUE, 1, "Value",      1.0f, 0.0f, 0.0f, 0.0f,  0.0f, 2.0f },
00042         { SOCK_VALUE, 1, "Factor",     1.0f, 0.0f, 0.0f, 0.0f,  0.0f, 1.0f },
00043         { SOCK_RGBA,  1, "Color",      0.8f, 0.8f, 0.8f, 1.0f,  0.0f, 1.0f },
00044         { -1, 0, "" }
00045 };
00046 static bNodeSocketType outputs[]= {
00047         { SOCK_RGBA, 0, "Color",       0.0f, 0.0f, 0.0f, 1.0f,  0.0f, 1.0f },
00048         { -1, 0, "" }
00049 };
00050 
00051 static void do_hue_sat_fac(bNode *UNUSED(node), float *out, float hue, float sat, float val, float *in, float fac)
00052 {
00053         if(fac != 0 && (hue != 0.5f || sat != 1 || val != 1)) {
00054                 float col[3], hsv[3], mfac= 1.0f - fac;
00055                 
00056                 rgb_to_hsv(in[0], in[1], in[2], hsv, hsv+1, hsv+2);
00057                 hsv[0]+= (hue - 0.5f);
00058                 if(hsv[0]>1.0f) hsv[0]-=1.0f; else if(hsv[0]<0.0f) hsv[0]+= 1.0f;
00059                 hsv[1]*= sat;
00060                 if(hsv[1]>1.0f) hsv[1]= 1.0f; else if(hsv[1]<0.0f) hsv[1]= 0.0f;
00061                 hsv[2]*= val;
00062                 if(hsv[2]>1.0f) hsv[2]= 1.0f; else if(hsv[2]<0.0f) hsv[2]= 0.0f;
00063                 hsv_to_rgb(hsv[0], hsv[1], hsv[2], col, col+1, col+2);
00064                 
00065                 out[0]= mfac*in[0] + fac*col[0];
00066                 out[1]= mfac*in[1] + fac*col[1];
00067                 out[2]= mfac*in[2] + fac*col[2];
00068         }
00069         else {
00070                 QUATCOPY(out, in);
00071         }
00072 }
00073 
00074 static void colorfn(float *out, TexParams *p, bNode *node, bNodeStack **in, short thread)
00075 {       
00076         float hue = tex_input_value(in[0], p, thread);
00077         float sat = tex_input_value(in[1], p, thread);
00078         float val = tex_input_value(in[2], p, thread);
00079         float fac = tex_input_value(in[3], p, thread);
00080         
00081         float col[4];
00082         tex_input_rgba(col, in[4], p, thread);
00083         
00084         hue += 0.5f; /* [-.5, .5] -> [0, 1] */
00085         
00086         do_hue_sat_fac(node, out, hue, sat, val, col, fac);
00087         
00088         out[3] = col[3];
00089 }
00090 
00091 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
00092 {
00093         tex_output(node, in, out[0], &colorfn, data);
00094 }
00095 
00096 void register_node_type_tex_hue_sat(ListBase *lb)
00097 {
00098         static bNodeType ntype;
00099         
00100         node_type_base(&ntype, TEX_NODE_HUE_SAT, "Hue Saturation Value", NODE_CLASS_OP_COLOR, NODE_OPTIONS,
00101                                    inputs, outputs);
00102         node_type_size(&ntype, 150, 80, 250);
00103         node_type_exec(&ntype, exec);
00104         
00105         nodeRegisterType(lb, &ntype);
00106 }