|
Blender
V2.59
|
00001 /* 00002 * $Id: rna_object_api.c 39018 2011-08-04 13:22:38Z campbellbarton $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2009 Blender Foundation. 00021 * All rights reserved. 00022 * 00023 * 00024 * Contributor(s): Blender Foundation 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #include <stdlib.h> 00035 #include <stdio.h> 00036 #include <string.h> 00037 #include <time.h> 00038 00039 #include "RNA_define.h" 00040 00041 #include "DNA_object_types.h" 00042 #include "DNA_modifier_types.h" 00043 00044 // #include "BLO_sys_types.h" /* needed for intptr_t used in ED_mesh.h */ 00045 00046 // #include "ED_mesh.h" 00047 00048 00049 #ifdef RNA_RUNTIME 00050 #include "BLI_math.h" 00051 00052 #include "BKE_main.h" 00053 #include "BKE_global.h" 00054 #include "BKE_context.h" 00055 #include "BKE_report.h" 00056 #include "BKE_object.h" 00057 #include "BKE_mesh.h" 00058 #include "BKE_DerivedMesh.h" 00059 #include "BKE_bvhutils.h" 00060 00061 #include "BKE_customdata.h" 00062 #include "BKE_anim.h" 00063 #include "BKE_depsgraph.h" 00064 #include "BKE_displist.h" 00065 #include "BKE_font.h" 00066 #include "BKE_mball.h" 00067 #include "BKE_modifier.h" 00068 00069 #include "DNA_mesh_types.h" 00070 #include "DNA_scene_types.h" 00071 #include "DNA_meshdata_types.h" 00072 #include "DNA_curve_types.h" 00073 #include "DNA_modifier_types.h" 00074 #include "DNA_constraint_types.h" 00075 #include "DNA_view3d_types.h" 00076 00077 #include "MEM_guardedalloc.h" 00078 00079 /* copied from Mesh_getFromObject and adapted to RNA interface */ 00080 /* settings: 0 - preview, 1 - render */ 00081 static Mesh *rna_Object_to_mesh(Object *ob, ReportList *reports, Scene *sce, int apply_modifiers, int settings) 00082 { 00083 Mesh *tmpmesh; 00084 Curve *tmpcu = NULL; 00085 Object *tmpobj = NULL; 00086 int render = settings == eModifierMode_Render, i; 00087 int cage = !apply_modifiers; 00088 00089 /* perform the mesh extraction based on type */ 00090 switch (ob->type) { 00091 case OB_FONT: 00092 case OB_CURVE: 00093 case OB_SURF: 00094 00095 /* copies object and modifiers (but not the data) */ 00096 tmpobj= copy_object(ob); 00097 tmpcu = (Curve *)tmpobj->data; 00098 tmpcu->id.us--; 00099 00100 /* if getting the original caged mesh, delete object modifiers */ 00101 if( cage ) 00102 object_free_modifiers(tmpobj); 00103 00104 /* copies the data */ 00105 tmpobj->data = copy_curve( (Curve *) ob->data ); 00106 00107 #if 0 00108 /* copy_curve() sets disp.first null, so currently not need */ 00109 { 00110 Curve *cu; 00111 cu = (Curve *)tmpobj->data; 00112 if( cu->disp.first ) 00113 MEM_freeN( cu->disp.first ); 00114 cu->disp.first = NULL; 00115 } 00116 00117 #endif 00118 00119 /* get updated display list, and convert to a mesh */ 00120 makeDispListCurveTypes( sce, tmpobj, 0 ); 00121 nurbs_to_mesh( tmpobj ); 00122 00123 /* nurbs_to_mesh changes the type to a mesh, check it worked */ 00124 if (tmpobj->type != OB_MESH) { 00125 free_libblock_us( &(G.main->object), tmpobj ); 00126 BKE_report(reports, RPT_ERROR, "cant convert curve to mesh. Does the curve have any segments?"); 00127 return NULL; 00128 } 00129 tmpmesh = tmpobj->data; 00130 free_libblock_us( &G.main->object, tmpobj ); 00131 break; 00132 00133 case OB_MBALL: 00134 /* metaballs don't have modifiers, so just convert to mesh */ 00135 ob = find_basis_mball( sce, ob ); 00136 /* todo, re-generatre for render-res */ 00137 /* metaball_polygonize(scene, ob) */ 00138 00139 tmpmesh = add_mesh("Mesh"); 00140 mball_to_mesh( &ob->disp, tmpmesh ); 00141 break; 00142 00143 case OB_MESH: 00144 /* copies object and modifiers (but not the data) */ 00145 if (cage) { 00146 /* copies the data */ 00147 tmpmesh = copy_mesh( ob->data ); 00148 /* if not getting the original caged mesh, get final derived mesh */ 00149 } else { 00150 /* Make a dummy mesh, saves copying */ 00151 DerivedMesh *dm; 00152 /* CustomDataMask mask = CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL; */ 00153 CustomDataMask mask = CD_MASK_MESH; /* this seems more suitable, exporter, 00154 for example, needs CD_MASK_MDEFORMVERT */ 00155 00156 /* Write the display mesh into the dummy mesh */ 00157 if (render) 00158 dm = mesh_create_derived_render( sce, ob, mask ); 00159 else 00160 dm = mesh_create_derived_view( sce, ob, mask ); 00161 00162 tmpmesh = add_mesh( "Mesh" ); 00163 DM_to_mesh( dm, tmpmesh ); 00164 dm->release( dm ); 00165 } 00166 00167 break; 00168 default: 00169 BKE_report(reports, RPT_ERROR, "Object does not have geometry data"); 00170 return NULL; 00171 } 00172 00173 /* Copy materials to new mesh */ 00174 switch (ob->type) { 00175 case OB_SURF: 00176 case OB_FONT: 00177 case OB_CURVE: 00178 tmpmesh->totcol = tmpcu->totcol; 00179 00180 /* free old material list (if it exists) and adjust user counts */ 00181 if( tmpcu->mat ) { 00182 for( i = tmpcu->totcol; i-- > 0; ) { 00183 /* are we an object material or data based? */ 00184 if (ob->colbits & 1<<i) 00185 tmpmesh->mat[i] = ob->mat[i]; 00186 else 00187 tmpmesh->mat[i] = tmpcu->mat[i]; 00188 00189 if (tmpmesh->mat[i]) 00190 tmpmesh->mat[i]->id.us++; 00191 } 00192 } 00193 break; 00194 00195 #if 0 00196 /* Crashes when assigning the new material, not sure why */ 00197 case OB_MBALL: 00198 tmpmb = (MetaBall *)ob->data; 00199 tmpmesh->totcol = tmpmb->totcol; 00200 00201 /* free old material list (if it exists) and adjust user counts */ 00202 if( tmpmb->mat ) { 00203 for( i = tmpmb->totcol; i-- > 0; ) { 00204 tmpmesh->mat[i] = tmpmb->mat[i]; /* CRASH HERE ??? */ 00205 if (tmpmesh->mat[i]) { 00206 tmpmb->mat[i]->id.us++; 00207 } 00208 } 00209 } 00210 break; 00211 #endif 00212 00213 case OB_MESH: 00214 if (!cage) { 00215 Mesh *origmesh= ob->data; 00216 tmpmesh->flag= origmesh->flag; 00217 tmpmesh->mat = MEM_dupallocN(origmesh->mat); 00218 tmpmesh->totcol = origmesh->totcol; 00219 tmpmesh->smoothresh= origmesh->smoothresh; 00220 if( origmesh->mat ) { 00221 for( i = origmesh->totcol; i-- > 0; ) { 00222 /* are we an object material or data based? */ 00223 if (ob->colbits & 1<<i) 00224 tmpmesh->mat[i] = ob->mat[i]; 00225 else 00226 tmpmesh->mat[i] = origmesh->mat[i]; 00227 if (tmpmesh->mat[i]) 00228 tmpmesh->mat[i]->id.us++; 00229 } 00230 } 00231 } 00232 break; 00233 } /* end copy materials */ 00234 00235 /* we don't assign it to anything */ 00236 tmpmesh->id.us--; 00237 00238 /* make sure materials get updated in objects */ 00239 test_object_materials( ( ID * ) tmpmesh ); 00240 00241 return tmpmesh; 00242 } 00243 00244 /* mostly a copy from convertblender.c */ 00245 static void dupli_render_particle_set(Scene *scene, Object *ob, int level, int enable) 00246 { 00247 /* ugly function, but we need to set particle systems to their render 00248 * settings before calling object_duplilist, to get render level duplis */ 00249 Group *group; 00250 GroupObject *go; 00251 ParticleSystem *psys; 00252 DerivedMesh *dm; 00253 float mat[4][4]; 00254 00255 unit_m4(mat); 00256 00257 if(level >= MAX_DUPLI_RECUR) 00258 return; 00259 00260 if(ob->transflag & OB_DUPLIPARTS) { 00261 for(psys=ob->particlesystem.first; psys; psys=psys->next) { 00262 if(ELEM(psys->part->ren_as, PART_DRAW_OB, PART_DRAW_GR)) { 00263 if(enable) 00264 psys_render_set(ob, psys, mat, mat, 1, 1, 0.f); 00265 else 00266 psys_render_restore(ob, psys); 00267 } 00268 } 00269 00270 if(level == 0 && enable) { 00271 /* this is to make sure we get render level duplis in groups: 00272 * the derivedmesh must be created before init_render_mesh, 00273 * since object_duplilist does dupliparticles before that */ 00274 dm = mesh_create_derived_render(scene, ob, CD_MASK_BAREMESH|CD_MASK_MTFACE|CD_MASK_MCOL); 00275 dm->release(dm); 00276 00277 for(psys=ob->particlesystem.first; psys; psys=psys->next) 00278 psys_get_modifier(ob, psys)->flag &= ~eParticleSystemFlag_psys_updated; 00279 } 00280 } 00281 00282 if(ob->dup_group==NULL) return; 00283 group= ob->dup_group; 00284 00285 for(go= group->gobject.first; go; go= go->next) 00286 dupli_render_particle_set(scene, go->ob, level+1, enable); 00287 } 00288 /* When no longer needed, duplilist should be freed with Object.free_duplilist */ 00289 static void rna_Object_create_duplilist(Object *ob, ReportList *reports, Scene *sce) 00290 { 00291 if (!(ob->transflag & OB_DUPLI)) { 00292 BKE_report(reports, RPT_ERROR, "Object does not have duplis."); 00293 return; 00294 } 00295 00296 /* free duplilist if a user forgets to */ 00297 if (ob->duplilist) { 00298 BKE_reportf(reports, RPT_WARNING, "Object.dupli_list has not been freed."); 00299 00300 free_object_duplilist(ob->duplilist); 00301 ob->duplilist= NULL; 00302 } 00303 if(G.rendering) 00304 dupli_render_particle_set(sce, ob, 0, 1); 00305 ob->duplilist= object_duplilist(sce, ob); 00306 if(G.rendering) 00307 dupli_render_particle_set(sce, ob, 0, 0); 00308 /* ob->duplilist should now be freed with Object.free_duplilist */ 00309 } 00310 00311 static void rna_Object_free_duplilist(Object *ob) 00312 { 00313 if (ob->duplilist) { 00314 free_object_duplilist(ob->duplilist); 00315 ob->duplilist= NULL; 00316 } 00317 } 00318 00319 static PointerRNA rna_Object_shape_key_add(Object *ob, bContext *C, ReportList *reports, const char *name, int from_mix) 00320 { 00321 Scene *scene= CTX_data_scene(C); 00322 KeyBlock *kb= NULL; 00323 00324 if((kb=object_insert_shape_key(scene, ob, name, from_mix))) { 00325 PointerRNA keyptr; 00326 00327 RNA_pointer_create((ID *)ob->data, &RNA_ShapeKey, kb, &keyptr); 00328 WM_event_add_notifier(C, NC_OBJECT|ND_DRAW, ob); 00329 00330 return keyptr; 00331 } 00332 else { 00333 BKE_reportf(reports, RPT_ERROR, "Object \"%s\"does not support shapes.", ob->id.name+2); 00334 return PointerRNA_NULL; 00335 } 00336 } 00337 00338 int rna_Object_is_visible(Object *ob, Scene *sce) 00339 { 00340 return !(ob->restrictflag & OB_RESTRICT_VIEW) && (ob->lay & sce->lay); 00341 } 00342 00343 /* 00344 static void rna_Mesh_assign_verts_to_group(Object *ob, bDeformGroup *group, int *indices, int totindex, float weight, int assignmode) 00345 { 00346 if (ob->type != OB_MESH) { 00347 BKE_report(reports, RPT_ERROR, "Object should be of MESH type."); 00348 return; 00349 } 00350 00351 Mesh *me = (Mesh*)ob->data; 00352 int group_index = defgroup_find_index(ob, group); 00353 if (group_index == -1) { 00354 BKE_report(reports, RPT_ERROR, "No deform groups assigned to mesh."); 00355 return; 00356 } 00357 00358 if (assignmode != WEIGHT_REPLACE && assignmode != WEIGHT_ADD && assignmode != WEIGHT_SUBTRACT) { 00359 BKE_report(reports, RPT_ERROR, "Bad assignment mode." ); 00360 return; 00361 } 00362 00363 // makes a set of dVerts corresponding to the mVerts 00364 if (!me->dvert) 00365 create_dverts(&me->id); 00366 00367 // loop list adding verts to group 00368 for (i= 0; i < totindex; i++) { 00369 if(i < 0 || i >= me->totvert) { 00370 BKE_report(reports, RPT_ERROR, "Bad vertex index in list."); 00371 return; 00372 } 00373 00374 add_vert_defnr(ob, group_index, i, weight, assignmode); 00375 } 00376 } 00377 */ 00378 00379 void rna_Object_ray_cast(Object *ob, ReportList *reports, float ray_start[3], float ray_end[3], float r_location[3], float r_normal[3], int *index) 00380 { 00381 BVHTreeFromMesh treeData= {NULL}; 00382 00383 if(ob->derivedFinal==NULL) { 00384 BKE_reportf(reports, RPT_ERROR, "object \"%s\" has no mesh data to be used for ray casting.", ob->id.name+2); 00385 return; 00386 } 00387 00388 /* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */ 00389 bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6); 00390 00391 if(treeData.tree==NULL) { 00392 BKE_reportf(reports, RPT_ERROR, "object \"%s\" could not create internal data for ray casting.", ob->id.name+2); 00393 return; 00394 } 00395 else { 00396 BVHTreeRayHit hit; 00397 float ray_nor[3], dist; 00398 sub_v3_v3v3(ray_nor, ray_end, ray_start); 00399 00400 dist= hit.dist = normalize_v3(ray_nor); 00401 hit.index = -1; 00402 00403 if(BLI_bvhtree_ray_cast(treeData.tree, ray_start, ray_nor, 0.0f, &hit, treeData.raycast_callback, &treeData) != -1) { 00404 if(hit.dist<=dist) { 00405 copy_v3_v3(r_location, hit.co); 00406 copy_v3_v3(r_normal, hit.no); 00407 *index= hit.index; 00408 return; 00409 } 00410 } 00411 } 00412 00413 zero_v3(r_location); 00414 zero_v3(r_normal); 00415 *index= -1; 00416 } 00417 00418 void rna_Object_closest_point_on_mesh(Object *ob, ReportList *reports, float point_co[3], float max_dist, float n_location[3], float n_normal[3], int *index) 00419 { 00420 BVHTreeFromMesh treeData= {NULL}; 00421 00422 if(ob->derivedFinal==NULL) { 00423 BKE_reportf(reports, RPT_ERROR, "object \"%s\" has no mesh data to be used for finding nearest point.", ob->id.name+2); 00424 return; 00425 } 00426 00427 /* no need to managing allocation or freeing of the BVH data. this is generated and freed as needed */ 00428 bvhtree_from_mesh_faces(&treeData, ob->derivedFinal, 0.0f, 4, 6); 00429 00430 if(treeData.tree==NULL) { 00431 BKE_reportf(reports, RPT_ERROR, "object \"%s\" could not create internal data for finding nearest point", ob->id.name+2); 00432 return; 00433 } 00434 else { 00435 BVHTreeNearest nearest; 00436 00437 nearest.index = -1; 00438 nearest.dist = max_dist * max_dist; 00439 00440 if(BLI_bvhtree_find_nearest(treeData.tree, point_co, &nearest, treeData.nearest_callback, &treeData) != -1) { 00441 copy_v3_v3(n_location, nearest.co); 00442 copy_v3_v3(n_normal, nearest.no); 00443 *index= nearest.index; 00444 return; 00445 } 00446 } 00447 00448 zero_v3(n_location); 00449 zero_v3(n_normal); 00450 *index= -1; 00451 } 00452 00453 /* ObjectBase */ 00454 00455 void rna_ObjectBase_layers_from_view(Base *base, View3D *v3d) 00456 { 00457 base->lay= base->object->lay= v3d->lay; 00458 } 00459 00460 int rna_Object_is_modified(Object *ob, Scene *scene, int settings) 00461 { 00462 return object_is_modified(scene, ob) & settings; 00463 } 00464 00465 #else 00466 00467 void RNA_api_object(StructRNA *srna) 00468 { 00469 FunctionRNA *func; 00470 PropertyRNA *parm; 00471 00472 static EnumPropertyItem mesh_type_items[] = { 00473 {eModifierMode_Realtime, "PREVIEW", 0, "Preview", "Apply modifier preview settings"}, 00474 {eModifierMode_Render, "RENDER", 0, "Render", "Apply modifier render settings"}, 00475 {0, NULL, 0, NULL, NULL} 00476 }; 00477 00478 /* mesh */ 00479 func= RNA_def_function(srna, "to_mesh", "rna_Object_to_mesh"); 00480 RNA_def_function_ui_description(func, "Create a Mesh datablock with modifiers applied."); 00481 RNA_def_function_flag(func, FUNC_USE_REPORTS); 00482 parm= RNA_def_pointer(func, "scene", "Scene", "", "Scene within which to evaluate modifiers."); 00483 RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); 00484 parm= RNA_def_boolean(func, "apply_modifiers", 0, "", "Apply modifiers."); 00485 RNA_def_property_flag(parm, PROP_REQUIRED); 00486 parm= RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply."); 00487 RNA_def_property_flag(parm, PROP_REQUIRED); 00488 parm= RNA_def_pointer(func, "mesh", "Mesh", "", "Mesh created from object, remove it if it is only used for export."); 00489 RNA_def_function_return(func, parm); 00490 00491 /* duplis */ 00492 func= RNA_def_function(srna, "dupli_list_create", "rna_Object_create_duplilist"); 00493 RNA_def_function_ui_description(func, "Create a list of dupli objects for this object, needs to be freed manually with free_dupli_list to restore the objects real matrix and layers."); 00494 parm= RNA_def_pointer(func, "scene", "Scene", "", "Scene within which to evaluate duplis."); 00495 RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); 00496 RNA_def_function_flag(func, FUNC_USE_REPORTS); 00497 00498 func= RNA_def_function(srna, "dupli_list_clear", "rna_Object_free_duplilist"); 00499 RNA_def_function_ui_description(func, "Free the list of dupli objects."); 00500 00501 /* Armature */ 00502 func= RNA_def_function(srna, "find_armature", "modifiers_isDeformedByArmature"); 00503 RNA_def_function_ui_description(func, "Find armature influencing this object as a parent or via a modifier."); 00504 parm= RNA_def_pointer(func, "ob_arm", "Object", "", "Armature object influencing this object or NULL."); 00505 RNA_def_function_return(func, parm); 00506 00507 /* Shape key */ 00508 func= RNA_def_function(srna, "shape_key_add", "rna_Object_shape_key_add"); 00509 RNA_def_function_ui_description(func, "Add shape key to an object."); 00510 RNA_def_function_flag(func, FUNC_USE_CONTEXT|FUNC_USE_REPORTS); 00511 RNA_def_string(func, "name", "Key", 0, "", "Unique name for the new keylock."); /* optional */ 00512 RNA_def_boolean(func, "from_mix", 1, "", "Create new shape from existing mix of shapes."); 00513 parm= RNA_def_pointer(func, "key", "ShapeKey", "", "New shape keyblock."); 00514 RNA_def_property_flag(parm, PROP_RNAPTR); 00515 RNA_def_function_return(func, parm); 00516 00517 /* Ray Cast */ 00518 func= RNA_def_function(srna, "ray_cast", "rna_Object_ray_cast"); 00519 RNA_def_function_ui_description(func, "Cast a ray onto in object space."); 00520 RNA_def_function_flag(func, FUNC_USE_REPORTS); 00521 00522 /* ray start and end */ 00523 parm= RNA_def_float_vector(func, "start", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); 00524 RNA_def_property_flag(parm, PROP_REQUIRED); 00525 parm= RNA_def_float_vector(func, "end", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); 00526 RNA_def_property_flag(parm, PROP_REQUIRED); 00527 00528 /* return location and normal */ 00529 parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The hit location of this ray cast", -1e4, 1e4); 00530 RNA_def_property_flag(parm, PROP_THICK_WRAP); 00531 RNA_def_function_output(func, parm); 00532 parm= RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "The face normal at the ray cast hit location", -1e4, 1e4); 00533 RNA_def_property_flag(parm, PROP_THICK_WRAP); 00534 RNA_def_function_output(func, parm); 00535 00536 parm= RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no intersection is found.", 0, 0); 00537 RNA_def_function_output(func, parm); 00538 00539 /* Nearest Point */ 00540 func= RNA_def_function(srna, "closest_point_on_mesh", "rna_Object_closest_point_on_mesh"); 00541 RNA_def_function_ui_description(func, "Find the nearest point on the object."); 00542 RNA_def_function_flag(func, FUNC_USE_REPORTS); 00543 00544 /* location of point for test and max distance */ 00545 parm= RNA_def_float_vector(func, "point", 3, NULL, -FLT_MAX, FLT_MAX, "", "", -1e4, 1e4); 00546 RNA_def_property_flag(parm, PROP_REQUIRED); 00547 /* default is sqrt(FLT_MAX) */ 00548 RNA_def_float(func, "max_dist", 1.844674352395373e+19, 0.0, FLT_MAX, "", "", 0.0, FLT_MAX); 00549 00550 /* return location and normal */ 00551 parm= RNA_def_float_vector(func, "location", 3, NULL, -FLT_MAX, FLT_MAX, "Location", "The location on the object closest to the point", -1e4, 1e4); 00552 RNA_def_property_flag(parm, PROP_THICK_WRAP); 00553 RNA_def_function_output(func, parm); 00554 parm= RNA_def_float_vector(func, "normal", 3, NULL, -FLT_MAX, FLT_MAX, "Normal", "The face normal at the closest point", -1e4, 1e4); 00555 RNA_def_property_flag(parm, PROP_THICK_WRAP); 00556 RNA_def_function_output(func, parm); 00557 00558 parm= RNA_def_int(func, "index", 0, 0, 0, "", "The face index, -1 when no closest point is found.", 0, 0); 00559 RNA_def_function_output(func, parm); 00560 00561 /* View */ 00562 func= RNA_def_function(srna, "is_visible", "rna_Object_is_visible"); 00563 RNA_def_function_ui_description(func, "Determine if object is visible in a given scene."); 00564 parm= RNA_def_pointer(func, "scene", "Scene", "", ""); 00565 RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); 00566 parm= RNA_def_boolean(func, "result", 0, "", "Object visibility."); 00567 RNA_def_function_return(func, parm); 00568 00569 /* utility function for checking if the object is modified */ 00570 func= RNA_def_function(srna, "is_modified", "rna_Object_is_modified"); 00571 RNA_def_function_ui_description(func, "Determine if this object is modified from the base mesh data."); 00572 parm= RNA_def_pointer(func, "scene", "Scene", "", ""); 00573 RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); 00574 parm= RNA_def_enum(func, "settings", mesh_type_items, 0, "", "Modifier settings to apply."); 00575 RNA_def_property_flag(parm, PROP_REQUIRED); 00576 parm= RNA_def_boolean(func, "result", 0, "", "Object visibility."); 00577 RNA_def_function_return(func, parm); 00578 } 00579 00580 00581 void RNA_api_object_base(StructRNA *srna) 00582 { 00583 FunctionRNA *func; 00584 PropertyRNA *parm; 00585 00586 func= RNA_def_function(srna, "layers_from_view", "rna_ObjectBase_layers_from_view"); 00587 RNA_def_function_ui_description(func, "Sets the object layers from a 3D View (use when adding an object in local view)."); 00588 parm= RNA_def_pointer(func, "view", "SpaceView3D", "", ""); 00589 RNA_def_property_flag(parm, PROP_REQUIRED|PROP_NEVER_NULL); 00590 } 00591 00592 #endif 00593