Blender  V2.59
AUD_ButterworthFactory.cpp
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00001 /*
00002  * $Id: AUD_ButterworthFactory.cpp 35141 2011-02-25 10:21:56Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * Copyright 2009-2011 Jörg Hermann Müller
00007  *
00008  * This file is part of AudaSpace.
00009  *
00010  * Audaspace is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2 of the License, or
00013  * (at your option) any later version.
00014  *
00015  * AudaSpace is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  * GNU General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU General Public License
00021  * along with Audaspace; if not, write to the Free Software Foundation,
00022  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00023  *
00024  * ***** END GPL LICENSE BLOCK *****
00025  */
00026 
00032 #include "AUD_ButterworthFactory.h"
00033 #include "AUD_IIRFilterReader.h"
00034 
00035 #include <cmath>
00036 
00037 #ifndef M_PI
00038 #define M_PI 3.14159265358979323846
00039 #endif
00040 
00041 #define BWPB41 0.76536686473
00042 #define BWPB42 1.84775906502
00043 
00044 AUD_ButterworthFactory::AUD_ButterworthFactory(AUD_IFactory* factory,
00045                                                                                            float frequency) :
00046                 AUD_EffectFactory(factory),
00047                 m_frequency(frequency)
00048 {
00049 }
00050 
00051 AUD_IReader* AUD_ButterworthFactory::createReader() const
00052 {
00053         AUD_IReader* reader = getReader();
00054 
00055         // calculate coefficients
00056         float omega = 2 * tan(m_frequency * M_PI / reader->getSpecs().rate);
00057         float o2 = omega * omega;
00058         float o4 = o2 * o2;
00059         float x1 = o2 + 2 * BWPB41 * omega + 4;
00060         float x2 = o2 + 2 * BWPB42 * omega + 4;
00061         float y1 = o2 - 2 * BWPB41 * omega + 4;
00062         float y2 = o2 - 2 * BWPB42 * omega + 4;
00063         float o228 = 2 * o2 - 8;
00064         float norm = x1 * x2;
00065         std::vector<float> a, b;
00066         a.push_back(1);
00067         a.push_back((x1 + x2) * o228 / norm);
00068         a.push_back((x1 * y2 + x2 * y1 + o228 * o228) / norm);
00069         a.push_back((y1 + y2) * o228 / norm);
00070         a.push_back(y1 * y2 / norm);
00071         b.push_back(o4 / norm);
00072         b.push_back(4 * o4 / norm);
00073         b.push_back(6 * o4 / norm);
00074         b.push_back(b[1]);
00075         b.push_back(b[0]);
00076 
00077         return new AUD_IIRFilterReader(reader, b, a);
00078 }