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Blender
V2.59
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#include <DNA_sound_types.h>
Public Attributes | |
| ID | id |
| char | name [240] |
| struct PackedFile * | packedfile |
| void * | handle |
| struct PackedFile * | newpackedfile |
| struct Ipo * | ipo |
| float | volume |
| float | attenuation |
| float | pitch |
| float | min_gain |
| float | max_gain |
| float | distance |
| int | flags |
| int | pad |
| void * | cache |
| void * | playback_handle |
Definition at line 47 of file DNA_sound_types.h.
| float bSound::attenuation |
Definition at line 71 of file DNA_sound_types.h.
Referenced by do_versions().
| void* bSound::cache |
currently int type; struct bSound *child_sound; The audaspace handle for cache.
Definition at line 85 of file DNA_sound_types.h.
Referenced by drawseqwave(), and lib_link_sound().
| float bSound::distance |
Definition at line 75 of file DNA_sound_types.h.
Referenced by do_versions().
| int bSound::flags |
Definition at line 76 of file DNA_sound_types.h.
Referenced by do_versions().
| void* bSound::handle |
The handle for audaspace.
Definition at line 63 of file DNA_sound_types.h.
Referenced by direct_link_sound(), and sound_free().
Definition at line 48 of file DNA_sound_types.h.
Referenced by BLI_bpathIterator_step(), countPackedFiles(), do_versions(), lib_link_scene(), lib_link_sound(), packAll(), seq_dupli(), snd_stepdata__internal(), sound_unpack_invoke(), unpackAll(), and write_sounds().
| struct Ipo* bSound::ipo |
Definition at line 69 of file DNA_sound_types.h.
Referenced by expand_sound(), and lib_link_sound().
| float bSound::max_gain |
Definition at line 74 of file DNA_sound_types.h.
Referenced by do_versions().
| float bSound::min_gain |
Definition at line 73 of file DNA_sound_types.h.
Referenced by do_versions().
| char bSound::name[240] |
The path to the sound file.
Definition at line 53 of file DNA_sound_types.h.
Referenced by BLI_bpathIterator_step(), draw_seq_text(), get_armature_bone_constraint(), logic_buttons(), logic_buttons_new(), pack_exec(), packAll(), sound_new_file(), sound_unpack_invoke(), and unpackSound().
| struct PackedFile* bSound::newpackedfile |
Deprecated; used for loading pre 2.5 files.
Definition at line 68 of file DNA_sound_types.h.
Referenced by direct_link_sound(), and do_versions().
| struct PackedFile* bSound::packedfile |
The packed file.
Definition at line 58 of file DNA_sound_types.h.
Referenced by countPackedFiles(), direct_link_sound(), do_versions(), pack_exec(), packAll(), snd_stepdata__internal(), sound_free(), sound_unpack_exec(), sound_unpack_invoke(), unpackAll(), unpackSound(), and write_sounds().
| int bSound::pad |
Definition at line 77 of file DNA_sound_types.h.
| float bSound::pitch |
Definition at line 72 of file DNA_sound_types.h.
Referenced by do_versions().
| void* bSound::playback_handle |
The audaspace handle that should actually be played back. Should be cache if cache != NULL; otherwise it's handle
Definition at line 91 of file DNA_sound_types.h.
Referenced by BL_ConvertActuators(), direct_link_sound(), reload_sequence_new_file(), sound_free(), and sound_new_file().
| float bSound::volume |
Definition at line 70 of file DNA_sound_types.h.
Referenced by do_versions().