Blender  V2.59
MT_Vector3.h
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00001 /*
00002  * $Id: MT_Vector3.h 35158 2011-02-25 11:49:19Z jesterking $
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): none yet.
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 /*
00035 
00036  * Copyright (c) 2000 Gino van den Bergen <gino@acm.org>
00037  *
00038  * Permission to use, copy, modify, distribute and sell this software
00039  * and its documentation for any purpose is hereby granted without fee,
00040  * provided that the above copyright notice appear in all copies and
00041  * that both that copyright notice and this permission notice appear
00042  * in supporting documentation.  Gino van den Bergen makes no
00043  * representations about the suitability of this software for any
00044  * purpose.  It is provided "as is" without express or implied warranty.
00045  *
00046  */
00047 
00048 #ifndef MT_VECTOR3_H
00049 #define MT_VECTOR3_H
00050 
00051 #include <MT_assert.h>
00052 #include "MT_Tuple3.h"
00053 
00054 class MT_Vector3 : public MT_Tuple3 {
00055 public:
00056     virtual ~MT_Vector3() {}
00057     MT_Vector3() {}
00058     MT_Vector3(const float *v) : MT_Tuple3(v) {}
00059     MT_Vector3(const double *v) : MT_Tuple3(v) {}
00060     MT_Vector3(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz) : MT_Tuple3(xx, yy, zz) {}
00061   
00062     MT_Vector3& operator+=(const MT_Vector3& v);
00063     MT_Vector3& operator-=(const MT_Vector3& v);
00064     MT_Vector3& operator*=(MT_Scalar s);
00065     MT_Vector3& operator/=(MT_Scalar s);
00066   
00067     MT_Scalar   dot(const MT_Vector3& v) const; 
00068 
00069     MT_Scalar   length2() const;
00070     MT_Scalar   length() const;
00071 
00072     MT_Vector3  absolute() const;
00073 
00074     void        noiseGate(MT_Scalar threshold);
00075 
00076     void        normalize();
00077     MT_Vector3  normalized() const;
00078         MT_Vector3  safe_normalized() const;
00079         
00080 
00081     void        scale(MT_Scalar x, MT_Scalar y, MT_Scalar z); 
00082     MT_Vector3  scaled(MT_Scalar x, MT_Scalar y, MT_Scalar z) const; 
00083     
00084     bool        fuzzyZero() const; 
00085 
00086     MT_Scalar   angle(const MT_Vector3& v) const;
00087     MT_Vector3  cross(const MT_Vector3& v) const;
00088     MT_Scalar   triple(const MT_Vector3& v1, const MT_Vector3& v2) const;
00089 
00090     int         closestAxis() const;
00091 
00092     static MT_Vector3 random();
00093 };
00094 
00095 MT_Vector3 operator+(const MT_Vector3& v1, const MT_Vector3& v2);
00096 MT_Vector3 operator-(const MT_Vector3& v1, const MT_Vector3& v2);
00097 MT_Vector3 operator-(const MT_Vector3& v);
00098 MT_Vector3 operator*(const MT_Vector3& v, MT_Scalar s);
00099 MT_Vector3 operator*(MT_Scalar s, const MT_Vector3& v);
00100 MT_Vector3 operator/(const MT_Vector3& v, MT_Scalar s);
00101 
00102 MT_Vector3 operator*(const MT_Vector3& v1, const MT_Vector3& v2);
00103 
00104 MT_Scalar  MT_dot(const MT_Vector3& v1, const MT_Vector3& v2);
00105 
00106 MT_Scalar  MT_length2(const MT_Vector3& v);
00107 MT_Scalar  MT_length(const MT_Vector3& v);
00108 
00109 bool       MT_fuzzyZero(const MT_Vector3& v);
00110 bool       MT_fuzzyEqual(const MT_Vector3& v1, const MT_Vector3& v2);
00111 
00112 MT_Scalar  MT_angle(const MT_Vector3& v1, const MT_Vector3& v2);
00113 MT_Vector3 MT_cross(const MT_Vector3& v1, const MT_Vector3& v2);
00114 MT_Scalar  MT_triple(const MT_Vector3& v1, const MT_Vector3& v2, 
00115                      const MT_Vector3& v3);
00116 
00117 #ifdef GEN_INLINED
00118 #include "MT_Vector3.inl"
00119 #endif
00120 
00121 #endif
00122