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Blender
V2.59
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00001 /* 00002 * $Id: KX_Camera.h 35063 2011-02-22 10:33:14Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00035 #ifndef __KX_CAMERA 00036 #define __KX_CAMERA 00037 00038 00039 #include "MT_Transform.h" 00040 #include "MT_Matrix3x3.h" 00041 #include "MT_Matrix4x4.h" 00042 #include "MT_Vector3.h" 00043 #include "MT_Point3.h" 00044 #include "KX_GameObject.h" 00045 #include "IntValue.h" 00046 #include "RAS_CameraData.h" 00047 00048 #ifdef WITH_PYTHON 00049 /* utility conversion function */ 00050 bool ConvertPythonToCamera(PyObject * value, KX_Camera **object, bool py_none_ok, const char *error_prefix); 00051 #endif 00052 00053 class KX_Camera : public KX_GameObject 00054 { 00055 Py_Header; 00056 protected: 00057 friend class KX_Scene; 00063 RAS_CameraData m_camdata; 00064 00065 // Never used, I think... 00066 // void MoveTo(const MT_Point3& movevec) 00067 // { 00068 /*MT_Transform camtrans; 00069 camtrans.invert(m_trans1); 00070 MT_Matrix3x3 camorient = camtrans.getBasis(); 00071 camtrans.translate(camorient.inverse()*movevec); 00072 m_trans1.invert(camtrans); 00073 */ 00074 // } 00075 00079 MT_Matrix4x4 m_projection_matrix; 00080 //MT_Matrix4x4 m_projection_matrix1; 00081 00085 MT_Matrix4x4 m_modelview_matrix; 00086 00092 bool m_dirty; 00096 bool m_normalized; 00097 00101 MT_Vector4 m_planes[6]; 00102 00107 bool m_frustum_culling; 00108 00112 bool m_set_projection_matrix; 00113 00117 MT_Point3 m_frustum_center; 00118 MT_Scalar m_frustum_radius; 00119 bool m_set_frustum_center; 00120 00124 bool m_delete_node; 00125 00129 void ExtractClipPlanes(); 00133 void NormalizeClipPlanes(); 00137 void ExtractFrustumSphere(); 00141 MT_Vector4 *GetNormalizedClipPlanes() 00142 { 00143 ExtractClipPlanes(); 00144 NormalizeClipPlanes(); 00145 return m_planes; 00146 } 00147 00148 public: 00149 00150 enum { INSIDE, INTERSECT, OUTSIDE } ; 00151 00152 KX_Camera(void* sgReplicationInfo,SG_Callbacks callbacks,const RAS_CameraData& camdata, bool frustum_culling = true, bool delete_node = false); 00153 virtual ~KX_Camera(); 00154 00160 virtual CValue* 00161 GetReplica( 00162 ); 00163 virtual void ProcessReplica(); 00164 00165 MT_Transform GetWorldToCamera() const; 00166 MT_Transform GetCameraToWorld() const; 00167 00171 void CorrectLookUp(MT_Scalar speed); 00172 const MT_Point3 GetCameraLocation() const; 00173 00174 /* I want the camera orientation as well. */ 00175 const MT_Quaternion GetCameraOrientation() const; 00176 00178 void SetProjectionMatrix(const MT_Matrix4x4 & mat); 00179 00181 void SetModelviewMatrix(const MT_Matrix4x4 & mat); 00182 00184 const MT_Matrix4x4& GetProjectionMatrix() const; 00185 00187 bool hasValidProjectionMatrix() const; 00188 00193 void InvalidateProjectionMatrix(bool valid = false); 00194 00198 const MT_Matrix4x4& GetModelviewMatrix() const; 00199 00201 float GetLens() const; 00203 float GetScale() const; 00205 float GetCameraNear() const; 00207 float GetCameraFar() const; 00209 float GetFocalLength() const; 00211 RAS_CameraData* GetCameraData(); 00212 00220 int SphereInsideFrustum(const MT_Point3& center, const MT_Scalar &radius); 00227 int BoxInsideFrustum(const MT_Point3 *box); 00232 bool PointInsideFrustum(const MT_Point3& x); 00233 00237 bool GetFrustumCulling() const; 00238 00242 void EnableViewport(bool viewport); 00243 00247 void SetViewport(int left, int bottom, int right, int top); 00248 00252 bool GetViewport() const; 00253 00257 int GetViewportLeft() const; 00258 00262 int GetViewportBottom() const; 00263 00267 int GetViewportRight() const; 00268 00272 int GetViewportTop() const; 00273 00274 virtual int GetGameObjectType() { return OBJ_CAMERA; } 00275 00276 #ifdef WITH_PYTHON 00277 KX_PYMETHOD_DOC_VARARGS(KX_Camera, sphereInsideFrustum); 00278 KX_PYMETHOD_DOC_O(KX_Camera, boxInsideFrustum); 00279 KX_PYMETHOD_DOC_O(KX_Camera, pointInsideFrustum); 00280 00281 KX_PYMETHOD_DOC_NOARGS(KX_Camera, getCameraToWorld); 00282 KX_PYMETHOD_DOC_NOARGS(KX_Camera, getWorldToCamera); 00283 00284 KX_PYMETHOD_DOC_VARARGS(KX_Camera, setViewport); 00285 KX_PYMETHOD_DOC_NOARGS(KX_Camera, setOnTop); 00286 00287 KX_PYMETHOD_DOC_O(KX_Camera, getScreenPosition); 00288 KX_PYMETHOD_DOC_VARARGS(KX_Camera, getScreenVect); 00289 KX_PYMETHOD_DOC_VARARGS(KX_Camera, getScreenRay); 00290 00291 static PyObject* pyattr_get_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00292 static int pyattr_set_perspective(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00293 00294 static PyObject* pyattr_get_lens(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00295 static int pyattr_set_lens(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00296 static PyObject* pyattr_get_ortho_scale(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00297 static int pyattr_set_ortho_scale(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00298 static PyObject* pyattr_get_near(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00299 static int pyattr_set_near(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00300 static PyObject* pyattr_get_far(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00301 static int pyattr_set_far(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00302 00303 static PyObject* pyattr_get_use_viewport(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00304 static int pyattr_set_use_viewport(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00305 00306 static PyObject* pyattr_get_projection_matrix(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00307 static int pyattr_set_projection_matrix(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef, PyObject *value); 00308 00309 static PyObject* pyattr_get_modelview_matrix(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00310 static PyObject* pyattr_get_camera_to_world(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00311 static PyObject* pyattr_get_world_to_camera(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00312 00313 static PyObject* pyattr_get_INSIDE(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00314 static PyObject* pyattr_get_OUTSIDE(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00315 static PyObject* pyattr_get_INTERSECT(void *self_v, const KX_PYATTRIBUTE_DEF *attrdef); 00316 #endif 00317 }; 00318 00319 #endif //__KX_CAMERA 00320