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Blender
V2.59
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00001 /* 00002 * $Id: BLI_uvproject.h 34966 2011-02-18 13:58:08Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * ***** END GPL LICENSE BLOCK ***** 00021 */ 00022 #ifndef BKE_UVPROJECT_H 00023 #define BKE_UVPROJECT_H 00024 00029 struct UvCameraInfo; 00030 struct Object; 00031 00032 /* create uv info from the camera, needs to be freed */ 00033 struct UvCameraInfo *project_camera_info(struct Object *ob, float rotmat[4][4], float winx, float winy); 00034 00035 /* apply uv from uvinfo (camera) */ 00036 void project_from_camera(float target[2], float source[3], struct UvCameraInfo *uci); 00037 00038 /* apply uv from perspective matrix */ 00039 void project_from_view(float target[2], float source[3], float persmat[4][4], float rotmat[4][4], float winx, float winy); 00040 00041 /* apply ortho uv's */ 00042 void project_from_view_ortho(float target[2], float source[3], float rotmat[4][4]); 00043 00044 /* so we can adjust scale with keeping the struct private */ 00045 void project_camera_info_scale(struct UvCameraInfo *uci, float scale_x, float scale_y); 00046 00047 #endif