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Blender
V2.59
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#include <DNA_texture_types.h>
Public Attributes | |
| float | loc [3] |
| float | rot [3] |
| float | size [3] |
| int | flag |
| float | mat [4][4] |
| float | min [3] |
| float | max [3] |
| struct Object * | ob |
Definition at line 274 of file DNA_texture_types.h.
| int TexMapping::flag |
Definition at line 276 of file DNA_texture_types.h.
Referenced by do_map_value(), gpu_shader_mapping(), and node_shader_exec_mapping().
| float TexMapping::loc[3] |
Definition at line 275 of file DNA_texture_types.h.
Referenced by do_map_value(), and init_mapping().
| float TexMapping::mat[4][4] |
Definition at line 278 of file DNA_texture_types.h.
Referenced by add_mapping(), gpu_shader_mapping(), init_mapping(), and node_shader_exec_mapping().
| float TexMapping::max[3] |
Definition at line 279 of file DNA_texture_types.h.
Referenced by add_mapping(), do_map_value(), gpu_shader_mapping(), and node_shader_exec_mapping().
| float TexMapping::min[3] |
Definition at line 279 of file DNA_texture_types.h.
Referenced by do_map_value(), gpu_shader_mapping(), and node_shader_exec_mapping().
| struct Object* TexMapping::ob |
Definition at line 280 of file DNA_texture_types.h.
| float TexMapping::rot[3] |
Definition at line 275 of file DNA_texture_types.h.
Referenced by init_mapping().
| float TexMapping::size[3] |
Definition at line 275 of file DNA_texture_types.h.
Referenced by add_mapping(), MakeCursor::App::changesize(), do_map_value(), MakeCursor::App::doit(), init_mapping(), MakeCursor::App::scrnclick(), MakeCursor::App::scrndrag(), MakeCursor::App::updateprev(), and MakeCursor::App::updatescrn().