Blender  V2.59
Public Attributes
AUD_SoftwareHandle Struct Reference

Saves the data for playback. More...

Inheritance diagram for AUD_SoftwareHandle:
Inheritance graph
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List of all members.

Public Attributes

AUD_IReaderreader
 The reader source.
bool keep
 Whether to keep the source if end of it is reached.
float volume
 The volume of the source.
int loopcount
 The loop count of the source.
stopCallback stop
 The stop callback.
void * stop_data
 Stop callback data.

Detailed Description

Saves the data for playback.

Definition at line 41 of file AUD_SoftwareDevice.cpp.


Member Data Documentation

Whether to keep the source if end of it is reached.

Definition at line 47 of file AUD_SoftwareDevice.cpp.

Referenced by AUD_SoftwareDevice::mix(), and AUD_SoftwareDevice::play().

The loop count of the source.

Definition at line 53 of file AUD_SoftwareDevice.cpp.

Referenced by AUD_SoftwareDevice::mix(), and AUD_SoftwareDevice::play().

Stop callback data.

Definition at line 59 of file AUD_SoftwareDevice.cpp.

Referenced by AUD_SoftwareDevice::mix(), AUD_SoftwareDevice::play(), and AUD_SoftwareDevice::setStopCallback().

The volume of the source.

Definition at line 50 of file AUD_SoftwareDevice.cpp.

Referenced by AUD_SoftwareDevice::mix(), and AUD_SoftwareDevice::play().


The documentation for this struct was generated from the following file: