Blender  V2.59
BIK_api.h
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00001 /*
00002  * $Id: BIK_api.h 35240 2011-02-27 20:24:49Z jesterking $
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Original author: Benoit Bolsee
00025  * Contributor(s): 
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00035 #ifndef BIK_API_H
00036 #define BIK_API_H
00037 
00038 #ifdef __cplusplus
00039 extern "C" {
00040 #endif
00041 
00042 struct Object;
00043 struct bPoseChannel;
00044 struct bPose;
00045 struct bArmature;
00046 struct Scene;
00047 struct bConstraint;
00048 
00049 enum BIK_ParamType {
00050         BIK_PARAM_TYPE_FLOAT = 0,
00051         BIK_PARAM_TYPE_INT,
00052         BIK_PARAM_TYPE_STRING,
00053 };
00054 
00055 struct BIK_ParamValue {
00056         short type;                     /* BIK_PARAM_TYPE_.. */
00057         short length;           /* for string, does not include terminating 0 */
00058         union {
00059                 float f[8];
00060                 int   i[8];
00061                 char  s[32];
00062         } value;                
00063 };
00064 typedef struct BIK_ParamValue BIK_ParamValue;
00065 
00066 void BIK_initialize_tree(struct Scene *scene, struct Object *ob, float ctime);
00067 void BIK_execute_tree(struct Scene *scene, struct Object *ob, struct bPoseChannel *pchan, float ctime);
00068 void BIK_release_tree(struct Scene *scene, struct Object *ob, float ctime);
00069 void BIK_clear_data(struct bPose *pose);
00070 void BIK_clear_cache(struct bPose *pose);
00071 void BIK_update_param(struct bPose *pose);
00072 void BIK_test_constraint(struct Object *ob, struct bConstraint *cons);
00073 // not yet implemented
00074 int BIK_get_constraint_param(struct bPose *pose, struct bConstraint *cons, int id, BIK_ParamValue *value);
00075 int BIK_get_channel_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value);
00076 int BIK_get_solver_param(struct bPose *pose, struct bPoseChannel *pchan, int id, BIK_ParamValue *value);
00077 
00078 // number of solver available
00079 // 0 = iksolver
00080 // 1 = iTaSC
00081 
00082 /* for use in BIK_get_constraint_param */
00083 #define BIK_PARAM_CONSTRAINT_ERROR              0
00084 
00085 /* for use in BIK_get_channel_param */
00086 #define BIK_PARAM_CHANNEL_JOINT                 0
00087 
00088 /* for use in BIK_get_solver_param */
00089 #define BIK_PARAM_SOLVER_RANK                   0
00090 #define BIK_PARAM_SOLVER_ITERATION              1
00091 
00092 #ifdef __cplusplus
00093 }
00094 #endif
00095 
00096 #endif // BIK_API_H
00097