Blender  V2.59
MT_CmMatrix4x4.h
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00001 /*
00002  * $Id: MT_CmMatrix4x4.h 35158 2011-02-25 11:49:19Z jesterking $
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): none yet.
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #ifndef INCLUDED_MT_CmMatrix4x4
00035 #define INCLUDED_MT_CmMatrix4x4
00036 
00048 #include "MT_Scalar.h"
00049 
00050 class MT_Point3;
00051 class MT_Vector3;
00052 
00053 class MT_CmMatrix4x4
00054 {
00055 
00056 public :
00057 
00058         MT_CmMatrix4x4(
00059                 const float value[4][4]
00060         );
00061 
00062         MT_CmMatrix4x4(
00063         );
00064 
00065 
00066         MT_CmMatrix4x4(
00067                 const double value[16]
00068         );
00069 
00070         MT_CmMatrix4x4(
00071                 const MT_CmMatrix4x4 & other
00072         );
00073 
00074         MT_CmMatrix4x4(
00075                 const MT_Point3& orig,
00076                 const MT_Vector3& dir,
00077                 const MT_Vector3 up
00078         );
00079 
00080                 void
00081         Identity(
00082         );
00083 
00084                 void
00085         SetMatrix(
00086                 const MT_CmMatrix4x4 & other
00087         );
00088 
00089                 double*
00090         getPointer(
00091         );
00092 
00093         const
00094                 double*
00095         getPointer(
00096         ) const;
00097 
00098                 void
00099         setElem(
00100                 int pos,
00101                 double newvalue
00102         );
00103 
00104                 MT_Vector3
00105         GetRight(
00106         ) const;
00107 
00108                 MT_Vector3
00109         GetUp(
00110         ) const;
00111 
00112                 MT_Vector3
00113         GetDir(
00114         ) const;
00115 
00116                 MT_Point3
00117         GetPos(
00118         ) const;
00119 
00120                 void
00121         SetPos(
00122                 const MT_Vector3 & v
00123         );
00124 
00125                 double&
00126         operator (
00127         ) (int row,int col)     { return m_V[col][row]; }
00128 
00129         static
00130             MT_CmMatrix4x4
00131     Perspective(
00132                 MT_Scalar inLeft,
00133                 MT_Scalar inRight,
00134                 MT_Scalar inBottom,
00135                 MT_Scalar inTop,
00136                 MT_Scalar inNear,
00137                 MT_Scalar inFar
00138         );
00139 
00140 protected:
00141         union
00142         {
00143                 double m_V[4][4];
00144                 double m_Vflat[16];
00145         };
00146 };
00147 
00148 #endif //MT_CmMatrix4x4
00149