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Blender
V2.59
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#include "Python.h"Go to the source code of this file.
Classes | |
| struct | Factory |
| struct | Handle |
| struct | Device |
Typedefs | |
| typedef void | AUD_IFactory |
| typedef void | AUD_IDevice |
| typedef void | AUD_Handle |
Functions | |
| PyMODINIT_FUNC | PyInit_aud (void) |
| PyObject * | Device_empty () |
Definition in file AUD_PyAPI.h.
| typedef void AUD_Handle |
Definition at line 43 of file AUD_PyAPI.h.
| typedef void AUD_IDevice |
Definition at line 42 of file AUD_PyAPI.h.
| typedef void AUD_IFactory |
Definition at line 41 of file AUD_PyAPI.h.
| PyObject* Device_empty | ( | ) |
Definition at line 2873 of file AUD_PyAPI.cpp.
Referenced by AUD_init().
| PyMODINIT_FUNC PyInit_aud | ( | void | ) |
Definition at line 2893 of file AUD_PyAPI.cpp.
References AUD_DEVICE_JACK, AUD_DEVICE_NULL, AUD_DEVICE_OPENAL, AUD_DEVICE_SDL, AUD_DISTANCE_MODEL_EXPONENT, AUD_DISTANCE_MODEL_EXPONENT_CLAMPED, AUD_DISTANCE_MODEL_INVALID, AUD_DISTANCE_MODEL_INVERSE, AUD_DISTANCE_MODEL_INVERSE_CLAMPED, AUD_DISTANCE_MODEL_LINEAR, AUD_DISTANCE_MODEL_LINEAR_CLAMPED, AUD_FORMAT_FLOAT32, AUD_FORMAT_FLOAT64, AUD_FORMAT_INVALID, AUD_FORMAT_S16, AUD_FORMAT_S24, AUD_FORMAT_S32, AUD_FORMAT_U8, AUD_STATUS_INVALID, AUD_STATUS_PAUSED, AUD_STATUS_PLAYING, AUDError, NULL, and PY_MODULE_ADD_CONSTANT.