Blender  V2.59
sss.h
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00001 /*
00002  * $Id: sss.h 35233 2011-02-27 19:31:27Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. 
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2007 Blender Foundation.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00035 #ifndef SSS_H
00036 #define SSS_H
00037 
00038 /* Generic multiple scattering API */
00039 
00040 struct ScatterSettings;
00041 typedef struct ScatterSettings ScatterSettings;
00042 
00043 struct ScatterTree;
00044 typedef struct ScatterTree ScatterTree;
00045 
00046 ScatterSettings *scatter_settings_new(float refl, float radius, float ior,
00047         float reflfac, float frontweight, float backweight);
00048 void scatter_settings_free(ScatterSettings *ss);
00049 
00050 ScatterTree *scatter_tree_new(ScatterSettings *ss[3], float scale, float error,
00051         float (*co)[3], float (*color)[3], float *area, int totpoint);
00052 void scatter_tree_build(ScatterTree *tree);
00053 void scatter_tree_sample(ScatterTree *tree, float *co, float *color);
00054 void scatter_tree_free(ScatterTree *tree);
00055 
00056 /* Internal renderer API */
00057 
00058 struct Render;
00059 struct Material;
00060 struct VlakRen;
00061 
00062 void make_sss_tree(struct Render *re);
00063 void sss_add_points(Render *re, float (*co)[3], float (*color)[3], float *area, int totpoint);
00064 void free_sss(struct Render *re);
00065 
00066 int sample_sss(struct Render *re, struct Material *mat, float *co, float *col);
00067 int sss_pass_done(struct Render *re, struct Material *mat);
00068 
00069 #endif /*SSS_H*/
00070