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Blender
V2.59
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00001 /* 00002 * $Id: BKE_scene.h 35921 2011-03-31 14:33:59Z campbellbarton $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: all of this file. 00024 * 00025 * Contributor(s): none yet. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 #ifndef BKE_SCENE_H 00030 #define BKE_SCENE_H 00031 00038 #ifdef __cplusplus 00039 extern "C" { 00040 #endif 00041 00042 struct AviCodecData; 00043 struct Base; 00044 struct bglMats; 00045 struct Main; 00046 struct Object; 00047 struct QuicktimeCodecData; 00048 struct RenderData; 00049 struct Scene; 00050 struct Text; 00051 struct Text; 00052 00053 #define SCE_COPY_NEW 0 00054 #define SCE_COPY_EMPTY 1 00055 #define SCE_COPY_LINK_OB 2 00056 #define SCE_COPY_LINK_DATA 3 00057 #define SCE_COPY_FULL 4 00058 00059 #define SETLOOPER(_sce_basis, _sce_iter, _base) _sce_iter= _sce_basis, _base= _setlooper_base_step(&_sce_iter, NULL); _base; _base= _setlooper_base_step(&_sce_iter, _base) 00060 struct Base *_setlooper_base_step(struct Scene **sce_iter, struct Base *base); 00061 00062 void free_avicodecdata(struct AviCodecData *acd); 00063 void free_qtcodecdata(struct QuicktimeCodecData *acd); 00064 00065 void free_scene(struct Scene *sce); 00066 struct Scene *add_scene(const char *name); 00067 struct Base *object_in_scene(struct Object *ob, struct Scene *sce); 00068 00069 void set_scene_bg(struct Main *bmain, struct Scene *sce); 00070 struct Scene *set_scene_name(struct Main *bmain, const char *name); 00071 00072 struct Scene *copy_scene(struct Scene *sce, int type); 00073 void unlink_scene(struct Main *bmain, struct Scene *sce, struct Scene *newsce); 00074 00075 int next_object(struct Scene **scene, int val, struct Base **base, struct Object **ob); 00076 struct Object *scene_find_camera(struct Scene *sc); 00077 struct Object *scene_camera_switch_find(struct Scene *scene); // DURIAN_CAMERA_SWITCH 00078 int scene_camera_switch_update(struct Scene *scene); 00079 00080 char *scene_find_marker_name(struct Scene *scene, int frame); 00081 char *scene_find_last_marker_name(struct Scene *scene, int frame); 00082 00083 struct Base *scene_add_base(struct Scene *sce, struct Object *ob); 00084 void scene_deselect_all(struct Scene *sce); 00085 void scene_select_base(struct Scene *sce, struct Base *selbase); 00086 00087 /* checks for cycle, returns 1 if it's all OK */ 00088 int scene_check_setscene(struct Main *bmain, struct Scene *sce); 00089 00090 float BKE_curframe(struct Scene *scene); 00091 00092 void scene_update_tagged(struct Main *bmain, struct Scene *sce); 00093 void scene_update_for_newframe(struct Main *bmain, struct Scene *sce, unsigned int lay); 00094 00095 void scene_add_render_layer(struct Scene *sce); 00096 00097 /* render profile */ 00098 int get_render_subsurf_level(struct RenderData *r, int level); 00099 int get_render_child_particle_number(struct RenderData *r, int num); 00100 int get_render_shadow_samples(struct RenderData *r, int samples); 00101 float get_render_aosss_error(struct RenderData *r, float error); 00102 00103 #ifdef __cplusplus 00104 } 00105 #endif 00106 00107 #endif 00108