Blender  V2.59
space_time.c
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00001 /*
00002  * $Id: space_time.c 36788 2011-05-20 05:27:31Z campbellbarton $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. 
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2008 Blender Foundation.
00021  * All rights reserved.
00022  *
00023  * 
00024  * Contributor(s): Blender Foundation
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include <string.h>
00035 #include <stdio.h>
00036 
00037 #include "DNA_object_types.h"
00038 #include "DNA_scene_types.h"
00039 
00040 #include "MEM_guardedalloc.h"
00041 
00042 #include "BLI_blenlib.h"
00043 #include "BLI_dlrbTree.h"
00044 #include "BLI_utildefines.h"
00045 
00046 #include "BKE_context.h"
00047 #include "BKE_global.h"
00048 #include "BKE_screen.h"
00049 #include "BKE_pointcache.h"
00050 
00051 #include "ED_anim_api.h"
00052 #include "ED_keyframes_draw.h"
00053 #include "ED_screen.h"
00054 
00055 #include "WM_api.h"
00056 #include "WM_types.h"
00057 
00058 #include "BIF_gl.h"
00059 #include "BIF_glutil.h"
00060 
00061 #include "UI_resources.h"
00062 #include "UI_view2d.h"
00063 
00064 #include "ED_space_api.h"
00065 #include "ED_markers.h"
00066 
00067 #include "time_intern.h"
00068 
00069 /* ************************ main time area region *********************** */
00070 
00071 static void time_draw_sfra_efra(Scene *scene, View2D *v2d)
00072 {       
00073         /* draw darkened area outside of active timeline 
00074          * frame range used is preview range or scene range */
00075         UI_ThemeColorShade(TH_BACK, -25);
00076 
00077         if (PSFRA < PEFRA) {
00078                 glRectf(v2d->cur.xmin, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
00079                 glRectf((float)PEFRA, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
00080         }
00081         else {
00082                 glRectf(v2d->cur.xmin, v2d->cur.ymin, v2d->cur.xmax, v2d->cur.ymax);
00083         }
00084 
00085         UI_ThemeColorShade(TH_BACK, -60);
00086         /* thin lines where the actual frames are */
00087         fdrawline((float)PSFRA, v2d->cur.ymin, (float)PSFRA, v2d->cur.ymax);
00088         fdrawline((float)PEFRA, v2d->cur.ymin, (float)PEFRA, v2d->cur.ymax);
00089 }
00090 
00091 #define CACHE_DRAW_HEIGHT       3.0f
00092 
00093 static void time_draw_cache(SpaceTime *stime, Object *ob)
00094 {
00095         PTCacheID *pid;
00096         ListBase pidlist;
00097         SpaceTimeCache *stc = stime->caches.first;
00098         float yoffs=0.f;
00099         
00100         if (!(stime->cache_display & TIME_CACHE_DISPLAY) || (!ob))
00101                 return;
00102 
00103         BKE_ptcache_ids_from_object(&pidlist, ob, NULL, 0);
00104 
00105         /* iterate over pointcaches on the active object, 
00106          * add spacetimecache and vertex array for each */
00107         for(pid=pidlist.first; pid; pid=pid->next) {
00108                 float col[4], *fp;
00109                 int i, sta = pid->cache->startframe, end = pid->cache->endframe;
00110                 int len = (end - sta + 1)*4;
00111 
00112                 switch(pid->type) {
00113                         case PTCACHE_TYPE_SOFTBODY:
00114                                 if (!(stime->cache_display & TIME_CACHE_SOFTBODY)) continue;
00115                                 break;
00116                         case PTCACHE_TYPE_PARTICLES:
00117                                 if (!(stime->cache_display & TIME_CACHE_PARTICLES))     continue;
00118                                 break;
00119                         case PTCACHE_TYPE_CLOTH:
00120                                 if (!(stime->cache_display & TIME_CACHE_CLOTH)) continue;
00121                                 break;
00122                         case PTCACHE_TYPE_SMOKE_DOMAIN:
00123                         case PTCACHE_TYPE_SMOKE_HIGHRES:
00124                                 if (!(stime->cache_display & TIME_CACHE_SMOKE)) continue;
00125                                 break;
00126                 }
00127 
00128                 if(pid->cache->cached_frames == NULL)
00129                         continue;
00130 
00131 
00132                 /* make sure we have stc with correct array length */
00133                 if(stc == NULL || MEM_allocN_len(stc->array) != len*2*sizeof(float)) {
00134                         if(stc) {
00135                                 MEM_freeN(stc->array);
00136                         }
00137                         else {
00138                                 stc = MEM_callocN(sizeof(SpaceTimeCache), "spacetimecache");
00139                                 BLI_addtail(&stime->caches, stc);
00140                         }
00141 
00142                         stc->array = MEM_callocN(len*2*sizeof(float), "SpaceTimeCache array");
00143                 }
00144 
00145                 /* fill the vertex array with a quad for each cached frame */
00146                 for (i=sta, fp=stc->array; i<=end; i++) {
00147                         if (pid->cache->cached_frames[i-sta]) {
00148                                 fp[0] = (float)i-0.5f;
00149                                 fp[1] = 0.0;
00150                                 fp+=2;
00151                                 
00152                                 fp[0] = (float)i-0.5f;
00153                                 fp[1] = 1.0;
00154                                 fp+=2;
00155                                 
00156                                 fp[0] = (float)i+0.5f;
00157                                 fp[1] = 1.0;
00158                                 fp+=2;
00159                                 
00160                                 fp[0] = (float)i+0.5f;
00161                                 fp[1] = 0.0;
00162                                 fp+=2;
00163                         }
00164                 }
00165                 
00166                 glPushMatrix();
00167                 glTranslatef(0.0, (float)V2D_SCROLL_HEIGHT+yoffs, 0.0);
00168                 glScalef(1.0, CACHE_DRAW_HEIGHT, 0.0);
00169                 
00170                 switch(pid->type) {
00171                         case PTCACHE_TYPE_SOFTBODY:
00172                                 col[0] = 1.0;   col[1] = 0.4;   col[2] = 0.02;
00173                                 col[3] = 0.1;
00174                                 break;
00175                         case PTCACHE_TYPE_PARTICLES:
00176                                 col[0] = 1.0;   col[1] = 0.1;   col[2] = 0.02;
00177                                 col[3] = 0.1;
00178                                 break;
00179                         case PTCACHE_TYPE_CLOTH:
00180                                 col[0] = 0.1;   col[1] = 0.1;   col[2] = 0.75;
00181                                 col[3] = 0.1;
00182                                 break;
00183                         case PTCACHE_TYPE_SMOKE_DOMAIN:
00184                         case PTCACHE_TYPE_SMOKE_HIGHRES:
00185                                 col[0] = 0.2;   col[1] = 0.2;   col[2] = 0.2;
00186                                 col[3] = 0.1;
00187                                 break;
00188                 }
00189                 glColor4fv(col);
00190                 
00191                 glEnable(GL_BLEND);
00192                 
00193                 glRectf((float)sta, 0.0, (float)end, 1.0);
00194                 
00195                 col[3] = 0.4f;
00196                 if (pid->cache->flag & PTCACHE_BAKED) {
00197                         col[0] -= 0.4f; col[1] -= 0.4f; col[2] -= 0.4f;
00198                 }
00199                 glColor4fv(col);
00200                 
00201                 glEnableClientState(GL_VERTEX_ARRAY);
00202                 glVertexPointer(2, GL_FLOAT, 0, stc->array);
00203                 glDrawArrays(GL_QUADS, 0, (fp-stc->array)/2);
00204                 glDisableClientState(GL_VERTEX_ARRAY);
00205                 
00206                 glDisable(GL_BLEND);
00207                 
00208                 glPopMatrix();
00209                 
00210                 yoffs += CACHE_DRAW_HEIGHT;
00211 
00212                 stc = stc->next;
00213         }
00214 
00215         BLI_freelistN(&pidlist);
00216 
00217         /* free excessive caches */
00218         while(stc) {
00219                 SpaceTimeCache *tmp = stc->next;
00220                 BLI_remlink(&stime->caches, stc);
00221                 MEM_freeN(stc->array);
00222                 MEM_freeN(stc);
00223                 stc = tmp;
00224         }
00225 }
00226 
00227 static void time_cache_free(SpaceTime *stime)
00228 {
00229         SpaceTimeCache *stc;
00230         
00231         for (stc= stime->caches.first; stc; stc=stc->next) {
00232                 if (stc->array) {
00233                         MEM_freeN(stc->array);
00234                         stc->array = NULL;
00235                 }
00236         }
00237         
00238         BLI_freelistN(&stime->caches);
00239 }
00240 
00241 static void time_cache_refresh(SpaceTime *stime)
00242 {
00243         /* Free previous caches to indicate full refresh */
00244         time_cache_free(stime);
00245 }
00246 
00247 /* helper function - find actkeycolumn that occurs on cframe, or the nearest one if not found */
00248 static ActKeyColumn *time_cfra_find_ak (ActKeyColumn *ak, float cframe)
00249 {
00250         ActKeyColumn *akn= NULL;
00251         
00252         /* sanity checks */
00253         if (ak == NULL)
00254                 return NULL;
00255         
00256         /* check if this is a match, or whether it is in some subtree */
00257         if (cframe < ak->cfra)
00258                 akn= time_cfra_find_ak(ak->left, cframe);
00259         else if (cframe > ak->cfra)
00260                 akn= time_cfra_find_ak(ak->right, cframe);
00261                 
00262         /* if no match found (or found match), just use the current one */
00263         if (akn == NULL)
00264                 return ak;
00265         else
00266                 return akn;
00267 }
00268 
00269 /* helper for time_draw_keyframes() */
00270 static void time_draw_idblock_keyframes(View2D *v2d, ID *id, short onlysel)
00271 {
00272         bDopeSheet ads= {NULL};
00273         DLRBT_Tree keys;
00274         ActKeyColumn *ak;
00275         
00276         /* init binarytree-list for getting keyframes */
00277         BLI_dlrbTree_init(&keys);
00278         
00279         /* init dopesheet settings */
00280         // FIXME: the ob_to_keylist function currently doesn't take this into account...
00281         if (onlysel)
00282                 ads.filterflag |= ADS_FILTER_ONLYSEL;
00283         
00284         /* populate tree with keyframe nodes */
00285         switch (GS(id->name)) {
00286                 case ID_SCE:
00287                         scene_to_keylist(&ads, (Scene *)id, &keys, NULL);
00288                         break;
00289                 case ID_OB:
00290                         ob_to_keylist(&ads, (Object *)id, &keys, NULL);
00291                         break;
00292         }
00293                 
00294         /* build linked-list for searching */
00295         BLI_dlrbTree_linkedlist_sync(&keys);
00296         
00297         /* start drawing keyframes 
00298          *      - we use the binary-search capabilities of the tree to only start from 
00299          *        the first visible keyframe (last one can then be easily checked)
00300          *      - draw within a single GL block to be faster
00301          */
00302         glBegin(GL_LINES);
00303                 for ( ak=time_cfra_find_ak(keys.root, v2d->cur.xmin); 
00304                          (ak) && (ak->cfra <= v2d->cur.xmax); 
00305                           ak=ak->next ) 
00306                 {
00307                         glVertex2f(ak->cfra, v2d->cur.ymin);
00308                         glVertex2f(ak->cfra, v2d->cur.ymax);
00309                 }
00310         glEnd(); // GL_LINES
00311                 
00312         /* free temp stuff */
00313         BLI_dlrbTree_free(&keys);
00314 }
00315 
00316 /* draw keyframe lines for timeline */
00317 static void time_draw_keyframes(const bContext *C, SpaceTime *stime, ARegion *ar)
00318 {
00319         Scene *scene= CTX_data_scene(C);
00320         Object *ob= CTX_data_active_object(C);
00321         View2D *v2d= &ar->v2d;
00322         short onlysel= (stime->flag & TIME_ONLYACTSEL);
00323         
00324         /* draw scene keyframes first 
00325          *      - don't try to do this when only drawing active/selected data keyframes,
00326          *        since this can become quite slow
00327          */
00328         if (scene && onlysel==0) {
00329                 /* set draw color */
00330                 glColor3ub(0xDD, 0xA7, 0x00);
00331                 time_draw_idblock_keyframes(v2d, (ID *)scene, onlysel);
00332         }
00333         
00334         /* draw keyframes from selected objects 
00335          *      - only do the active object if in posemode (i.e. showing only keyframes for the bones)
00336          *        OR the onlysel flag was set, which means that only active object's keyframes should
00337          *        be considered
00338          */
00339         glColor3ub(0xDD, 0xD7, 0x00);
00340         
00341         if (ob && ((ob->mode == OB_MODE_POSE) || onlysel)) {
00342                 /* draw keyframes for active object only */
00343                 time_draw_idblock_keyframes(v2d, (ID *)ob, onlysel);
00344         }
00345         else {
00346                 short active_done = 0;
00347                 
00348                 /* draw keyframes from all selected objects */
00349                 CTX_DATA_BEGIN(C, Object*, obsel, selected_objects) 
00350                 {
00351                         /* last arg is 0, since onlysel doesn't apply here... */
00352                         time_draw_idblock_keyframes(v2d, (ID *)obsel, 0);
00353                         
00354                         /* if this object is the active one, set flag so that we don't draw again */
00355                         if (obsel == ob)
00356                                 active_done= 1;
00357                 }
00358                 CTX_DATA_END;
00359                 
00360                 /* if active object hasn't been done yet, draw it... */
00361                 if (ob && (active_done == 0))
00362                         time_draw_idblock_keyframes(v2d, (ID *)ob, 0);
00363         }
00364 }
00365 
00366 /* ---------------- */
00367 
00368 static void time_refresh(const bContext *UNUSED(C), ScrArea *sa)
00369 {
00370         /* find the main timeline region and refresh cache display*/
00371         ARegion *ar= BKE_area_find_region_type(sa, RGN_TYPE_WINDOW);
00372         if(ar) {
00373                 SpaceTime *stime = (SpaceTime *)sa->spacedata.first;
00374                 time_cache_refresh(stime);
00375         }
00376 }
00377 
00378 /* editor level listener */
00379 static void time_listener(ScrArea *sa, wmNotifier *wmn)
00380 {
00381 
00382         /* mainly for updating cache display */
00383         switch (wmn->category) {
00384                 case NC_OBJECT:
00385                         switch (wmn->data) {
00386                                 case ND_BONE_ACTIVE:
00387                                 case ND_POINTCACHE:
00388                                 case ND_MODIFIER:
00389                                 case ND_PARTICLE:
00390                                         ED_area_tag_refresh(sa);
00391                                         ED_area_tag_redraw(sa);
00392                                         break;
00393                         }
00394                         break;
00395                 case NC_SCENE:
00396                         switch (wmn->data) {
00397                                 case ND_OB_ACTIVE:
00398                                 case ND_FRAME:
00399                                         ED_area_tag_refresh(sa);
00400                                         break;
00401                                 case ND_FRAME_RANGE:
00402                                         {
00403                                                 ARegion *ar;
00404                                                 Scene *scene = wmn->reference;
00405 
00406                                                 for (ar= sa->regionbase.first; ar; ar= ar->next) {
00407                                                         if (ar->regiontype==RGN_TYPE_WINDOW) {
00408                                                                 ar->v2d.tot.xmin= (float)(SFRA - 4);
00409                                                                 ar->v2d.tot.xmax= (float)(EFRA + 4);
00410                                                                 break;
00411                                                         }
00412                                                 }
00413                                         }
00414                                         break;
00415                         }
00416                 case NC_SPACE:
00417                         switch (wmn->data) {
00418                                 case ND_SPACE_CHANGED:
00419                                         ED_area_tag_refresh(sa);
00420                                         break;
00421                         }
00422                 case NC_WM:
00423                         switch (wmn->data) {
00424                                 case ND_FILEREAD:
00425                                         ED_area_tag_refresh(sa);
00426                                         break;
00427                         }
00428         }
00429 }
00430 
00431 /* ---------------- */
00432 
00433 /* add handlers, stuff you only do once or on area/region changes */
00434 static void time_main_area_init(wmWindowManager *wm, ARegion *ar)
00435 {
00436         wmKeyMap *keymap;
00437         
00438         UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy);
00439         
00440         /* own keymap */
00441         keymap= WM_keymap_find(wm->defaultconf, "Timeline", SPACE_TIME, 0);
00442         WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct);
00443 }
00444 
00445 static void time_main_area_draw(const bContext *C, ARegion *ar)
00446 {
00447         /* draw entirely, view changes should be handled here */
00448         Scene *scene= CTX_data_scene(C);
00449         SpaceTime *stime= CTX_wm_space_time(C);
00450         Object *obact = CTX_data_active_object(C);
00451         View2D *v2d= &ar->v2d;
00452         View2DGrid *grid;
00453         View2DScrollers *scrollers;
00454         int unit, flag=0;
00455         
00456         /* clear and setup matrix */
00457         UI_ThemeClearColor(TH_BACK);
00458         glClear(GL_COLOR_BUFFER_BIT);
00459         
00460         UI_view2d_view_ortho(v2d);
00461 
00462         /* start and end frame */
00463         time_draw_sfra_efra(scene, v2d);
00464         
00465         /* grid */
00466         unit= (stime->flag & TIME_DRAWFRAMES)? V2D_UNIT_FRAMES: V2D_UNIT_SECONDS;
00467         grid= UI_view2d_grid_calc(scene, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY, ar->winx, ar->winy);
00468         UI_view2d_grid_draw(v2d, grid, (V2D_VERTICAL_LINES|V2D_VERTICAL_AXIS));
00469         UI_view2d_grid_free(grid);
00470         
00471         /* current frame */
00472         if ((stime->flag & TIME_DRAWFRAMES)==0)         flag |= DRAWCFRA_UNIT_SECONDS;
00473         if (stime->flag & TIME_CFRA_NUM)                        flag |= DRAWCFRA_SHOW_NUMBOX;
00474         ANIM_draw_cfra(C, v2d, flag);
00475         
00476         /* keyframes */
00477         if(!G.rendering) /* ANIM_nla_mapping_apply_fcurve() modifies curve data while rendering, possible race condition */
00478                 time_draw_keyframes(C, stime, ar);
00479         
00480         /* markers */
00481         UI_view2d_view_orthoSpecial(ar, v2d, 1);
00482         draw_markers_time(C, 0);
00483         
00484         /* caches */
00485         time_draw_cache(stime, obact);
00486         
00487         /* reset view matrix */
00488         UI_view2d_view_restore(C);
00489         
00490         /* scrollers */
00491         scrollers= UI_view2d_scrollers_calc(C, v2d, unit, V2D_GRID_CLAMP, V2D_ARG_DUMMY, V2D_ARG_DUMMY);
00492         UI_view2d_scrollers_draw(C, v2d, scrollers);
00493         UI_view2d_scrollers_free(scrollers);
00494 }
00495 
00496 static void time_main_area_listener(ARegion *ar, wmNotifier *wmn)
00497 {
00498         /* context changes */
00499         switch(wmn->category) {
00500                 case NC_SPACE:
00501                         if(wmn->data == ND_SPACE_TIME)
00502                                 ED_region_tag_redraw(ar);
00503                         break;
00504 
00505                 case NC_ANIMATION:
00506                         ED_region_tag_redraw(ar);
00507                         break;
00508                 
00509                 case NC_SCENE:
00510                         switch (wmn->data) {
00511                                 case ND_OB_SELECT:
00512                                 case ND_OB_ACTIVE:
00513                                 case ND_FRAME:
00514                                 case ND_FRAME_RANGE:
00515                                 case ND_KEYINGSET:
00516                                 case ND_RENDER_OPTIONS:
00517                                         ED_region_tag_redraw(ar);
00518                                 break;
00519                         }
00520         }
00521 }
00522 
00523 /* ************************ header time area region *********************** */
00524 
00525 /* add handlers, stuff you only do once or on area/region changes */
00526 static void time_header_area_init(wmWindowManager *UNUSED(wm), ARegion *ar)
00527 {
00528         ED_region_header_init(ar);
00529 }
00530 
00531 static void time_header_area_draw(const bContext *C, ARegion *ar)
00532 {
00533         ED_region_header(C, ar);
00534 }
00535 
00536 static void time_header_area_listener(ARegion *ar, wmNotifier *wmn)
00537 {
00538         /* context changes */
00539         switch(wmn->category) {
00540                 case NC_SCREEN:
00541                         if(wmn->data==ND_ANIMPLAY)
00542                                 ED_region_tag_redraw(ar);
00543                         break;
00544 
00545                 case NC_SCENE:
00546                         switch (wmn->data) {
00547                                 case ND_OB_SELECT:
00548                                 case ND_FRAME:
00549                                 case ND_FRAME_RANGE:
00550                                 case ND_KEYINGSET:
00551                                 case ND_RENDER_OPTIONS:
00552                                         ED_region_tag_redraw(ar);
00553                                 break;
00554                         }
00555 
00556                 case NC_SPACE:
00557                         if(wmn->data == ND_SPACE_TIME)
00558                                 ED_region_tag_redraw(ar);
00559                         break;
00560         }
00561 }
00562 
00563 /* ******************** default callbacks for time space ***************** */
00564 
00565 static SpaceLink *time_new(const bContext *C)
00566 {
00567         Scene *scene= CTX_data_scene(C);
00568         ARegion *ar;
00569         SpaceTime *stime;
00570 
00571         stime= MEM_callocN(sizeof(SpaceTime), "inittime");
00572 
00573         stime->spacetype= SPACE_TIME;
00574         stime->redraws= TIME_ALL_3D_WIN|TIME_ALL_ANIM_WIN; // XXX: depreceated
00575         stime->flag |= TIME_DRAWFRAMES;
00576 
00577         /* header */
00578         ar= MEM_callocN(sizeof(ARegion), "header for time");
00579         
00580         BLI_addtail(&stime->regionbase, ar);
00581         ar->regiontype= RGN_TYPE_HEADER;
00582         ar->alignment= RGN_ALIGN_BOTTOM;
00583         
00584         /* main area */
00585         ar= MEM_callocN(sizeof(ARegion), "main area for time");
00586         
00587         BLI_addtail(&stime->regionbase, ar);
00588         ar->regiontype= RGN_TYPE_WINDOW;
00589         
00590         ar->v2d.tot.xmin= (float)(SFRA - 4);
00591         ar->v2d.tot.ymin= 0.0f;
00592         ar->v2d.tot.xmax= (float)(EFRA + 4);
00593         ar->v2d.tot.ymax= 50.0f;
00594         
00595         ar->v2d.cur= ar->v2d.tot;
00596 
00597         ar->v2d.min[0]= 1.0f;
00598         ar->v2d.min[1]= 50.0f;
00599 
00600         ar->v2d.max[0]= MAXFRAMEF;
00601         ar->v2d.max[1]= 50.0; 
00602 
00603         ar->v2d.minzoom= 0.1f;
00604         ar->v2d.maxzoom= 10.0;
00605 
00606         ar->v2d.scroll |= (V2D_SCROLL_BOTTOM|V2D_SCROLL_SCALE_HORIZONTAL);
00607         ar->v2d.align |= V2D_ALIGN_NO_NEG_Y;
00608         ar->v2d.keepofs |= V2D_LOCKOFS_Y;
00609         ar->v2d.keepzoom |= V2D_LOCKZOOM_Y;
00610 
00611 
00612         return (SpaceLink*)stime;
00613 }
00614 
00615 /* not spacelink itself */
00616 static void time_free(SpaceLink *sl)
00617 {
00618         SpaceTime *stime= (SpaceTime *)sl;
00619         
00620         time_cache_free(stime);
00621 }
00622 /* spacetype; init callback in ED_area_initialize() */
00623 /* init is called to (re)initialize an existing editor (file read, screen changes) */
00624 /* validate spacedata, add own area level handlers */
00625 static void time_init(wmWindowManager *UNUSED(wm), ScrArea *sa)
00626 {
00627         SpaceTime *stime= (SpaceTime *)sa->spacedata.first;
00628         
00629         time_cache_free(stime);
00630         
00631         /* enable all cache display */
00632         stime->cache_display |= TIME_CACHE_DISPLAY;
00633         stime->cache_display |= (TIME_CACHE_SOFTBODY|TIME_CACHE_PARTICLES);
00634         stime->cache_display |= (TIME_CACHE_CLOTH|TIME_CACHE_SMOKE);
00635 }
00636 
00637 static SpaceLink *time_duplicate(SpaceLink *sl)
00638 {
00639         SpaceTime *stime= (SpaceTime *)sl;
00640         SpaceTime *stimen= MEM_dupallocN(stime);
00641         
00642         stimen->caches.first = stimen->caches.last = NULL;
00643         
00644         return (SpaceLink *)stimen;
00645 }
00646 
00647 /* only called once, from space_api/spacetypes.c */
00648 /* it defines all callbacks to maintain spaces */
00649 void ED_spacetype_time(void)
00650 {
00651         SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype time");
00652         ARegionType *art;
00653         
00654         st->spaceid= SPACE_TIME;
00655         strncpy(st->name, "Timeline", BKE_ST_MAXNAME);
00656         
00657         st->new= time_new;
00658         st->free= time_free;
00659         st->init= time_init;
00660         st->duplicate= time_duplicate;
00661         st->operatortypes= time_operatortypes;
00662         st->keymap= NULL;
00663         st->listener= time_listener;
00664         st->refresh= time_refresh;
00665         
00666         /* regions: main window */
00667         art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
00668         art->regionid = RGN_TYPE_WINDOW;
00669         art->keymapflag= ED_KEYMAP_VIEW2D|ED_KEYMAP_MARKERS|ED_KEYMAP_ANIMATION|ED_KEYMAP_FRAMES;
00670         
00671         art->init= time_main_area_init;
00672         art->draw= time_main_area_draw;
00673         art->listener= time_main_area_listener;
00674         art->keymap= time_keymap;
00675         BLI_addhead(&st->regiontypes, art);
00676         
00677         /* regions: header */
00678         art= MEM_callocN(sizeof(ARegionType), "spacetype time region");
00679         art->regionid = RGN_TYPE_HEADER;
00680         art->prefsizey= HEADERY;
00681         art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER;
00682         
00683         art->init= time_header_area_init;
00684         art->draw= time_header_area_draw;
00685         art->listener= time_header_area_listener;
00686         BLI_addhead(&st->regiontypes, art);
00687                 
00688         BKE_spacetype_register(st);
00689 }
00690