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Blender
V2.59
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#include <AUD_SquareFactory.h>

Public Member Functions | |
| AUD_SquareFactory (AUD_IFactory *factory, float threshold=0.0f) | |
| float | getThreshold () const |
| virtual AUD_IReader * | createReader () const |
This factory Transforms any signal to a square signal.
Definition at line 40 of file AUD_SquareFactory.h.
| AUD_SquareFactory::AUD_SquareFactory | ( | AUD_IFactory * | factory, |
| float | threshold = 0.0f |
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| ) |
Creates a new square factory.
| factory | The input factory. |
| threshold | The threshold. |
Definition at line 51 of file AUD_SquareFactory.cpp.
| AUD_IReader * AUD_SquareFactory::createReader | ( | ) | const [virtual] |
Creates a reader for playback of the sound source.
| AUD_Exception | An exception may be thrown if there has been a more unexpected error during reader creation. |
Implements AUD_IFactory.
Definition at line 62 of file AUD_SquareFactory.cpp.
References endSquareFilter(), AUD_EffectFactory::getReader(), and squareFilter().
| float AUD_SquareFactory::getThreshold | ( | ) | const |
Returns the threshold.
Definition at line 57 of file AUD_SquareFactory.cpp.