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Blender
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00001 /* 00002 * $Id: MT_Vector2.h 35158 2011-02-25 11:49:19Z jesterking $ 00003 * ***** BEGIN GPL LICENSE BLOCK ***** 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software Foundation, 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 * 00019 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00020 * All rights reserved. 00021 * 00022 * The Original Code is: all of this file. 00023 * 00024 * Contributor(s): none yet. 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 /* 00035 00036 * Copyright (c) 2000 Gino van den Bergen <gino@acm.org> 00037 * 00038 * Permission to use, copy, modify, distribute and sell this software 00039 * and its documentation for any purpose is hereby granted without fee, 00040 * provided that the above copyright notice appear in all copies and 00041 * that both that copyright notice and this permission notice appear 00042 * in supporting documentation. Gino van den Bergen makes no 00043 * representations about the suitability of this software for any 00044 * purpose. It is provided "as is" without express or implied warranty. 00045 * 00046 */ 00047 00048 #ifndef MT_VECTOR2_H 00049 #define MT_VECTOR2_H 00050 00051 #include <MT_assert.h> 00052 #include "MT_Tuple2.h" 00053 00054 class MT_Vector2 : public MT_Tuple2 { 00055 public: 00056 MT_Vector2() {} 00057 MT_Vector2(const float *v2) : MT_Tuple2(v2) {} 00058 MT_Vector2(const double *v2) : MT_Tuple2(v2) {} 00059 MT_Vector2(MT_Scalar xx, MT_Scalar yy) : MT_Tuple2(xx, yy) {} 00060 00061 MT_Vector2& operator+=(const MT_Vector2& v); 00062 MT_Vector2& operator-=(const MT_Vector2& v); 00063 MT_Vector2& operator*=(MT_Scalar s); 00064 MT_Vector2& operator/=(MT_Scalar s); 00065 00066 MT_Scalar dot(const MT_Vector2& v) const; 00067 00068 MT_Scalar length2() const; 00069 MT_Scalar length() const; 00070 00071 MT_Vector2 absolute() const; 00072 00073 void normalize(); 00074 MT_Vector2 normalized() const; 00075 00076 void scale(MT_Scalar x, MT_Scalar y); 00077 MT_Vector2 scaled(MT_Scalar x, MT_Scalar y) const; 00078 00079 bool fuzzyZero() const; 00080 00081 MT_Scalar angle(const MT_Vector2& v) const; 00082 MT_Vector2 cross(const MT_Vector2& v) const; 00083 MT_Scalar triple(const MT_Vector2& v1, const MT_Vector2& v2) const; 00084 00085 int closestAxis() const; 00086 00087 static MT_Vector2 random(); 00088 }; 00089 00090 MT_Vector2 operator+(const MT_Vector2& v1, const MT_Vector2& v2); 00091 MT_Vector2 operator-(const MT_Vector2& v1, const MT_Vector2& v2); 00092 MT_Vector2 operator-(const MT_Vector2& v); 00093 MT_Vector2 operator*(const MT_Vector2& v, MT_Scalar s); 00094 MT_Vector2 operator*(MT_Scalar s, const MT_Vector2& v); 00095 MT_Vector2 operator/(const MT_Vector2& v, MT_Scalar s); 00096 00097 MT_Scalar MT_dot(const MT_Vector2& v1, const MT_Vector2& v2); 00098 00099 MT_Scalar MT_length2(const MT_Vector2& v); 00100 MT_Scalar MT_length(const MT_Vector2& v); 00101 00102 bool MT_fuzzyZero(const MT_Vector2& v); 00103 bool MT_fuzzyEqual(const MT_Vector2& v1, const MT_Vector2& v2); 00104 00105 MT_Scalar MT_angle(const MT_Vector2& v1, const MT_Vector2& v2); 00106 MT_Vector2 MT_cross(const MT_Vector2& v1, const MT_Vector2& v2); 00107 MT_Scalar MT_triple(const MT_Vector2& v1, const MT_Vector2& v2, 00108 const MT_Vector2& v3); 00109 00110 #ifdef GEN_INLINED 00111 #include "MT_Vector2.inl" 00112 #endif 00113 00114 #endif 00115