Blender  V2.59
Classes | Functions
NM_Scalar.h File Reference
#include <math.h>
#include <iostream>

Go to the source code of this file.

Classes

class  NM_Scalar< T >

Functions

template<class T >
NM_Scalar< T > operator+ (const NM_Scalar< T > &x, const NM_Scalar< T > &y)
template<class T >
NM_Scalar< T > operator- (const NM_Scalar< T > &x, const NM_Scalar< T > &y)
template<class T >
NM_Scalar< T > operator* (const NM_Scalar< T > &x, const NM_Scalar< T > &y)
template<class T >
NM_Scalar< T > operator/ (const NM_Scalar< T > &x, const NM_Scalar< T > &y)
template<class T >
std::ostream & operator<< (std::ostream &os, const NM_Scalar< T > &x)
template<class T >
NM_Scalar< T > sqrt (const NM_Scalar< T > &x)
template<class T >
NM_Scalar< T > acos (const NM_Scalar< T > &x)
template<class T >
NM_Scalar< T > cos (const NM_Scalar< T > &x)
template<class T >
NM_Scalar< T > sin (const NM_Scalar< T > &x)
template<class T >
NM_Scalar< T > fabs (const NM_Scalar< T > &x)
template<class T >
NM_Scalar< T > pow (const NM_Scalar< T > &x, const NM_Scalar< T > &y)

Detailed Description

Definition in file NM_Scalar.h.


Function Documentation

template<class T >
NM_Scalar<T> acos ( const NM_Scalar< T > &  x) [inline]
template<class T >
NM_Scalar<T> cos ( const NM_Scalar< T > &  x) [inline]

Definition at line 141 of file NM_Scalar.h.

References NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

Referenced by add_render_lamp(), AngleBetween(), autosmooth(), axis_angle_to_mat3(), axis_angle_to_quat(), BKE_text_to_curve(), BME_bevel_initialize(), buildchar(), C_Matrix_Rotation(), calc_curve_deform(), KX_Dome::CalculateCameraOrientation(), ccgdm_getVertCos(), cloth_calc_helper_forces(), ComputeAttenuatedSunlight(), AUD_LowpassFactory::createReader(), AUD_HighpassFactory::createReader(), curve_getKeyVertexCos(), curve_getVertexCos(), dblur(), ntlMatrix4x4< Scalar >::decompose(), btMatrix3x3::diagonalize(), do_chroma_key(), do_kink(), do_material_tex(), do_math(), draw_pose_dofs(), dupli_extrude_cursor(), ED_view3d_lock(), editmesh_get_vertex_cos(), eul_to_mat3(), eul_to_mat4(), eul_to_quat(), eulO_to_mat3(), eulO_to_quat(), EulToMat3(), KX_OrientationInterpolator::Execute(), extrawindow_spin_cursor(), fcm_fn_generator_evaluate(), fglow(), FHT(), find_next_pano_slice(), findzero(), KX_Dome::FlattenDome(), followpath_get_tarmat(), gearGL(), genTangSpace(), MT_Matrix3x3::getEuler(), ParticleTracer::getTriangles(), gpu_lamp_from_blender(), ntlMatrix4x4< Scalar >::initRotationX(), ntlMatrix4x4< Scalar >::initRotationY(), ntlMatrix4x4< Scalar >::initRotationZ(), ControlParticles::initTimeArray(), KX_ConstraintActuator::KX_ConstraintActuator(), magic(), make_prim(), makeBokeh(), makeshadowbuf(), mat3_to_quat_is_ok(), mesh_getVertexCos(), mul_fac_qt_fl(), ndof_orbit_invoke(), node_composit_exec_rotate(), node_shader_exec_math(), node_update_hidden(), ob_parcurve(), p_abf_compute_sines(), p_chart_rotate_minimum_area(), partial_donut(), PerezFunction(), GHOST_WindowWin32::processWin32TabletEvent(), project_renderdata(), psys_get_birth_coordinates(), psys_make_billboard(), QMC_sampleDisc(), QMC_sampleHemi(), QMC_samplePhong(), radial_control_set_initial_mouse(), MTRand::randNorm(), MT_Vector3::random(), MT_Quaternion::random(), RandomSpherical(), randuvec(), RE_inithalo(), RE_inithalo_particle(), render_new_particle_system(), rotate(), rotate_m4(), rotate_normalized_v3_v3v3fl(), RotationMatrix(), set_phong_threshold(), MT_Quaternion::setEuler(), MT_Matrix3x3::setEuler(), MT_Quaternion::setRotation(), shadeHaloFloat(), simpleDeform_bend(), simpleDeform_twist(), sphere_sampler(), spin_mesh(), spin_nurb(), spotvolume(), streaks(), tag_and_count_extra_edges(), transform_image(), tri_to_quat(), ui_draw_but_HSVCIRCLE(), IK_QSphericalSegment::UpdateAngle(), IK_QSwingSegment::UpdateAngle(), IK_QElbowSegment::UpdateAngleApply(), uv_map_rotation_matrix(), valuefn(), vec_rot_to_mat3(), vec_rot_to_quat(), vec_to_quat(), viewnumpad_exec(), vieworbit_exec(), viewrotate_apply(), and Warp().

template<class T >
NM_Scalar<T> fabs ( const NM_Scalar< T > &  x) [inline]

Definition at line 151 of file NM_Scalar.h.

References NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

Referenced by adaptive_sample_contrast_val(), LbmFsgrSolver::adaptTimestep(), iTaSC::Cache::addCacheVectorIfDifferent(), addTriangleToGraph(), btConeTwistConstraint::adjustSwingAxisToUseEllipseNormal(), alter_co(), area_poly_v3(), as_findvertex(), as_testvertex(), bake_set_vlr_dxyco(), barycentric_weights(), Bevel(), BKE_image_buf_fill_checker(), BKE_nlastrip_within_bounds(), BLI_bvhtree_ray_cast(), BLI_edgefill(), BLI_gNoise(), BLI_gTurbulence(), BLI_jitterate1(), BLI_jitterate2(), BLI_turbulence1(), BME_bevel_project_vec(), BOP_abs(), brush_edit_apply(), buts_are_horiz(), calc_bevel_sin_cos(), check_non_flat_quads(), check_zone(), clipMirrorModifier(), colorfn(), compatible_eul(), compatible_eulFast(), compress_deepsamples(), compute_reduced_albedo(), btConeTwistConstraint::computeConeLimitInfo(), correct_bezpart(), costAngle(), costLength(), createSlideVerts(), cube_project_exec(), cubemap(), cubemap_glob(), cubemap_ob(), cuboid_do(), ntlMatrix4x4< Scalar >::decompose(), defocus_blur(), detectArcRetargetMode(), DirectionToThetaPhi(), displace_render_face(), dist_Chebychev(), dist_Manhattan(), dist_Minkovsky(), dist_MinkovskyH(), DistanceBetweenLines(), do_chroma_key(), do_color_key(), do_diff_matte(), do_kink(), do_mapuv(), do_material_tex(), do_physical_effector(), do_rough(), do_strand_fillac(), doEdgeSlide(), dof_camera(), double_round(), draw_bgpic(), draw_spot_cone(), drawgrid(), drawlamp(), dupli_extrude_cursor(), ED_uvedit_nearest_uv(), ED_view3d_calc_clipping(), Eigencdiv(), Eigenhqr2(), Eigenorthes(), Eigentql2(), Eigentred2(), envcube_isect(), envelopeFilter(), KX_Camera::ExtractFrustumSphere(), fcurve_eval_keyframes(), filterSmartReebGraph(), find_nearest_uv_face(), flyApply(), KDL::Rotation::GetEulerZYZ(), iTaSC::Armature::getMaxJointChange(), BasicVector::getNormalized(), getNormalized(), BasicVector::Vector3Dim< Scalar >::getOrthogonalntlVector3Dim(), ntlVector3Dim< Scalar >::getOrthogonalntlVector3Dim(), btConeTwistConstraint::GetPointForAngle(), KDL::Rotation::GetRPY(), graphkeys_euler_filter_exec(), halton_sample(), GHOST_SystemCocoa::handleMouseEvent(), handleRadialSymmetry(), TNT::hypot(), ImageRender::ImageRender(), imapaint_pick_uv(), init_meta(), initFlyInfo(), ntlRay::intersectBackAABB(), ntlRay::intersectCompleteAABB(), ntlRay::intersectFrontAABB(), invert_m4_m4(), IsectLLPt2Df(), lamp_get_visibility(), lasso_inside(), TNT::LU_factor(), make_bloomtab(), make_prim(), makeBevelList(), KX_Scene::MarkVisible(), mat3_to_compatible_eul(), mat3_to_compatible_eulO(), mat3_to_eul(), mat3_to_eulO(), meshdeform_matrix_solve(), mg_RidgedMultiFractal(), minDx(), minDy(), minDz(), MT_abs(), my_get_local_bounds(), nearest_point_in_tri_surface(), nlastrip_get_frame_actionclip(), nlastrip_get_influence(), node_shader_exec_camera(), node_shader_exec_vect_math(), KX_GameObject::NodeSetWorldPosition(), KDL::Vector::Norm(), KDL::Norm(), BasicVector::norm(), norm(), KDL::Vector2::Norm(), BasicVector::normalize(), normalize(), operator+(), NM_Scalar< T >::operator+=(), operator-(), NM_Scalar< T >::operator-=(), overlapped_curve(), p_chart_pin_positions(), panotestclip(), PE_hide_keys_time(), planeProjection(), pow(), premul_compbuf(), GHOST_WindowWin32::processWin32TabletEvent(), project_float_noclip(), project_int_noclip(), project_renderdata(), psys_get_dupli_path_transform(), KDL::PYTHAG(), TNT::QR_factor(), quat_to_axis_angle(), rectifyFilter(), removedoublesflag(), ImageRender::Render(), render_lighting_halo(), renderflare(), ntlWorld::renderScene(), KX_IpoActuator::ResetStartTime(), resolve_quad_uv(), BSP_CSGMesh::SC_Face(), scatter_tree_new(), scrollbar_start_scrolling(), sculpt_brush_test_cube(), select_axis_exec(), btConeTwistConstraint::setMotorTargetInConstraintSpace(), KX_GameObject::SetParent(), shade_input_set_uv(), shade_ray_set_derivative(), shadeHaloFloat(), shadeSkyView(), KDL::SIGN(), sinc(), sinf_norm_error(), iTaSC::WSDLSSolver::solve(), iTaSC::WDLSSolver::solve(), FLUID_3D::solveHeat(), FLUID_3D::solvePressurePre(), KX_Camera::SphereInsideFrustum(), spivotL(), spothalo(), WTURBULENCE::stepTurbulenceFull(), strand_shade_segment(), sum_branch_radiance(), sum_leaf_radiance(), KDL::svd_eigen_HH(), switchdirection_knots(), switchdirectionNurb(), TargetSnapClosest(), test_manipulator_axis(), testclip(), testshadowbuf(), tex_tri(), texture_rgb_blend(), texture_value_blend(), turb(), ui_check_but(), ui_do_but_CURVE(), ui_set_but_string(), uiBeginBlock(), KX_IpoActuator::Update(), KX_Scene::UpdateObjectActivity(), vec_to_quat(), view_zoomdrag_modal(), viewpixel_to_lampbuf(), voronoiTex(), vTurb(), where_is_object_simul(), where_is_object_time(), zbuffer_abuf(), zbufline(), zbufline_onlyZ(), and zbuflineAc().

template<class T >
NM_Scalar<T> operator* ( const NM_Scalar< T > &  x,
const NM_Scalar< T > &  y 
) [inline]

Definition at line 113 of file NM_Scalar.h.

References NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

template<class T >
NM_Scalar<T> operator+ ( const NM_Scalar< T > &  x,
const NM_Scalar< T > &  y 
) [inline]

Definition at line 93 of file NM_Scalar.h.

References fabs(), NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

template<class T >
NM_Scalar<T> operator- ( const NM_Scalar< T > &  x,
const NM_Scalar< T > &  y 
) [inline]

Definition at line 103 of file NM_Scalar.h.

References fabs(), NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

template<class T >
NM_Scalar<T> operator/ ( const NM_Scalar< T > &  x,
const NM_Scalar< T > &  y 
) [inline]

Definition at line 119 of file NM_Scalar.h.

References NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

template<class T >
std::ostream& operator<< ( std::ostream &  os,
const NM_Scalar< T > &  x 
) [inline]

Definition at line 125 of file NM_Scalar.h.

template<class T >
NM_Scalar<T> pow ( const NM_Scalar< T > &  x,
const NM_Scalar< T > &  y 
) [inline]

Definition at line 156 of file NM_Scalar.h.

References fabs(), NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

Referenced by _final_goal(), accum_density(), area_lamp_energy_multisample(), brush_add(), brush_comb(), brush_cut(), brush_gen_radial_control_imbuf(), brush_puff(), calc_cb(), cloth_apply_vgroup(), ComputeAttenuatedSunlight(), convertTo(), AUD_EnvelopeFactory::createReader(), dblur(), dist_Minkovsky(), distribute_threads_exec(), do_clump(), do_gamma(), do_kink(), do_math(), do_physical_effector(), do_rough_end(), double_round(), drawlamp(), Eigenhqr2(), Eigentql2(), falloff_func(), fb(), fbderiv(), fresnel_fac(), gammaCorrect(), gamtabs(), get_fluid_viscosity(), ntlLightObject::getShadedColor(), GPU_shaderesult_set(), init_render_world(), invGammaCorrect(), make_bloomtab(), make_sep_waveform_view_from_ibuf_byte(), make_sep_waveform_view_from_ibuf_float(), make_vectorscope_view_from_ibuf_byte(), make_vectorscope_view_from_ibuf_float(), make_waveform_view_from_ibuf_byte(), make_waveform_view_from_ibuf_float(), makeGammaTables(), mg_fBm(), mg_HeteroTerrain(), mg_HybridMultiFractal(), mg_MultiFractal(), mg_RidgedMultiFractal(), Minnaert_Diff(), multires_load_old_dm(), node_shader_exec_math(), node_shader_exec_squeeze(), power_of_2(), precalc_wipe_zone(), psys_cache_edit_paths(), psys_render_simplify_distribution(), psys_render_viewport_falloff(), psys_threads_init_path(), QMC_samplePhong(), RE_zbuf_accumulate_vecblur(), LbmFsgrSolver::recalculateObjectSpeeds(), rect_bevel_side(), render_new_particle_system(), rule_goal_avoid(), sample_occ_cache(), ControlParticles::setInfluenceVelocity(), shade_by_transmission(), shade_lamp_loop(), soft_range_round_down(), soft_range_round_up(), static_particle_strand(), step_to_grid(), strand_eval_width(), strand_shade_segment(), streaks(), TNT::SVD(), tonemap(), trace_reflect(), trace_refract(), IsoSurface::triangulate(), ui_get_but_scale_unit(), valuefn(), and view3d_smoothview_invoke().

template<class T >
NM_Scalar<T> sin ( const NM_Scalar< T > &  x) [inline]

Definition at line 146 of file NM_Scalar.h.

References NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

Referenced by add_render_lamp(), AngleBetween(), axis_angle_to_mat3(), axis_angle_to_quat(), BKE_text_to_curve(), buildchar(), C_Matrix_Rotation(), calc_bevel_sin_cos(), calc_curve_deform(), KX_Dome::CalculateCameraOrientation(), MeanValueMeshCoords::computeWeights(), AUD_LowpassFactory::createReader(), AUD_HighpassFactory::createReader(), dblur(), defocus_blur(), btMatrix3x3::diagonalize(), do_chroma_key(), do_kink(), do_material_tex(), do_math(), draw_pose_dofs(), dupli_extrude_cursor(), ED_view3d_lock(), eul_to_mat3(), eul_to_mat4(), eul_to_quat(), eulO_to_mat3(), eulO_to_quat(), EulToMat3(), KX_OrientationInterpolator::Execute(), extrawindow_spin_cursor(), fcm_fn_generator_evaluate(), find_next_pano_slice(), KX_Dome::FlattenDome(), followpath_get_tarmat(), gearGL(), ParticleTracer::getTriangles(), gpu_lamp_from_blender(), ntlMatrix4x4< Scalar >::initRotationX(), ntlMatrix4x4< Scalar >::initRotationY(), ntlMatrix4x4< Scalar >::initRotationZ(), ControlParticles::initTimeArray(), interp_qt_qtqt(), KX_ConstraintActuator::KX_ConstraintActuator(), magic(), make_prim(), makeBokeh(), makeshadowbuf(), mat3_to_quat_is_ok(), mul_fac_qt_fl(), ndof_orbit_invoke(), NewTestMesh(), node_composit_exec_rotate(), node_shader_exec_math(), node_update_hidden(), ob_parcurve(), OrenNayar_Diff(), p_abf_compute_sines(), p_chart_lscm_solve(), p_chart_rotate_minimum_area(), partial_donut(), GHOST_WindowWin32::processWin32TabletEvent(), project_renderdata(), psys_get_birth_coordinates(), psys_make_billboard(), QMC_sampleDisc(), QMC_sampleHemi(), QMC_samplePhong(), quat_to_axis_angle(), radial_control_set_initial_mouse(), MT_Vector3::random(), MT_Quaternion::random(), RandomSpherical(), randuvec(), RE_inithalo(), RE_inithalo_particle(), AUD_SinusReader::read(), rotate(), rotate_m4(), rotate_normalized_v3_v3v3fl(), RotationMatrix(), MT_Quaternion::setEuler(), MT_Matrix3x3::setEuler(), IK_QSphericalSegment::SetLimit(), IK_QSwingSegment::SetLimit(), MT_Quaternion::setRotation(), shadeHaloFloat(), simpleDeform_bend(), simpleDeform_twist(), sinc(), MT_Quaternion::slerp(), sphere_sampler(), spin_mesh(), spin_nurb(), streaks(), tex_sin(), transform_image(), tri_to_quat(), ui_draw_but_HSVCIRCLE(), IK_QSphericalSegment::UpdateAngle(), IK_QSwingSegment::UpdateAngle(), IK_QElbowSegment::UpdateAngleApply(), uv_map_rotation_matrix(), valuefn(), vec_rot_to_mat3(), vec_rot_to_quat(), vec_to_quat(), viewnumpad_exec(), vieworbit_exec(), viewrotate_apply(), and Warp().

template<class T >
NM_Scalar<T> sqrt ( const NM_Scalar< T > &  x) [inline]

Definition at line 130 of file NM_Scalar.h.

References NM_Scalar< T >::getError(), and NM_Scalar< T >::getValue().

Referenced by _face_calcIFNo(), accum_density(), LbmFsgrSolver::adaptTimestep(), add_in_range(), add_primitive_cube_exec(), add_primitive_plane_exec(), MT_Vector2::angle(), MT_Vector3::angle(), MT_Quaternion::angle(), approximate_Rd_rgb(), area_lamp_vectors(), armature_circle_doSelectJoint(), arrayModifier_doArray(), AtmospherePixleShader(), bgl_sphere_project(), blend(), BLI_initjit(), BLI_jitterate1(), BLI_kdtree_find_n_nearest(), BLI_kdtree_find_nearest(), Blinn_Spec(), bokeh_single_image(), brightness_standard_deviation(), brush_cut(), brush_edit_apply(), brush_gen_radial_control_imbuf(), brush_imbuf_new(), bspface_init_strand(), build_Rd_table(), buildNormal(), C_Matrix_OrthoProjection(), C_Matrix_Scale(), calc_bevel_sin_cos(), calc_weight(), calchandle_curvemap(), calchandleNurb(), calcSpringFactor(), calctrackballvec(), calculate_speedvector(), calculate_speedvectors(), calculate_strandsurface_speedvectors(), Parametrizer::calculateAllMissingValues(), calculatePropRatio(), ccgSubSurf__calcVertNormals(), cg_filtered(), check_zone(), TNT::Cholesky_upper_factorization(), cloth_build_springs(), cloth_calc_spring_force(), cloth_collision_response_static(), compress_shadowbuf(), btConeTwistConstraint::computeConeLimitInfo(), computeEigenvalues3x3(), ComputeSwingMatrix(), MeanValueMeshCoords::computeWeights(), curvemap_make_table(), defocus_blur(), IsoSurface::diffuseVertexField(), dist_Minkovsky4(), dist_MinkovskyH(), dist_Real(), dist_to_line_segment_v2(), dist_to_line_v2(), distfactor_to_bone(), do_clay_brush(), do_distance_matte(), do_fill_brush(), do_filter_edge(), do_flatten_brush(), do_kink(), do_physical_effector(), do_scrape_brush(), do_sky_tex(), dquat_to_mat4(), draw_fcurve_curve_bezts(), draw_ghost_poses(), draw_ghost_poses_keys(), draw_ghost_poses_range(), Eigenhqr2(), Eigenorthes(), Eigentred2(), EllipseClamp(), EulerAngleFromMatrix(), f_Rd(), fcm_fn_generator_evaluate(), FHT(), find_next_part(), findzero(), LbmFsgrSolver::fineAdvance(), KX_Dome::FlattenDome(), gamma_correct_compbuf(), gamtabs(), gearGL(), get_avg_speed(), get_matrix_editbone(), LbmFsgrSolver::getLesNoneqTensorCoeff(), LbmFsgrSolver::getLesOmega(), getLowestRoot(), BasicVector::getNormalized(), getNormalized(), btConeTwistConstraint::GetPointForAngle(), MT_Matrix3x3::getRotation(), TNT::hypot(), IMB_filter_extend(), init_frame_smoke(), init_mv_jit(), LbmFsgrSolver::initializeSolverMemory(), InputAngle(), InputSpring(), isect_line_sphere_v2(), isect_line_sphere_v3(), key_inside_circle(), Kx_Normalize(), lamp_get_visibility(), lasso_inside(), latticecurve_circle_doSelect(), layerInterp_mdisps(), LbmFsgrSolver::LbmFsgrSolver(), MT_Vector2::length(), MT_Vector3::length(), MT_Vector4::length(), load_fluidsimspeedvectors(), lookat_m4(), make_jitter_weight_tab(), makeBokeh(), makeraytree(), map_to_sphere(), map_to_tube(), marble_int(), mat3_to_eul2(), mat3_to_eulo2(), mat3_to_quat(), Mat3ToEulOld(), mdisp_join_tris(), mesh_circle_doSelectFace(), mesh_circle_doSelectVert(), mesh_rip_invoke(), mistfactor(), multires_mdisp_smooth_bounds(), my_boundbox_mesh(), nearest_fcurve_vert_store(), nextLengthSubdivision(), BasicVector::norm(), norm(), BasicVector::normalize(), normalize(), Normalize_d(), normalize_qt(), KX_Camera::NormalizeClipPlanes(), nurbscurve_circle_doSelect(), old_mdisps_convert(), ortho_basis_v3v3_v3(), p_edge_length(), p_edge_uv_length(), p_face_stretch(), p_smooth(), param_average(), param_pack(), pchan_circle_doSelectJoint(), point_behind_strand(), psys_render_projected_area(), psys_render_simplify_distribution(), TNT::pythag(), QMC_sampleDisc(), QMC_sampleHemi(), QMC_samplePhong(), TNT::QR_factor(), Quaternion_getMagnitude(), radial_control_modal(), MTRand::randNorm(), MT_Vector3::random(), MT_Quaternion::random(), RandomSpherical(), randuvec(), ray_shadow_jitter(), Rd_rsquare(), RE_make_stars(), RE_rayobject_octree_done(), RE_zbuf_accumulate_vecblur(), refraction(), BasicVector::refractVector(), refractVector(), render_lighting_halo(), renderflare(), resolve_quad_uv(), rule_avoid_collision(), sasqrt(), scatter_settings_new(), sculpt_brush_test(), sculpt_update_cache_variants(), IK_QJacobian::SetDoFWeight(), IK_QTask::SetWeight(), shade_by_transmission(), shadeHaloFloat(), smoke_step(), iTaSC::WSDLSSolver::solve(), speedvector_project(), SphericalRangeParameters(), spothalo(), spotvolume(), static_particle_strand(), WTURBULENCE::stepTurbulenceFull(), strand_eval_point(), stretchto_evaluate(), TNT::SVD(), FilterNormal::tFilter(), ui_do_animate(), ui_fontscale(), ui_hsvcircle_vals_from_pos(), ui_item_rna_size(), ui_numedit_but_NORMAL(), SCA_RandomActuator::Update(), iTaSC::Armature::updateJoint(), vec_to_quat(), VecLen2f(), Vector_angle(), Vector_getLength(), Vector_normalize(), Vector_setLength(), view3d_sample_backbuf_rect(), viewrotate_apply(), viewzoom_apply(), WardIso_Spec(), warpModifier_do(), wood_int(), and DocumentImporter::writeLight().