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Blender
V2.59
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#include <DNA_world_types.h>
World defines general modeling data such as a background fill, gravity, color model, stars, etc. It mixes game-data, rendering data and modeling data.
Definition at line 51 of file DNA_world_types.h.
| float World::activityBoxRadius |
Radius of the activity bubble, in Manhattan length. Objects outside the box are activity-culled.
Definition at line 81 of file DNA_world_types.h.
| struct AnimData* World::adt |
Definition at line 53 of file DNA_world_types.h.
Referenced by acf_dswor_setting_ptr(), animdata_filter_dopesheet_scene(), BL_ConvertWorldIpos(), direct_link_world(), expand_world(), lib_link_world(), make_new_animlistelem(), outliner_add_id_contents(), scene_keyframes_loop(), scene_to_keylist(), and write_worlds().
| float World::ambb |
Definition at line 60 of file DNA_world_types.h.
Referenced by GPU_shaderesult_set().
| float World::ambg |
Definition at line 60 of file DNA_world_types.h.
Referenced by GPU_shaderesult_set().
| float World::ambr |
Definition at line 60 of file DNA_world_types.h.
Referenced by BlenderWorldInfo::BlenderWorldInfo(), do_versions(), GPU_shaderesult_set(), RE_Database_Baking(), and RE_Database_FromScene().
Definition at line 110 of file DNA_world_types.h.
| float World::ao_adapt_thresh |
Definition at line 110 of file DNA_world_types.h.
Referenced by do_versions().
Definition at line 111 of file DNA_world_types.h.
Referenced by sample_occ_tree().
| float World::ao_approx_error |
Definition at line 111 of file DNA_world_types.h.
Referenced by add_world(), do_versions(), and occ_tree_build().
| short World::ao_approx_passes |
Definition at line 114 of file DNA_world_types.h.
Referenced by make_occ_tree().
| float World::ao_env_energy |
Definition at line 112 of file DNA_world_types.h.
Referenced by add_world(), and do_versions().
| short World::ao_gather_method |
Definition at line 114 of file DNA_world_types.h.
Referenced by init_render_world(), RE_Database_Baking(), RE_Database_FromScene(), and render_new_particle_system().
Definition at line 113 of file DNA_world_types.h.
Referenced by add_world(), do_versions(), make_occ_tree(), and occ_tree_build().
Definition at line 112 of file DNA_world_types.h.
Referenced by add_world(), and occ_tree_build().
| short World::ao_pad |
Definition at line 113 of file DNA_world_types.h.
| float World::ao_pad2 |
Definition at line 112 of file DNA_world_types.h.
| short World::ao_samp_method |
Definition at line 114 of file DNA_world_types.h.
Referenced by add_world(), do_versions(), RE_Database_Baking(), and RE_Database_FromScene().
| float World::aobias |
Definition at line 108 of file DNA_world_types.h.
Referenced by add_world(), and do_versions().
| short World::aocolor |
Definition at line 109 of file DNA_world_types.h.
Referenced by do_versions(), and sample_occ_tree().
| float World::aodist |
Definition at line 108 of file DNA_world_types.h.
Referenced by add_world(), and do_versions().
| float World::aodistfac |
Definition at line 108 of file DNA_world_types.h.
Referenced by occ_tree_build().
| float World::aoenergy |
Definition at line 108 of file DNA_world_types.h.
Referenced by add_world(), and do_versions().
| short World::aomix |
Definition at line 109 of file DNA_world_types.h.
Referenced by do_versions().
| short World::aomode |
Definition at line 109 of file DNA_world_types.h.
Referenced by do_versions(), and occ_tree_build().
| short World::aosamp |
Definition at line 109 of file DNA_world_types.h.
Referenced by add_world(), do_versions(), init_ao_sphere(), and init_render_world().
| float* World::aosphere |
Definition at line 120 of file DNA_world_types.h.
Referenced by init_ao_sphere(), and RE_Database_Free().
| float * World::aotables |
Definition at line 120 of file DNA_world_types.h.
Referenced by init_ao_sphere(), and RE_Database_Free().
| short World::colormodel |
Definition at line 55 of file DNA_world_types.h.
| short World::dofend |
Definition at line 105 of file DNA_world_types.h.
| short World::dofmax |
Definition at line 105 of file DNA_world_types.h.
| short World::dofmin |
Definition at line 105 of file DNA_world_types.h.
| short World::dofsta |
Definition at line 105 of file DNA_world_types.h.
| float World::exp |
Definition at line 70 of file DNA_world_types.h.
Referenced by add_world(), GPU_shaderesult_set(), init_render_world(), and preview_prepare_scene().
| float World::exposure |
Exposure= mult factor. unused now, but maybe back later. Kept in to be upward compat. New is exp/range control. linfac & logfac are constants... don't belong in file, but allocating 8 bytes for temp mem isnt useful either.
Definition at line 70 of file DNA_world_types.h.
Referenced by add_world(), and do_versions().
| unsigned int World::fastcol |
Definition at line 63 of file DNA_world_types.h.
Referenced by init_render_world().
| short World::flag |
Definition at line 117 of file DNA_world_types.h.
Referenced by acf_dswor_setting_ptr(), and acf_filltexd_setting_ptr().
| float World::gravity |
Gravitation constant for the game world
Definition at line 76 of file DNA_world_types.h.
| float World::horb |
Definition at line 58 of file DNA_world_types.h.
Referenced by add_world(), BL_ConvertWorldIpos(), init_render_world(), and sample_occ_tree().
| float World::horg |
Definition at line 58 of file DNA_world_types.h.
Referenced by add_world(), BL_ConvertWorldIpos(), init_render_world(), and sample_occ_tree().
| float World::horr |
Definition at line 58 of file DNA_world_types.h.
Referenced by add_world(), BL_ConvertWorldIpos(), BlenderWorldInfo::BlenderWorldInfo(), do_versions(), ED_view3d_draw_offscreen(), GPU_shaderesult_set(), init_render_world(), sample_occ_tree(), and view3d_main_area_draw().
Definition at line 52 of file DNA_world_types.h.
Referenced by buttons_context(), buttons_context_path_texture(), buttons_context_path_world(), do_versions(), lib_link_world(), make_local_texture(), make_local_world(), new_world_exec(), paste_mtex_exec(), single_tex_users_expand(), texture_changed(), unlink_object(), world_changed(), and write_worlds().
| struct Ipo* World::ipo |
Definition at line 123 of file DNA_world_types.h.
Referenced by do_versions_ipos_to_animato(), expand_world(), and lib_link_world().
| float World::linfac |
Definition at line 71 of file DNA_world_types.h.
Referenced by init_render_world().
| float World::logfac |
Definition at line 71 of file DNA_world_types.h.
Referenced by init_render_world().
| short World::maxlogicstep |
Definition at line 96 of file DNA_world_types.h.
Referenced by do_versions().
| short World::maxphystep |
Definition at line 96 of file DNA_world_types.h.
Referenced by do_versions().
| float World::misi |
Definition at line 98 of file DNA_world_types.h.
Referenced by GPU_shaderesult_set(), and init_render_world().
| float World::mistdist |
Definition at line 98 of file DNA_world_types.h.
Referenced by add_world(), BL_ConvertWorldIpos(), BlenderWorldInfo::BlenderWorldInfo(), drawcamera(), GPU_shaderesult_set(), and init_render_world().
| float World::misthi |
Definition at line 98 of file DNA_world_types.h.
| float World::miststa |
Definition at line 98 of file DNA_world_types.h.
Referenced by add_world(), BL_ConvertWorldIpos(), BlenderWorldInfo::BlenderWorldInfo(), drawcamera(), GPU_shaderesult_set(), and init_render_world().
| short World::mistype |
Definition at line 56 of file DNA_world_types.h.
Referenced by GPU_shaderesult_set().
| short World::mode |
Some world modes bit 0: Do mist bit 1: Do stars bit 2: (reserved) depth of field bit 3: (gameengine): Activity culling is enabled. bit 4: ambient occlusion bit 5: (gameengine) : enable Bullet DBVT tree for view frustrum culling
Definition at line 93 of file DNA_world_types.h.
Referenced by BlenderWorldInfo::BlenderWorldInfo(), do_versions(), finish_bake_internal(), GPU_shaderesult_set(), init_bake_internal(), init_render_world(), make_occ_tree(), RE_Database_Baking(), RE_Database_FromScene(), render_new_particle_system(), and view3d_main_area_draw().
| struct MTex* World::mtex[18] |
Definition at line 124 of file DNA_world_types.h.
Referenced by animdata_filter_dopesheet_texs(), buttons_context(), copy_world(), direct_link_world(), do_versions(), expand_world(), free_world(), give_current_world_texture(), init_render_world(), lib_link_world(), localize_world(), make_local_texture(), outliner_add_id_contents(), set_current_world_texture(), single_tex_users_expand(), texture_changed(), unlink_object(), unlink_texture_cb(), and write_worlds().
| short World::occlusionRes |
Definition at line 94 of file DNA_world_types.h.
Referenced by do_versions().
| short World::pad[3] |
Definition at line 125 of file DNA_world_types.h.
| float World::pad2 |
Definition at line 61 of file DNA_world_types.h.
| short World::physicsEngine |
Definition at line 95 of file DNA_world_types.h.
Referenced by do_versions().
| short World::physubstep |
Definition at line 96 of file DNA_world_types.h.
Referenced by do_versions().
| short World::pr_texture |
Definition at line 125 of file DNA_world_types.h.
| struct PreviewImage* World::preview |
Definition at line 128 of file DNA_world_types.h.
Referenced by add_world(), BKE_previewimg_free_id(), BKE_previewimg_get(), copy_world(), direct_link_world(), free_world(), localize_world(), and write_worlds().
| float World::range |
Definition at line 70 of file DNA_world_types.h.
Referenced by add_world(), do_versions(), GPU_shaderesult_set(), init_render_world(), and preview_prepare_scene().
| short World::skytype |
Definition at line 83 of file DNA_world_types.h.
Referenced by add_world(), and init_render_world().
| float World::starb |
Definition at line 100 of file DNA_world_types.h.
| float World::starcolnoise |
Definition at line 102 of file DNA_world_types.h.
Referenced by RE_make_stars().
| float World::stardist |
Definition at line 102 of file DNA_world_types.h.
Referenced by add_world(), and RE_make_stars().
| float World::starg |
Definition at line 100 of file DNA_world_types.h.
| float World::stark |
Definition at line 100 of file DNA_world_types.h.
| float World::starmindist |
Definition at line 101 of file DNA_world_types.h.
Referenced by RE_make_stars().
| float World::starr |
Definition at line 100 of file DNA_world_types.h.
| float World::starsize |
Definition at line 101 of file DNA_world_types.h.
Referenced by add_world(), and RE_make_stars().
| short World::texact |
Definition at line 56 of file DNA_world_types.h.
Referenced by buttons_context(), give_current_world_texture(), set_current_world_texture(), and tree_element_active_texture().
| short World::ticrate |
Definition at line 96 of file DNA_world_types.h.
Referenced by do_versions().
| short World::totex |
Definition at line 55 of file DNA_world_types.h.
| float World::zenb |
Definition at line 59 of file DNA_world_types.h.
Referenced by add_world(), and sample_occ_tree().
| float World::zeng |
Definition at line 59 of file DNA_world_types.h.
Referenced by add_world(), and sample_occ_tree().
| float World::zenr |
Definition at line 59 of file DNA_world_types.h.
Referenced by add_world(), do_versions(), and sample_occ_tree().