Blender  V2.59
meshtools.c
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00001 /*
00002  * $Id: meshtools.c 36332 2011-04-26 07:17:21Z campbellbarton $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2004 by Blender Foundation
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 
00035 /*
00036         meshtools.c: no editmode (violated already :), tools operating on meshes
00037 */
00038 
00039 #include <stddef.h>
00040 #include <stdlib.h>
00041 #include <math.h>
00042 #include <float.h>
00043 
00044 #include "MEM_guardedalloc.h"
00045 
00046 #include "DNA_key_types.h"
00047 #include "DNA_material_types.h"
00048 #include "DNA_meshdata_types.h"
00049 #include "DNA_object_types.h"
00050 #include "DNA_scene_types.h"
00051 
00052 #include "BLI_math.h"
00053 #include "BLI_blenlib.h"
00054 #include "BLI_utildefines.h"
00055 #include "BLI_editVert.h"
00056 #include "BLI_ghash.h"
00057 #include "BLI_rand.h" /* for randome face sorting */
00058 #include "BLI_threads.h"
00059 
00060 
00061 #include "BKE_context.h"
00062 #include "BKE_depsgraph.h"
00063 #include "BKE_deform.h"
00064 #include "BKE_DerivedMesh.h"
00065 #include "BKE_key.h"
00066 #include "BKE_library.h"
00067 #include "BKE_main.h"
00068 #include "BKE_mesh.h"
00069 #include "BKE_material.h"
00070 #include "BKE_report.h"
00071 #include "BKE_multires.h"
00072 
00073 #include "BLO_sys_types.h" // for intptr_t support
00074 
00075 #include "ED_mesh.h"
00076 #include "ED_object.h"
00077 #include "ED_view3d.h"
00078 
00079 #include "WM_api.h"
00080 #include "WM_types.h"
00081 
00082 /* own include */
00083 #include "mesh_intern.h"
00084 
00085 
00086 /* * ********************** no editmode!!! *********** */
00087 
00088 /*********************** JOIN ***************************/
00089 
00090 /* join selected meshes into the active mesh, context sensitive
00091 return 0 if no join is made (error) and 1 of the join is done */
00092 
00093 int join_mesh_exec(bContext *C, wmOperator *op)
00094 {
00095         Main *bmain= CTX_data_main(C);
00096         Scene *scene= CTX_data_scene(C);
00097         Object *ob= CTX_data_active_object(C);
00098         Material **matar, *ma;
00099         Mesh *me;
00100         MVert *mvert, *mv;
00101         MEdge *medge = NULL;
00102         MFace *mface = NULL;
00103         Key *key, *nkey=NULL;
00104         KeyBlock *kb, *okb, *kbn;
00105         float imat[4][4], cmat[4][4], *fp1, *fp2, curpos;
00106         int a, b, totcol, totmat=0, totedge=0, totvert=0, totface=0, ok=0;
00107         int vertofs, *matmap=NULL;
00108         int     i, j, index, haskey=0, edgeofs, faceofs;
00109         bDeformGroup *dg, *odg;
00110         MDeformVert *dvert;
00111         CustomData vdata, edata, fdata;
00112 
00113         if(scene->obedit) {
00114                 BKE_report(op->reports, RPT_WARNING, "Cant join while in editmode");
00115                 return OPERATOR_CANCELLED;
00116         }
00117         
00118         /* ob is the object we are adding geometry to */
00119         if(!ob || ob->type!=OB_MESH) {
00120                 BKE_report(op->reports, RPT_WARNING, "Active object is not a mesh");
00121                 return OPERATOR_CANCELLED;
00122         }
00123         
00124         /* count & check */
00125         CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
00126                 if(base->object->type==OB_MESH) {
00127                         me= base->object->data;
00128                         
00129                         totvert+= me->totvert;
00130                         totedge+= me->totedge;
00131                         totface+= me->totface;
00132                         totmat+= base->object->totcol;
00133                         
00134                         if(base->object == ob)
00135                                 ok= 1;
00136                         
00137                         /* check for shapekeys */
00138                         if(me->key)
00139                                 haskey++;
00140                 }
00141         }
00142         CTX_DATA_END;
00143         
00144         /* that way the active object is always selected */ 
00145         if(ok==0) {
00146                 BKE_report(op->reports, RPT_WARNING, "Active object is not a selected mesh");
00147                 return OPERATOR_CANCELLED;
00148         }
00149         
00150         /* only join meshes if there are verts to join, there aren't too many, and we only had one mesh selected */
00151         me= (Mesh *)ob->data;
00152         key= me->key;
00153 
00154         if(totvert==0 || totvert==me->totvert) {
00155                 BKE_report(op->reports, RPT_WARNING, "No mesh data to join");
00156                 return OPERATOR_CANCELLED;
00157         }
00158         
00159         if(totvert > MESH_MAX_VERTS) {
00160                 BKE_reportf(op->reports, RPT_WARNING, "Joining results in %d vertices, limit is " STRINGIFY(MESH_MAX_VERTS), totvert);
00161                 return OPERATOR_CANCELLED;              
00162         }
00163 
00164         /* new material indices and material array */
00165         matar= MEM_callocN(sizeof(void*)*totmat, "join_mesh matar");
00166         if (totmat) matmap= MEM_callocN(sizeof(int)*totmat, "join_mesh matmap");
00167         totcol= ob->totcol;
00168         
00169         /* obact materials in new main array, is nicer start! */
00170         for(a=0; a<ob->totcol; a++) {
00171                 matar[a]= give_current_material(ob, a+1);
00172                 id_us_plus((ID *)matar[a]);
00173                 /* increase id->us : will be lowered later */
00174         }
00175         
00176         /* - if destination mesh had shapekeys, move them somewhere safe, and set up placeholders
00177          *      with arrays that are large enough to hold shapekey data for all meshes
00178          * -    if destination mesh didn't have shapekeys, but we encountered some in the meshes we're 
00179          *      joining, set up a new keyblock and assign to the mesh
00180          */
00181         if(key) {
00182                 /* make a duplicate copy that will only be used here... (must remember to free it!) */
00183                 nkey= copy_key(key);
00184                 
00185                 /* for all keys in old block, clear data-arrays */
00186                 for(kb= key->block.first; kb; kb= kb->next) {
00187                         if(kb->data) MEM_freeN(kb->data);
00188                         kb->data= MEM_callocN(sizeof(float)*3*totvert, "join_shapekey");
00189                         kb->totelem= totvert;
00190                         kb->weights= NULL;
00191                 }
00192         }
00193         else if(haskey) {
00194                 /* add a new key-block and add to the mesh */
00195                 key= me->key= add_key((ID *)me);
00196                 key->type = KEY_RELATIVE;
00197         }
00198         
00199         /* first pass over objects - copying materials and vertexgroups across */
00200         CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
00201                 /* only act if a mesh, and not the one we're joining to */
00202                 if((ob!=base->object) && (base->object->type==OB_MESH)) {
00203                         me= base->object->data;
00204                         
00205                         /* Join this object's vertex groups to the base one's */
00206                         for(dg=base->object->defbase.first; dg; dg=dg->next) {
00207                                 /* See if this group exists in the object (if it doesn't, add it to the end) */
00208                                 if(!defgroup_find_name(ob, dg->name)) {
00209                                         odg = MEM_callocN(sizeof(bDeformGroup), "join deformGroup");
00210                                         memcpy(odg, dg, sizeof(bDeformGroup));
00211                                         BLI_addtail(&ob->defbase, odg);
00212                                 }
00213                         }
00214                         if(ob->defbase.first && ob->actdef==0)
00215                                 ob->actdef=1;
00216                         
00217                         
00218                         if(me->totvert) {
00219                                 /* Add this object's materials to the base one's if they don't exist already (but only if limits not exceeded yet) */
00220                                 if(totcol < MAXMAT-1) {
00221                                         for(a=1; a<=base->object->totcol; a++) {
00222                                                 ma= give_current_material(base->object, a);
00223 
00224                                                 for(b=0; b<totcol; b++) {
00225                                                         if(ma == matar[b]) break;
00226                                                 }
00227                                                 if(b==totcol) {
00228                                                         matar[b]= ma;
00229                                                         if(ma) {
00230                                                                 id_us_plus(&ma->id);
00231                                                         }
00232                                                         totcol++;
00233                                                 }
00234                                                 if(totcol>=MAXMAT-1) 
00235                                                         break;
00236                                         }
00237                                 }
00238                                 
00239                                 /* if this mesh has shapekeys, check if destination mesh already has matching entries too */
00240                                 if(me->key && key) {
00241                                         for(kb= me->key->block.first; kb; kb= kb->next) {
00242                                                 /* if key doesn't exist in destination mesh, add it */
00243                                                 if(key_get_named_keyblock(key, kb->name) == NULL) {
00244                                                         /* copy this existing one over to the new shapekey block */
00245                                                         kbn= MEM_dupallocN(kb);
00246                                                         kbn->prev= kbn->next= NULL;
00247                                                         
00248                                                         /* adjust adrcode and other settings to fit (allocate a new data-array) */
00249                                                         kbn->data= MEM_callocN(sizeof(float)*3*totvert, "joined_shapekey");
00250                                                         kbn->totelem= totvert;
00251                                                         kbn->weights= NULL;
00252                                                         
00253                                                         okb= key->block.last;
00254                                                         curpos= (okb) ? okb->pos : -0.1f;
00255                                                         if(key->type == KEY_RELATIVE)
00256                                                                 kbn->pos= curpos + 0.1f;
00257                                                         else
00258                                                                 kbn->pos= curpos;
00259                                                         
00260                                                         BLI_addtail(&key->block, kbn);
00261                                                         kbn->adrcode= key->totkey;
00262                                                         key->totkey++;
00263                                                         if(key->totkey==1) key->refkey= kbn;
00264                                                         
00265                                                         // XXX 2.5 Animato
00266 #if 0
00267                                                         /* also, copy corresponding ipo-curve to ipo-block if applicable */
00268                                                         if(me->key->ipo && key->ipo) {
00269                                                                 // FIXME... this is a luxury item!
00270                                                                 puts("FIXME: ignoring IPO's when joining shapekeys on Meshes for now...");
00271                                                         }
00272 #endif
00273                                                 }
00274                                         }
00275                                 }
00276                         }
00277                 }
00278         }
00279         CTX_DATA_END;
00280         
00281         /* setup new data for destination mesh */
00282         memset(&vdata, 0, sizeof(vdata));
00283         memset(&edata, 0, sizeof(edata));
00284         memset(&fdata, 0, sizeof(fdata));
00285         
00286         mvert= CustomData_add_layer(&vdata, CD_MVERT, CD_CALLOC, NULL, totvert);
00287         medge= CustomData_add_layer(&edata, CD_MEDGE, CD_CALLOC, NULL, totedge);
00288         mface= CustomData_add_layer(&fdata, CD_MFACE, CD_CALLOC, NULL, totface);
00289 
00290         vertofs= 0;
00291         edgeofs= 0;
00292         faceofs= 0;
00293         
00294         /* inverse transform for all selected meshes in this object */
00295         invert_m4_m4(imat, ob->obmat);
00296         
00297         CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
00298                 /* only join if this is a mesh */
00299                 if(base->object->type==OB_MESH) {
00300                         me= base->object->data;
00301                         
00302                         if(me->totvert) {
00303                                 /* standard data */
00304                                 CustomData_merge(&me->vdata, &vdata, CD_MASK_MESH, CD_DEFAULT, totvert);
00305                                 CustomData_copy_data(&me->vdata, &vdata, 0, vertofs, me->totvert);
00306                                 
00307                                 /* vertex groups */
00308                                 dvert= CustomData_get(&vdata, vertofs, CD_MDEFORMVERT);
00309                                 
00310                                 /* NB: vertex groups here are new version */
00311                                 if(dvert) {
00312                                         for(i=0; i<me->totvert; i++) {
00313                                                 for(j=0; j<dvert[i].totweight; j++) {
00314                                                         /*      Find the old vertex group */
00315                                                         odg = BLI_findlink(&base->object->defbase, dvert[i].dw[j].def_nr);
00316                                                         if(odg) {
00317                                                                 /*      Search for a match in the new object, and set new index */
00318                                                                 for(dg=ob->defbase.first, index=0; dg; dg=dg->next, index++) {
00319                                                                         if(!strcmp(dg->name, odg->name)) {
00320                                                                                 dvert[i].dw[j].def_nr = index;
00321                                                                                 break;
00322                                                                         }
00323                                                                 }
00324                                                         }
00325                                                 }
00326                                         }
00327                                 }
00328                                 
00329                                 /* if this is the object we're merging into, no need to do anything */
00330                                 if(base->object != ob) {
00331                                         /* watch this: switch matmul order really goes wrong */
00332                                         mul_m4_m4m4(cmat, base->object->obmat, imat);
00333                                         
00334                                         /* transform vertex coordinates into new space */
00335                                         for(a=0, mv=mvert; a < me->totvert; a++, mv++) {
00336                                                 mul_m4_v3(cmat, mv->co);
00337                                         }
00338                                         
00339                                         /* for each shapekey in destination mesh:
00340                                          *      - if there's a matching one, copy it across (will need to transform vertices into new space...)
00341                                          *      - otherwise, just copy own coordinates of mesh (no need to transform vertex coordinates into new space)
00342                                          */
00343                                         if(key) {
00344                                                 /* if this mesh has any shapekeys, check first, otherwise just copy coordinates */
00345                                                 for(kb= key->block.first; kb; kb= kb->next) {
00346                                                         /* get pointer to where to write data for this mesh in shapekey's data array */
00347                                                         fp1= ((float *)kb->data) + (vertofs*3); 
00348                                                         
00349                                                         /* check if this mesh has such a shapekey */
00350                                                         okb= key_get_named_keyblock(me->key, kb->name);
00351                                                         if(okb) {
00352                                                                 /* copy this mesh's shapekey to the destination shapekey (need to transform first) */
00353                                                                 fp2= ((float *)(okb->data));
00354                                                                 for(a=0; a < me->totvert; a++, fp1+=3, fp2+=3) {
00355                                                                         VECCOPY(fp1, fp2);
00356                                                                         mul_m4_v3(cmat, fp1);
00357                                                                 }
00358                                                         }
00359                                                         else {
00360                                                                 /* copy this mesh's vertex coordinates to the destination shapekey */
00361                                                                 mv= mvert;
00362                                                                 for(a=0; a < me->totvert; a++, fp1+=3, mv++) {
00363                                                                         VECCOPY(fp1, mv->co);
00364                                                                 }
00365                                                         }
00366                                                 }
00367                                         }
00368                                 }
00369                                 else {
00370                                         /* for each shapekey in destination mesh:
00371                                          *      - if it was an 'original', copy the appropriate data from nkey
00372                                          *      - otherwise, copy across plain coordinates (no need to transform coordinates)
00373                                          */
00374                                         if(key) {
00375                                                 for(kb= key->block.first; kb; kb= kb->next) {
00376                                                         /* get pointer to where to write data for this mesh in shapekey's data array */
00377                                                         fp1= ((float *)kb->data) + (vertofs*3); 
00378                                                         
00379                                                         /* check if this was one of the original shapekeys */
00380                                                         okb= key_get_named_keyblock(nkey, kb->name);
00381                                                         if(okb) {
00382                                                                 /* copy this mesh's shapekey to the destination shapekey */
00383                                                                 fp2= ((float *)(okb->data));
00384                                                                 for(a=0; a < me->totvert; a++, fp1+=3, fp2+=3) {
00385                                                                         VECCOPY(fp1, fp2);
00386                                                                 }
00387                                                         }
00388                                                         else {
00389                                                                 /* copy base-coordinates to the destination shapekey */
00390                                                                 mv= mvert;
00391                                                                 for(a=0; a < me->totvert; a++, fp1+=3, mv++) {
00392                                                                         VECCOPY(fp1, mv->co);
00393                                                                 }
00394                                                         }
00395                                                 }
00396                                         }
00397                                 }
00398                                 
00399                                 /* advance mvert pointer to end of base mesh's data */
00400                                 mvert+= me->totvert;
00401                         }
00402                         
00403                         if(me->totface) {
00404                                 /* make mapping for materials */
00405                                 for(a=1; a<=base->object->totcol; a++) {
00406                                         ma= give_current_material(base->object, a);
00407 
00408                                         for(b=0; b<totcol; b++) {
00409                                                 if(ma == matar[b]) {
00410                                                         matmap[a-1]= b;
00411                                                         break;
00412                                                 }
00413                                         }
00414                                 }
00415                                 
00416                                 if(base->object!=ob)
00417                                         multiresModifier_prepare_join(scene, base->object, ob);
00418 
00419                                 CustomData_merge(&me->fdata, &fdata, CD_MASK_MESH, CD_DEFAULT, totface);
00420                                 CustomData_copy_data(&me->fdata, &fdata, 0, faceofs, me->totface);
00421                                 
00422                                 for(a=0; a<me->totface; a++, mface++) {
00423                                         mface->v1+= vertofs;
00424                                         mface->v2+= vertofs;
00425                                         mface->v3+= vertofs;
00426                                         if(mface->v4) mface->v4+= vertofs;
00427                                         
00428                                         if (matmap)
00429                                                 mface->mat_nr= matmap[(int)mface->mat_nr];
00430                                         else 
00431                                                 mface->mat_nr= 0;
00432                                 }
00433                                 
00434                                 faceofs += me->totface;
00435                         }
00436                         
00437                         if(me->totedge) {
00438                                 CustomData_merge(&me->edata, &edata, CD_MASK_MESH, CD_DEFAULT, totedge);
00439                                 CustomData_copy_data(&me->edata, &edata, 0, edgeofs, me->totedge);
00440                                 
00441                                 for(a=0; a<me->totedge; a++, medge++) {
00442                                         medge->v1+= vertofs;
00443                                         medge->v2+= vertofs;
00444                                 }
00445                                 
00446                                 edgeofs += me->totedge;
00447                         }
00448                         
00449                         /* vertofs is used to help newly added verts be reattached to their edge/face 
00450                          * (cannot be set earlier, or else reattaching goes wrong)
00451                          */
00452                         vertofs += me->totvert;
00453                         
00454                         /* free base, now that data is merged */
00455                         if(base->object != ob)
00456                                 ED_base_object_free_and_unlink(bmain, scene, base);
00457                 }
00458         }
00459         CTX_DATA_END;
00460         
00461         /* return to mesh we're merging to */
00462         me= ob->data;
00463         
00464         CustomData_free(&me->vdata, me->totvert);
00465         CustomData_free(&me->edata, me->totedge);
00466         CustomData_free(&me->fdata, me->totface);
00467 
00468         me->totvert= totvert;
00469         me->totedge= totedge;
00470         me->totface= totface;
00471         
00472         me->vdata= vdata;
00473         me->edata= edata;
00474         me->fdata= fdata;
00475 
00476         mesh_update_customdata_pointers(me);
00477         
00478         /* old material array */
00479         for(a=1; a<=ob->totcol; a++) {
00480                 ma= ob->mat[a-1];
00481                 if(ma) ma->id.us--;
00482         }
00483         for(a=1; a<=me->totcol; a++) {
00484                 ma= me->mat[a-1];
00485                 if(ma) ma->id.us--;
00486         }
00487         if(ob->mat) MEM_freeN(ob->mat);
00488         if(ob->matbits) MEM_freeN(ob->matbits);
00489         if(me->mat) MEM_freeN(me->mat);
00490         ob->mat= me->mat= NULL;
00491         ob->matbits= NULL;
00492         
00493         if(totcol) {
00494                 me->mat= matar;
00495                 ob->mat= MEM_callocN(sizeof(void *)*totcol, "join obmatar");
00496                 ob->matbits= MEM_callocN(sizeof(char)*totcol, "join obmatbits");
00497         }
00498         else
00499                 MEM_freeN(matar);
00500         
00501         ob->totcol= me->totcol= totcol;
00502         ob->colbits= 0;
00503 
00504         if (matmap) MEM_freeN(matmap);
00505         
00506         /* other mesh users */
00507         test_object_materials((ID *)me);
00508         
00509         /* free temp copy of destination shapekeys (if applicable) */
00510         if(nkey) {
00511                 // XXX 2.5 Animato
00512 #if 0
00513                 /* free it's ipo too - both are not actually freed from memory yet as ID-blocks */
00514                 if(nkey->ipo) {
00515                         free_ipo(nkey->ipo);
00516                         BLI_remlink(&bmain->ipo, nkey->ipo);
00517                         MEM_freeN(nkey->ipo);
00518                 }
00519 #endif
00520                 
00521                 free_key(nkey);
00522                 BLI_remlink(&bmain->key, nkey);
00523                 MEM_freeN(nkey);
00524         }
00525         
00526         DAG_scene_sort(bmain, scene);   // removed objects, need to rebuild dag before editmode call
00527 
00528 #if 0
00529         ED_object_enter_editmode(C, EM_WAITCURSOR);
00530         ED_object_exit_editmode(C, EM_FREEDATA|EM_WAITCURSOR|EM_DO_UNDO);
00531 #else
00532         /* toggle editmode using lower level functions so this can be called from python */
00533         make_editMesh(scene, ob);
00534         load_editMesh(scene, ob);
00535         free_editMesh(me->edit_mesh);
00536         MEM_freeN(me->edit_mesh);
00537         me->edit_mesh= NULL;
00538         DAG_id_tag_update(&ob->id, OB_RECALC_OB|OB_RECALC_DATA);
00539 #endif
00540         WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
00541 
00542         return OPERATOR_FINISHED;
00543 }
00544 
00545 /*********************** JOIN AS SHAPES ***************************/
00546 
00547 /* Append selected meshes vertex locations as shapes of the active mesh, 
00548   return 0 if no join is made (error) and 1 of the join is done */
00549 
00550 int join_mesh_shapes_exec(bContext *C, wmOperator *op)
00551 {
00552         Scene *scene= CTX_data_scene(C);
00553         Object *ob= CTX_data_active_object(C);
00554         Mesh *me= (Mesh *)ob->data;
00555         Mesh *selme=NULL;
00556         DerivedMesh *dm=NULL;
00557         Key *key=me->key;
00558         KeyBlock *kb;
00559         int ok=0, nonequal_verts=0;
00560         
00561         CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
00562                 if (base->object == ob) continue;
00563                 
00564                 if (base->object->type==OB_MESH) {
00565                         selme = (Mesh *)base->object->data;
00566                         
00567                         if (selme->totvert==me->totvert)
00568                                 ok++;
00569                         else
00570                                 nonequal_verts=1;
00571                 }
00572         }
00573         CTX_DATA_END;
00574         
00575         if (!ok) {
00576                 if (nonequal_verts)
00577                         BKE_report(op->reports, RPT_WARNING, "Selected meshes must have equal numbers of vertices.");
00578                 else
00579                         BKE_report(op->reports, RPT_WARNING, "No additional selected meshes with equal vertex count to join.");
00580                 return OPERATOR_CANCELLED;
00581         }
00582         
00583         if(key == NULL) {
00584                 key= me->key= add_key((ID *)me);
00585                 key->type= KEY_RELATIVE;
00586 
00587                 /* first key added, so it was the basis. initialise it with the existing mesh */
00588                 kb= add_keyblock(key, NULL);
00589                 mesh_to_key(me, kb);
00590         }
00591         
00592         /* now ready to add new keys from selected meshes */
00593         CTX_DATA_BEGIN(C, Base*, base, selected_editable_bases) {
00594                 if (base->object == ob) continue;
00595                 
00596                 if(base->object->type==OB_MESH) {
00597                         selme = (Mesh *)base->object->data;
00598                         
00599                         if (selme->totvert==me->totvert) {
00600                                 dm = mesh_get_derived_deform(scene, base->object, CD_MASK_BAREMESH);
00601                                 
00602                                 if (!dm) continue;
00603                                         
00604                                 kb= add_keyblock(key, base->object->id.name+2);
00605                                 
00606                                 DM_to_meshkey(dm, me, kb);
00607                                 
00608                                 dm->release(dm);
00609                         }
00610                 }
00611         }
00612         CTX_DATA_END;
00613         
00614         WM_event_add_notifier(C, NC_SCENE|ND_OB_ACTIVE, scene);
00615         
00616         return OPERATOR_FINISHED;
00617 }
00618 
00619 /* ********************* MESH VERTEX OCTREE LOOKUP ************* */
00620 
00621 /* important note; this is unfinished, needs better API for editmode, and custom threshold */
00622 
00623 #define MOC_RES                 8
00624 #define MOC_NODE_RES    8
00625 #define MOC_THRESH              0.00002f
00626 
00627 typedef struct MocNode {
00628         struct MocNode *next;
00629         intptr_t index[MOC_NODE_RES];
00630 } MocNode;
00631 
00632 static int mesh_octree_get_base_offs(float *co, float *offs, float *div)
00633 {
00634         int vx, vy, vz;
00635         
00636         vx= floor( (co[0]-offs[0])/div[0] );
00637         vy= floor( (co[1]-offs[1])/div[1] );
00638         vz= floor( (co[2]-offs[2])/div[2] );
00639         
00640         CLAMP(vx, 0, MOC_RES-1);
00641         CLAMP(vy, 0, MOC_RES-1);
00642         CLAMP(vz, 0, MOC_RES-1);
00643 
00644         return (vx*MOC_RES*MOC_RES) + vy*MOC_RES + vz;
00645 }
00646 
00647 static void mesh_octree_add_node(MocNode **bt, intptr_t index)
00648 {
00649         if(*bt==NULL) {
00650                 *bt= MEM_callocN(sizeof(MocNode), "MocNode");
00651                 (*bt)->index[0]= index;
00652         }
00653         else {
00654                 int a;
00655                 for(a=0; a<MOC_NODE_RES; a++) {
00656                         if((*bt)->index[a]==index)
00657                                 return;
00658                         else if((*bt)->index[a]==0) {
00659                                 (*bt)->index[a]= index;
00660                                 return;
00661                         }
00662                 }
00663                 mesh_octree_add_node(&(*bt)->next, index);
00664         }
00665 }
00666 
00667 static void mesh_octree_free_node(MocNode **bt)
00668 {
00669         if( (*bt)->next ) {
00670                 mesh_octree_free_node(&(*bt)->next);
00671         }
00672         MEM_freeN(*bt);
00673 }
00674 
00675 
00676 /* temporal define, just to make nicer code below */
00677 #define MOC_ADDNODE(vx, vy, vz) mesh_octree_add_node(basetable + ((vx)*MOC_RES*MOC_RES) + (vy)*MOC_RES + (vz), index)
00678 
00679 static void mesh_octree_add_nodes(MocNode **basetable, float *co, float *offs, float *div, intptr_t index)
00680 {
00681         float fx, fy, fz;
00682         int vx, vy, vz;
00683         
00684         if (!finite(co[0]) ||
00685                 !finite(co[1]) ||
00686                 !finite(co[2])
00687         ) {
00688                 return;
00689         }
00690         
00691         fx= (co[0]-offs[0])/div[0];
00692         fy= (co[1]-offs[1])/div[1];
00693         fz= (co[2]-offs[2])/div[2];
00694         CLAMP(fx, 0.0f, MOC_RES-MOC_THRESH);
00695         CLAMP(fy, 0.0f, MOC_RES-MOC_THRESH);
00696         CLAMP(fz, 0.0f, MOC_RES-MOC_THRESH);
00697         
00698         vx= floor(fx);
00699         vy= floor(fy);
00700         vz= floor(fz);
00701         
00702         MOC_ADDNODE(vx, vy, vz);
00703         
00704         if( vx>0 )
00705                 if( fx-((float)vx)-MOC_THRESH < 0.0f)
00706                         MOC_ADDNODE(vx-1, vy, vz);
00707         if( vx<MOC_RES-2 )
00708                 if( fx-((float)vx)+MOC_THRESH > 1.0f)
00709                         MOC_ADDNODE(vx+1, vy, vz);
00710 
00711         if( vy>0 )
00712                 if( fy-((float)vy)-MOC_THRESH < 0.0f) 
00713                         MOC_ADDNODE(vx, vy-1, vz);
00714         if( vy<MOC_RES-2 )
00715                 if( fy-((float)vy)+MOC_THRESH > 1.0f) 
00716                         MOC_ADDNODE(vx, vy+1, vz);
00717 
00718         if( vz>0 )
00719                 if( fz-((float)vz)-MOC_THRESH < 0.0f) 
00720                         MOC_ADDNODE(vx, vy, vz-1);
00721         if( vz<MOC_RES-2 )
00722                 if( fz-((float)vz)+MOC_THRESH > 1.0f) 
00723                         MOC_ADDNODE(vx, vy, vz+1);
00724         
00725 }
00726 
00727 static intptr_t mesh_octree_find_index(MocNode **bt, MVert *mvert, float *co)
00728 {
00729         float *vec;
00730         int a;
00731         
00732         if(*bt==NULL)
00733                 return -1;
00734         
00735         for(a=0; a<MOC_NODE_RES; a++) {
00736                 if((*bt)->index[a]) {
00737                         /* does mesh verts and editmode, code looks potential dangerous, octree should really be filled OK! */
00738                         if(mvert) {
00739                                 vec= (mvert+(*bt)->index[a]-1)->co;
00740                                 if(compare_v3v3(vec, co, MOC_THRESH))
00741                                         return (*bt)->index[a]-1;
00742                         }
00743                         else {
00744                                 EditVert *eve= (EditVert *)((*bt)->index[a]);
00745                                 if(compare_v3v3(eve->co, co, MOC_THRESH))
00746                                         return (*bt)->index[a];
00747                         }
00748                 }
00749                 else return -1;
00750         }
00751         if( (*bt)->next)
00752                 return mesh_octree_find_index(&(*bt)->next, mvert, co);
00753         
00754         return -1;
00755 }
00756 
00757 static struct {
00758         MocNode **table;
00759         float offs[3], div[3];
00760 } MeshOctree = {NULL, {0, 0, 0}, {0, 0, 0}};
00761 
00762 /* mode is 's' start, or 'e' end, or 'u' use */
00763 /* if end, ob can be NULL */
00764 intptr_t mesh_octree_table(Object *ob, EditMesh *em, float *co, char mode)
00765 {
00766         MocNode **bt;
00767         
00768         if(mode=='u') {         /* use table */
00769                 if(MeshOctree.table==NULL)
00770                         mesh_octree_table(ob, em, NULL, 's');
00771            
00772                 if(MeshOctree.table) {
00773                         Mesh *me= ob->data;
00774                         bt= MeshOctree.table + mesh_octree_get_base_offs(co, MeshOctree.offs, MeshOctree.div);
00775                         if(em)
00776                                 return mesh_octree_find_index(bt, NULL, co);
00777                         else
00778                                 return mesh_octree_find_index(bt, me->mvert, co);
00779                 }
00780                 return -1;
00781         }
00782         else if(mode=='s') {    /* start table */
00783                 Mesh *me= ob->data;
00784                 float min[3], max[3];
00785 
00786                 /* we compute own bounding box and don't reuse ob->bb because
00787                  * we are using the undeformed coordinates*/
00788                 INIT_MINMAX(min, max);
00789 
00790                 if(em && me->edit_mesh==em) {
00791                         EditVert *eve;
00792                         
00793                         for(eve= em->verts.first; eve; eve= eve->next)
00794                                 DO_MINMAX(eve->co, min, max)
00795                 }
00796                 else {          
00797                         MVert *mvert;
00798                         int a;
00799                         
00800                         for(a=0, mvert= me->mvert; a<me->totvert; a++, mvert++)
00801                                 DO_MINMAX(mvert->co, min, max);
00802                 }
00803                 
00804                 /* for quick unit coordinate calculus */
00805                 VECCOPY(MeshOctree.offs, min);
00806                 MeshOctree.offs[0]-= MOC_THRESH;                /* we offset it 1 threshold unit extra */
00807                 MeshOctree.offs[1]-= MOC_THRESH;
00808                 MeshOctree.offs[2]-= MOC_THRESH;
00809                 
00810                 sub_v3_v3v3(MeshOctree.div, max, min);
00811                 MeshOctree.div[0]+= 2*MOC_THRESH;       /* and divide with 2 threshold unit more extra (try 8x8 unit grid on paint) */
00812                 MeshOctree.div[1]+= 2*MOC_THRESH;
00813                 MeshOctree.div[2]+= 2*MOC_THRESH;
00814                 
00815                 mul_v3_fl(MeshOctree.div, 1.0f/MOC_RES);
00816                 if(MeshOctree.div[0]==0.0f) MeshOctree.div[0]= 1.0f;
00817                 if(MeshOctree.div[1]==0.0f) MeshOctree.div[1]= 1.0f;
00818                 if(MeshOctree.div[2]==0.0f) MeshOctree.div[2]= 1.0f;
00819                         
00820                 if(MeshOctree.table) /* happens when entering this call without ending it */
00821                         mesh_octree_table(ob, em, co, 'e');
00822                 
00823                 MeshOctree.table= MEM_callocN(MOC_RES*MOC_RES*MOC_RES*sizeof(void *), "sym table");
00824                 
00825                 if(em && me->edit_mesh==em) {
00826                         EditVert *eve;
00827 
00828                         for(eve= em->verts.first; eve; eve= eve->next) {
00829                                 mesh_octree_add_nodes(MeshOctree.table, eve->co, MeshOctree.offs, MeshOctree.div, (intptr_t)(eve));
00830                         }
00831                 }
00832                 else {          
00833                         MVert *mvert;
00834                         int a;
00835                         
00836                         for(a=0, mvert= me->mvert; a<me->totvert; a++, mvert++)
00837                                 mesh_octree_add_nodes(MeshOctree.table, mvert->co, MeshOctree.offs, MeshOctree.div, a+1);
00838                 }
00839         }
00840         else if(mode=='e') { /* end table */
00841                 if(MeshOctree.table) {
00842                         int a;
00843                         
00844                         for(a=0, bt=MeshOctree.table; a<MOC_RES*MOC_RES*MOC_RES; a++, bt++) {
00845                                 if(*bt) mesh_octree_free_node(bt);
00846                         }
00847                         MEM_freeN(MeshOctree.table);
00848                         MeshOctree.table= NULL;
00849                 }
00850         }
00851         return 0;
00852 }
00853 
00854 
00855 /* ********************* MESH VERTEX MIRR TOPO LOOKUP *************** */
00856 
00857 #define MIRRHASH_TYPE int
00858 
00859 typedef struct MirrTopoPair {
00860         long hash;
00861         int vIndex;
00862 } MirrTopoPair;
00863 
00864 static int MirrTopo_long_sort(const void *l1, const void *l2)
00865 {
00866         if(                     (MIRRHASH_TYPE)(intptr_t)l1 > (MIRRHASH_TYPE)(intptr_t)l2 ) return  1;
00867         else if(        (MIRRHASH_TYPE)(intptr_t)l1 < (MIRRHASH_TYPE)(intptr_t)l2 ) return -1;
00868         return 0;
00869 }
00870 
00871 static int MirrTopo_item_sort(const void *v1, const void *v2)
00872 {
00873         if(                     ((MirrTopoPair *)v1)->hash > ((MirrTopoPair *)v2)->hash ) return  1;
00874         else if(        ((MirrTopoPair *)v1)->hash < ((MirrTopoPair *)v2)->hash ) return -1;
00875         return 0;
00876 }
00877 
00878 static long *mesh_topo_lookup = NULL;
00879 static int  mesh_topo_lookup_tot = -1;
00880 static int  mesh_topo_lookup_mode = -1;
00881 
00882 /* mode is 's' start, or 'e' end, or 'u' use */
00883 /* if end, ob can be NULL */
00884 long mesh_mirrtopo_table(Object *ob, char mode)
00885 {
00886         if(mode=='u') {         /* use table */
00887                 Mesh *me= ob->data;
00888                 if(     (mesh_topo_lookup==NULL) ||
00889                         (mesh_topo_lookup_mode != ob->mode) ||
00890                         (me->edit_mesh && me->edit_mesh->totvert != mesh_topo_lookup_tot) ||
00891                         (me->edit_mesh==NULL && me->totvert != mesh_topo_lookup_tot)
00892                 ) {
00893                         mesh_mirrtopo_table(ob, 's');
00894                 }
00895         } else if(mode=='s') { /* start table */
00896                 Mesh *me= ob->data;
00897                 MEdge *medge;
00898                 EditMesh *em= me->edit_mesh;
00899                 void **eve_tmp_back= NULL; /* some of the callers are using eve->tmp so restore after */
00900 
00901 
00902                 /* editmode*/
00903                 EditEdge *eed;
00904 
00905                 int a, last, totvert;
00906                 int totUnique= -1, totUniqueOld= -1;
00907 
00908                 MIRRHASH_TYPE *MirrTopoHash = NULL;
00909                 MIRRHASH_TYPE *MirrTopoHash_Prev = NULL;
00910                 MirrTopoPair *MirrTopoPairs;
00911                 mesh_topo_lookup_mode= ob->mode;
00912 
00913                 /* reallocate if needed */
00914                 if (mesh_topo_lookup) {
00915                         MEM_freeN(mesh_topo_lookup);
00916                         mesh_topo_lookup = NULL;
00917                 }
00918 
00919                 if(em) {
00920                         EditVert *eve;
00921                         totvert= 0;
00922                         eve_tmp_back=  MEM_callocN( em->totvert * sizeof(void *), "TopoMirr" );
00923                         for(eve= em->verts.first; eve; eve= eve->next) {
00924                                 eve_tmp_back[totvert]= eve->tmp.p;
00925                                 eve->tmp.l = totvert++;
00926                         }
00927                 }
00928                 else {
00929                         totvert = me->totvert;
00930                 }
00931 
00932                 MirrTopoHash = MEM_callocN( totvert * sizeof(MIRRHASH_TYPE), "TopoMirr" );
00933 
00934                 /* Initialize the vert-edge-user counts used to detect unique topology */
00935                 if(em) {
00936                         for(eed=em->edges.first; eed; eed= eed->next) {
00937                                 MirrTopoHash[eed->v1->tmp.l]++;
00938                                 MirrTopoHash[eed->v2->tmp.l]++;
00939                         }
00940                 } else {
00941                         for(a=0, medge=me->medge; a<me->totedge; a++, medge++) {
00942                                 MirrTopoHash[medge->v1]++;
00943                                 MirrTopoHash[medge->v2]++;
00944                         }
00945                 }
00946 
00947                 MirrTopoHash_Prev = MEM_dupallocN( MirrTopoHash );
00948 
00949                 totUniqueOld = -1;
00950                 while(1) {
00951                         /* use the number of edges per vert to give verts unique topology IDs */
00952 
00953                         if(em) {
00954                                 for(eed=em->edges.first; eed; eed= eed->next) {
00955                                         MirrTopoHash[eed->v1->tmp.l] += MirrTopoHash_Prev[eed->v2->tmp.l];
00956                                         MirrTopoHash[eed->v2->tmp.l] += MirrTopoHash_Prev[eed->v1->tmp.l];
00957                                 }
00958                         } else {
00959                                 for(a=0, medge=me->medge; a<me->totedge; a++, medge++) {
00960                                         /* This can make realy big numbers, wrapping around here is fine */
00961                                         MirrTopoHash[medge->v1] += MirrTopoHash_Prev[medge->v2];
00962                                         MirrTopoHash[medge->v2] += MirrTopoHash_Prev[medge->v1];
00963                                 }
00964                         }
00965                         memcpy(MirrTopoHash_Prev, MirrTopoHash, sizeof(MIRRHASH_TYPE) * totvert);
00966 
00967                         /* sort so we can count unique values */
00968                         qsort(MirrTopoHash_Prev, totvert, sizeof(MIRRHASH_TYPE), MirrTopo_long_sort);
00969 
00970                         totUnique = 1; /* account for skiping the first value */
00971                         for(a=1; a<totvert; a++) {
00972                                 if (MirrTopoHash_Prev[a-1] != MirrTopoHash_Prev[a]) {
00973                                         totUnique++;
00974                                 }
00975                         }
00976 
00977                         if (totUnique <= totUniqueOld) {
00978                                 /* Finish searching for unique valus when 1 loop dosnt give a
00979                                  * higher number of unique values compared to the previous loop */
00980                                 break;
00981                         } else {
00982                                 totUniqueOld = totUnique;
00983                         }
00984                         /* Copy the hash calculated this iter, so we can use them next time */
00985                         memcpy(MirrTopoHash_Prev, MirrTopoHash, sizeof(MIRRHASH_TYPE) * totvert);
00986                 }
00987 
00988                 /* restore eve->tmp.* */
00989                 if(eve_tmp_back) {
00990                         EditVert *eve;
00991                         totvert= 0;
00992                         for(eve= em->verts.first; eve; eve= eve->next) {
00993                                 eve->tmp.p= eve_tmp_back[totvert++];
00994                         }
00995 
00996                         MEM_freeN(eve_tmp_back);
00997                         eve_tmp_back= NULL;
00998                 }
00999                 
01000                 
01001                 /* Hash/Index pairs are needed for sorting to find index pairs */
01002                 MirrTopoPairs= MEM_callocN( sizeof(MirrTopoPair) * totvert, "MirrTopoPairs");
01003 
01004                 /* since we are looping through verts, initialize these values here too */
01005                 mesh_topo_lookup = MEM_mallocN( totvert * sizeof(long), "mesh_topo_lookup" );
01006 
01007                 if(em) {
01008                         EM_init_index_arrays(em,1,0,0);
01009                 }
01010 
01011 
01012                 for(a=0; a<totvert; a++) {
01013                         MirrTopoPairs[a].hash= MirrTopoHash[a];
01014                         MirrTopoPairs[a].vIndex = a;
01015 
01016                         /* initialize lookup */
01017                         mesh_topo_lookup[a] = -1;
01018                 }
01019 
01020                 qsort(MirrTopoPairs, totvert, sizeof(MirrTopoPair), MirrTopo_item_sort);
01021 
01022                 /* Since the loop starts at 2, we must define the last index where the hash's differ */
01023                 last = ((totvert >= 2) && (MirrTopoPairs[0].hash == MirrTopoPairs[1].hash)) ? 0 : 1;
01024 
01025                 /* Get the pairs out of the sorted hashes, note, totvert+1 means we can use the previous 2,
01026                  * but you cant ever access the last 'a' index of MirrTopoPairs */
01027                 for(a=2; a < totvert+1; a++) {
01028                         /* printf("I %d %ld %d\n", (a-last), MirrTopoPairs[a  ].hash, MirrTopoPairs[a  ].vIndex ); */
01029                         if ((a==totvert) || (MirrTopoPairs[a-1].hash != MirrTopoPairs[a].hash)) {
01030                                 if (a-last==2) {
01031                                         if(em) {
01032                                                 mesh_topo_lookup[MirrTopoPairs[a-1].vIndex] =   (long)EM_get_vert_for_index(MirrTopoPairs[a-2].vIndex);
01033                                                 mesh_topo_lookup[MirrTopoPairs[a-2].vIndex] =   (long)EM_get_vert_for_index(MirrTopoPairs[a-1].vIndex);
01034                                         } else {
01035                                                 mesh_topo_lookup[MirrTopoPairs[a-1].vIndex] =   MirrTopoPairs[a-2].vIndex;
01036                                                 mesh_topo_lookup[MirrTopoPairs[a-2].vIndex] =   MirrTopoPairs[a-1].vIndex;
01037                                         }
01038                                 }
01039                                 last= a;
01040                         }
01041                 }
01042                 if(em) {
01043                         EM_free_index_arrays();
01044                 }
01045 
01046                 MEM_freeN( MirrTopoPairs );
01047                 MirrTopoPairs = NULL;
01048 
01049                 MEM_freeN( MirrTopoHash );
01050                 MEM_freeN( MirrTopoHash_Prev );
01051 
01052                 mesh_topo_lookup_tot = totvert;
01053 
01054         } else if(mode=='e') { /* end table */
01055                 if (mesh_topo_lookup) {
01056                         MEM_freeN(mesh_topo_lookup);
01057                 }
01058                 mesh_topo_lookup = NULL;
01059                 mesh_topo_lookup_tot= -1;
01060         }
01061         return 0;
01062 }
01063 
01064 static int mesh_get_x_mirror_vert_spacial(Object *ob, int index)
01065 {
01066         Mesh *me= ob->data;
01067         MVert *mvert;
01068         float vec[3];
01069         
01070         mvert= me->mvert+index;
01071         vec[0]= -mvert->co[0];
01072         vec[1]= mvert->co[1];
01073         vec[2]= mvert->co[2];
01074         
01075         return mesh_octree_table(ob, NULL, vec, 'u');
01076 }
01077 
01078 static int mesh_get_x_mirror_vert_topo(Object *ob, int index)
01079 {
01080         if (mesh_mirrtopo_table(ob, 'u')==-1)
01081                 return -1;
01082 
01083         return mesh_topo_lookup[index];
01084 }
01085 
01086 int mesh_get_x_mirror_vert(Object *ob, int index)
01087 {
01088         if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) {
01089                 return mesh_get_x_mirror_vert_topo(ob, index);
01090         } else {
01091                 return mesh_get_x_mirror_vert_spacial(ob, index);
01092         }
01093 }
01094 
01095 static EditVert *editmesh_get_x_mirror_vert_spacial(Object *ob, EditMesh *em, float *co)
01096 {
01097         float vec[3];
01098         intptr_t poinval;
01099         
01100         /* ignore nan verts */
01101         if (!finite(co[0]) ||
01102                 !finite(co[1]) ||
01103                 !finite(co[2])
01104            )
01105                 return NULL;
01106         
01107         vec[0]= -co[0];
01108         vec[1]= co[1];
01109         vec[2]= co[2];
01110         
01111         poinval= mesh_octree_table(ob, em, vec, 'u');
01112         if(poinval != -1)
01113                 return (EditVert *)(poinval);
01114         return NULL;
01115 }
01116 
01117 static EditVert *editmesh_get_x_mirror_vert_topo(Object *ob, struct EditMesh *em, EditVert *eve, int index)
01118 {
01119         long poinval;
01120         if (mesh_mirrtopo_table(ob, 'u')==-1)
01121                 return NULL;
01122 
01123         if (index == -1) {
01124                 index = BLI_findindex(&em->verts, eve);
01125 
01126                 if (index == -1) {
01127                         return NULL;
01128                 }
01129         }
01130 
01131         poinval= mesh_topo_lookup[ index ];
01132 
01133         if(poinval != -1)
01134                 return (EditVert *)(poinval);
01135         return NULL;
01136 }       
01137 
01138 EditVert *editmesh_get_x_mirror_vert(Object *ob, struct EditMesh *em, EditVert *eve, float *co, int index)
01139 {
01140         if (((Mesh *)ob->data)->editflag & ME_EDIT_MIRROR_TOPO) {
01141                 return editmesh_get_x_mirror_vert_topo(ob, em, eve, index);
01142         } else {
01143                 return editmesh_get_x_mirror_vert_spacial(ob, em, co);
01144         }
01145 }
01146 
01147 
01148 #if 0
01149 float *editmesh_get_mirror_uv(int axis, float *uv, float *mirrCent, float *face_cent)
01150 {
01151         float vec[2];
01152         float cent_vec[2];
01153         float cent[2];
01154 
01155         /* ignore nan verts */
01156         if (isnan(uv[0]) || !finite(uv[0]) ||
01157                 isnan(uv[1]) || !finite(uv[1])
01158            )
01159                 return NULL;
01160 
01161         if (axis) {
01162                 vec[0]= uv[0];
01163                 vec[1]= -((uv[1])-mirrCent[1]) + mirrCent[1];
01164 
01165                 cent_vec[0] = face_cent[0];
01166                 cent_vec[1]= -((face_cent[1])-mirrCent[1]) + mirrCent[1];
01167         } else {
01168                 vec[0]= -((uv[0])-mirrCent[0]) + mirrCent[0];
01169                 vec[1]= uv[1];
01170 
01171                 cent_vec[0]= -((face_cent[0])-mirrCent[0]) + mirrCent[0];
01172                 cent_vec[1] = face_cent[1];
01173         }
01174 
01175         /* TODO - Optimize */
01176         {
01177                 EditFace *efa;
01178                 int i, len;
01179                 for(efa=em->faces.first; efa; efa=efa->next) {
01180                         MTFace *tf= (MTFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
01181                         uv_center(tf->uv, cent, (void *)efa->v4);
01182 
01183                         if ( (fabs(cent[0] - cent_vec[0]) < 0.001) && (fabs(cent[1] - cent_vec[1]) < 0.001) ) {
01184                                 len = efa->v4 ? 4 : 3;
01185                                 for (i=0; i<len; i++) {
01186                                         if ( (fabs(tf->uv[i][0] - vec[0]) < 0.001) && (fabs(tf->uv[i][1] - vec[1]) < 0.001) ) {
01187                                                 return tf->uv[i];
01188                                         }
01189                                 }
01190                         }
01191                 }
01192         }
01193 
01194         return NULL;
01195 }
01196 #endif
01197 
01198 static unsigned int mirror_facehash(const void *ptr)
01199 {
01200         const MFace *mf= ptr;
01201         int v0, v1;
01202 
01203         if(mf->v4) {
01204                 v0= MIN4(mf->v1, mf->v2, mf->v3, mf->v4);
01205                 v1= MAX4(mf->v1, mf->v2, mf->v3, mf->v4);
01206         }
01207         else {
01208                 v0= MIN3(mf->v1, mf->v2, mf->v3);
01209                 v1= MAX3(mf->v1, mf->v2, mf->v3);
01210         }
01211 
01212         return ((v0*39)^(v1*31));
01213 }
01214 
01215 static int mirror_facerotation(MFace *a, MFace *b)
01216 {
01217         if(b->v4) {
01218                 if(a->v1==b->v1 && a->v2==b->v2 && a->v3==b->v3 && a->v4==b->v4)
01219                         return 0;
01220                 else if(a->v4==b->v1 && a->v1==b->v2 && a->v2==b->v3 && a->v3==b->v4)
01221                         return 1;
01222                 else if(a->v3==b->v1 && a->v4==b->v2 && a->v1==b->v3 && a->v2==b->v4)
01223                         return 2;
01224                 else if(a->v2==b->v1 && a->v3==b->v2 && a->v4==b->v3 && a->v1==b->v4)
01225                         return 3;
01226         }
01227         else {
01228                 if(a->v1==b->v1 && a->v2==b->v2 && a->v3==b->v3)
01229                         return 0;
01230                 else if(a->v3==b->v1 && a->v1==b->v2 && a->v2==b->v3)
01231                         return 1;
01232                 else if(a->v2==b->v1 && a->v3==b->v2 && a->v1==b->v3)
01233                         return 2;
01234         }
01235         
01236         return -1;
01237 }
01238 
01239 static int mirror_facecmp(const void *a, const void *b)
01240 {
01241         return (mirror_facerotation((MFace*)a, (MFace*)b) == -1);
01242 }
01243 
01244 int *mesh_get_x_mirror_faces(Object *ob, EditMesh *em)
01245 {
01246         Mesh *me= ob->data;
01247         MVert *mv, *mvert= me->mvert;
01248         MFace mirrormf, *mf, *hashmf, *mface= me->mface;
01249         GHash *fhash;
01250         int *mirrorverts, *mirrorfaces;
01251         int a;
01252 
01253         mirrorverts= MEM_callocN(sizeof(int)*me->totvert, "MirrorVerts");
01254         mirrorfaces= MEM_callocN(sizeof(int)*2*me->totface, "MirrorFaces");
01255 
01256         mesh_octree_table(ob, em, NULL, 's');
01257 
01258         for(a=0, mv=mvert; a<me->totvert; a++, mv++)
01259                 mirrorverts[a]= mesh_get_x_mirror_vert(ob, a);
01260 
01261         mesh_octree_table(ob, em, NULL, 'e');
01262 
01263         fhash= BLI_ghash_new(mirror_facehash, mirror_facecmp, "mirror_facehash gh");
01264         for(a=0, mf=mface; a<me->totface; a++, mf++)
01265                 BLI_ghash_insert(fhash, mf, mf);
01266 
01267         for(a=0, mf=mface; a<me->totface; a++, mf++) {
01268                 mirrormf.v1= mirrorverts[mf->v3];
01269                 mirrormf.v2= mirrorverts[mf->v2];
01270                 mirrormf.v3= mirrorverts[mf->v1];
01271                 mirrormf.v4= (mf->v4)? mirrorverts[mf->v4]: 0;
01272 
01273                 /* make sure v4 is not 0 if a quad */
01274                 if(mf->v4 && mirrormf.v4==0) {
01275                         SWAP(int, mirrormf.v1, mirrormf.v3);
01276                         SWAP(int, mirrormf.v2, mirrormf.v4);
01277                 }
01278 
01279                 hashmf= BLI_ghash_lookup(fhash, &mirrormf);
01280                 if(hashmf) {
01281                         mirrorfaces[a*2]= hashmf - mface;
01282                         mirrorfaces[a*2+1]= mirror_facerotation(&mirrormf, hashmf);
01283                 }
01284                 else
01285                         mirrorfaces[a*2]= -1;
01286         }
01287 
01288         BLI_ghash_free(fhash, NULL, NULL);
01289         MEM_freeN(mirrorverts);
01290         
01291         return mirrorfaces;
01292 }