Blender  V2.59
BLI_kdtree.h
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00001 /*
00002  * $Id: BLI_kdtree.h 34966 2011-02-18 13:58:08Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: none of this file.
00024  *
00025  * Contributor(s): Janne Karhu
00026  *                 Brecht Van Lommel
00027  *
00028  * ***** END GPL LICENSE BLOCK *****
00029  */
00030  
00031 #ifndef BLI_KDTREE_H
00032 #define BLI_KDTREE_H
00033 
00041 struct KDTree;
00042 typedef struct KDTree KDTree;
00043 
00044 typedef struct KDTreeNearest {
00045         int index;
00046         float dist;
00047         float co[3];
00048 } KDTreeNearest;
00049 
00050 /* Creates or free a kdtree */
00051 KDTree* BLI_kdtree_new(int maxsize);
00052 void BLI_kdtree_free(KDTree *tree);
00053 
00054 /* Construction: first insert points, then call balance. Normal is optional. */
00055 void BLI_kdtree_insert(KDTree *tree, int index, float *co, float *nor);
00056 void BLI_kdtree_balance(KDTree *tree);
00057 
00058 /* Find nearest returns index, and -1 if no node is found.
00059  * Find n nearest returns number of points found, with results in nearest.
00060  * Normal is optional, but if given will limit results to points in normal direction from co. */
00061 int     BLI_kdtree_find_nearest(KDTree *tree, float *co, float *nor, KDTreeNearest *nearest);
00062 int     BLI_kdtree_find_n_nearest(KDTree *tree, int n, float *co, float *nor, KDTreeNearest *nearest);
00063 
00064 /* Range search returns number of points found, with results in nearest */
00065 /* Normal is optional, but if given will limit results to points in normal direction from co. */
00066 /* Remember to free nearest after use! */
00067 int BLI_kdtree_range_search(KDTree *tree, float range, float *co, float *nor, KDTreeNearest **nearest);
00068 #endif
00069