Blender  V2.59
mesh.c
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00001 
00002 /*  mesh.c
00003  *
00004  *  
00005  * 
00006  * $Id: mesh.c 38879 2011-07-31 11:12:38Z dfelinto $
00007  *
00008  * ***** BEGIN GPL LICENSE BLOCK *****
00009  *
00010  * This program is free software; you can redistribute it and/or
00011  * modify it under the terms of the GNU General Public License
00012  * as published by the Free Software Foundation; either version 2
00013  * of the License, or (at your option) any later version.
00014  *
00015  * This program is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  * GNU General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU General Public License
00021  * along with this program; if not, write to the Free Software Foundation,
00022  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00023  *
00024  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00025  * All rights reserved.
00026  *
00027  * Contributor(s): Blender Foundation
00028  *
00029  * ***** END GPL LICENSE BLOCK *****
00030  */
00031 
00037 #include <stdlib.h>
00038 #include <string.h>
00039 #include <stdio.h>
00040 #include <math.h>
00041 
00042 #include "MEM_guardedalloc.h"
00043 
00044 #include "DNA_scene_types.h"
00045 #include "DNA_material_types.h"
00046 #include "DNA_object_types.h"
00047 #include "DNA_key_types.h"
00048 #include "DNA_meshdata_types.h"
00049 #include "DNA_ipo_types.h"
00050 
00051 #include "BLI_blenlib.h"
00052 #include "BLI_editVert.h"
00053 #include "BLI_math.h"
00054 #include "BLI_edgehash.h"
00055 #include "BLI_utildefines.h"
00056 
00057 #include "BKE_animsys.h"
00058 #include "BKE_main.h"
00059 #include "BKE_DerivedMesh.h"
00060 #include "BKE_global.h"
00061 #include "BKE_mesh.h"
00062 #include "BKE_displist.h"
00063 #include "BKE_library.h"
00064 #include "BKE_material.h"
00065 #include "BKE_modifier.h"
00066 #include "BKE_multires.h"
00067 #include "BKE_key.h"
00068 /* these 2 are only used by conversion functions */
00069 #include "BKE_curve.h"
00070 /* -- */
00071 #include "BKE_object.h"
00072 
00073 
00074 EditMesh *BKE_mesh_get_editmesh(Mesh *me)
00075 {
00076         return me->edit_mesh;
00077 }
00078 
00079 void BKE_mesh_end_editmesh(Mesh *UNUSED(me), EditMesh *UNUSED(em))
00080 {
00081 }
00082 
00083 
00084 void mesh_update_customdata_pointers(Mesh *me)
00085 {
00086         me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
00087         me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
00088         me->msticky = CustomData_get_layer(&me->vdata, CD_MSTICKY);
00089 
00090         me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
00091 
00092         me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
00093         me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
00094         me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
00095 }
00096 
00097 /* Note: unlinking is called when me->id.us is 0, question remains how
00098  * much unlinking of Library data in Mesh should be done... probably
00099  * we need a more generic method, like the expand() functions in
00100  * readfile.c */
00101 
00102 void unlink_mesh(Mesh *me)
00103 {
00104         int a;
00105         
00106         if(me==NULL) return;
00107         
00108         for(a=0; a<me->totcol; a++) {
00109                 if(me->mat[a]) me->mat[a]->id.us--;
00110                 me->mat[a]= NULL;
00111         }
00112 
00113         if(me->key) {
00114                    me->key->id.us--;
00115                 if (me->key->id.us == 0 && me->key->ipo )
00116                         me->key->ipo->id.us--;
00117         }
00118         me->key= NULL;
00119         
00120         if(me->texcomesh) me->texcomesh= NULL;
00121 }
00122 
00123 
00124 /* do not free mesh itself */
00125 void free_mesh(Mesh *me)
00126 {
00127         unlink_mesh(me);
00128 
00129         if(me->pv) {
00130                 if(me->pv->vert_map) MEM_freeN(me->pv->vert_map);
00131                 if(me->pv->edge_map) MEM_freeN(me->pv->edge_map);
00132                 if(me->pv->old_faces) MEM_freeN(me->pv->old_faces);
00133                 if(me->pv->old_edges) MEM_freeN(me->pv->old_edges);
00134                 me->totvert= me->pv->totvert;
00135                 me->totedge= me->pv->totedge;
00136                 me->totface= me->pv->totface;
00137                 MEM_freeN(me->pv);
00138         }
00139 
00140         CustomData_free(&me->vdata, me->totvert);
00141         CustomData_free(&me->edata, me->totedge);
00142         CustomData_free(&me->fdata, me->totface);
00143         
00144         if(me->adt) {
00145                 BKE_free_animdata(&me->id);
00146                 me->adt= NULL;
00147         }
00148         
00149         if(me->mat) MEM_freeN(me->mat);
00150         
00151         if(me->bb) MEM_freeN(me->bb);
00152         if(me->mselect) MEM_freeN(me->mselect);
00153         if(me->edit_mesh) MEM_freeN(me->edit_mesh);
00154 }
00155 
00156 void copy_dverts(MDeformVert *dst, MDeformVert *src, int copycount)
00157 {
00158         /* Assumes dst is already set up */
00159         int i;
00160 
00161         if (!src || !dst)
00162                 return;
00163 
00164         memcpy (dst, src, copycount * sizeof(MDeformVert));
00165         
00166         for (i=0; i<copycount; i++){
00167                 if (src[i].dw){
00168                         dst[i].dw = MEM_callocN (sizeof(MDeformWeight)*src[i].totweight, "copy_deformWeight");
00169                         memcpy (dst[i].dw, src[i].dw, sizeof (MDeformWeight)*src[i].totweight);
00170                 }
00171         }
00172 
00173 }
00174 
00175 void free_dverts(MDeformVert *dvert, int totvert)
00176 {
00177         /* Instead of freeing the verts directly,
00178         call this function to delete any special
00179         vert data */
00180         int     i;
00181 
00182         if (!dvert)
00183                 return;
00184 
00185         /* Free any special data from the verts */
00186         for (i=0; i<totvert; i++){
00187                 if (dvert[i].dw) MEM_freeN (dvert[i].dw);
00188         }
00189         MEM_freeN (dvert);
00190 }
00191 
00192 Mesh *add_mesh(const char *name)
00193 {
00194         Mesh *me;
00195         
00196         me= alloc_libblock(&G.main->mesh, ID_ME, name);
00197         
00198         me->size[0]= me->size[1]= me->size[2]= 1.0;
00199         me->smoothresh= 30;
00200         me->texflag= AUTOSPACE;
00201         me->flag= ME_TWOSIDED;
00202         me->bb= unit_boundbox();
00203         me->drawflag= ME_DRAWEDGES|ME_DRAWFACES|ME_DRAWCREASES;
00204         
00205         return me;
00206 }
00207 
00208 Mesh *copy_mesh(Mesh *me)
00209 {
00210         Mesh *men;
00211         MTFace *tface;
00212         int a, i;
00213         
00214         men= copy_libblock(me);
00215         
00216         men->mat= MEM_dupallocN(me->mat);
00217         for(a=0; a<men->totcol; a++) {
00218                 id_us_plus((ID *)men->mat[a]);
00219         }
00220         id_us_plus((ID *)men->texcomesh);
00221 
00222         CustomData_copy(&me->vdata, &men->vdata, CD_MASK_MESH, CD_DUPLICATE, men->totvert);
00223         CustomData_copy(&me->edata, &men->edata, CD_MASK_MESH, CD_DUPLICATE, men->totedge);
00224         CustomData_copy(&me->fdata, &men->fdata, CD_MASK_MESH, CD_DUPLICATE, men->totface);
00225         mesh_update_customdata_pointers(men);
00226 
00227         /* ensure indirect linked data becomes lib-extern */
00228         for(i=0; i<me->fdata.totlayer; i++) {
00229                 if(me->fdata.layers[i].type == CD_MTFACE) {
00230                         tface= (MTFace*)me->fdata.layers[i].data;
00231 
00232                         for(a=0; a<me->totface; a++, tface++)
00233                                 if(tface->tpage)
00234                                         id_lib_extern((ID*)tface->tpage);
00235                 }
00236         }
00237         
00238         men->mselect= NULL;
00239         men->edit_mesh= NULL;
00240         men->pv= NULL; /* looks like this is no-longer supported but NULL just incase */
00241 
00242         men->bb= MEM_dupallocN(men->bb);
00243         
00244         men->key= copy_key(me->key);
00245         if(men->key) men->key->from= (ID *)men;
00246 
00247         return men;
00248 }
00249 
00250 static void make_local_tface(Main *bmain, Mesh *me)
00251 {
00252         MTFace *tface;
00253         Image *ima;
00254         int a, i;
00255         
00256         for(i=0; i<me->fdata.totlayer; i++) {
00257                 if(me->fdata.layers[i].type == CD_MTFACE) {
00258                         tface= (MTFace*)me->fdata.layers[i].data;
00259                         
00260                         for(a=0; a<me->totface; a++, tface++) {
00261                                 /* special case: ima always local immediately */
00262                                 if(tface->tpage) {
00263                                         ima= tface->tpage;
00264                                         if(ima->id.lib) {
00265                                                 ima->id.lib= NULL;
00266                                                 ima->id.flag= LIB_LOCAL;
00267                                                 new_id(&bmain->image, (ID *)ima, NULL);
00268                                         }
00269                                 }
00270                         }
00271                 }
00272         }
00273 }
00274 
00275 static void expand_local_mesh(Main *bmain, Mesh *me)
00276 {
00277         id_lib_extern((ID *)me->texcomesh);
00278 
00279         if(me->mtface) {
00280                 /* why is this an exception? - should not really make local when extern'ing - campbell */
00281                 make_local_tface(bmain, me);
00282         }
00283 
00284         if(me->mat) {
00285                 extern_local_matarar(me->mat, me->totcol);
00286         }
00287 }
00288 
00289 void make_local_mesh(Mesh *me)
00290 {
00291         Main *bmain= G.main;
00292         Object *ob;
00293         int local=0, lib=0;
00294 
00295         /* - only lib users: do nothing
00296          * - only local users: set flag
00297          * - mixed: make copy
00298          */
00299 
00300         if(me->id.lib==NULL) return;
00301         if(me->id.us==1) {
00302                 me->id.lib= NULL;
00303                 me->id.flag= LIB_LOCAL;
00304 
00305                 new_id(&bmain->mesh, (ID *)me, NULL);
00306                 expand_local_mesh(bmain, me);
00307                 return;
00308         }
00309 
00310         for(ob= bmain->object.first; ob && ELEM(0, lib, local); ob= ob->id.next) {
00311                 if(me == ob->data) {
00312                         if(ob->id.lib) lib= 1;
00313                         else local= 1;
00314                 }
00315         }
00316 
00317         if(local && lib==0) {
00318                 me->id.lib= NULL;
00319                 me->id.flag= LIB_LOCAL;
00320 
00321                 new_id(&bmain->mesh, (ID *)me, NULL);
00322                 expand_local_mesh(bmain, me);
00323         }
00324         else if(local && lib) {
00325                 Mesh *men= copy_mesh(me);
00326                 men->id.us= 0;
00327 
00328                 for(ob= bmain->object.first; ob; ob= ob->id.next) {
00329                         if(me == ob->data) {
00330                                 if(ob->id.lib==NULL) {
00331                                         set_mesh(ob, men);
00332                                 }
00333                         }
00334                 }
00335         }
00336 }
00337 
00338 void boundbox_mesh(Mesh *me, float *loc, float *size)
00339 {
00340         BoundBox *bb;
00341         float min[3], max[3];
00342         float mloc[3], msize[3];
00343         
00344         if(me->bb==NULL) me->bb= MEM_callocN(sizeof(BoundBox), "boundbox");
00345         bb= me->bb;
00346 
00347         if (!loc) loc= mloc;
00348         if (!size) size= msize;
00349         
00350         INIT_MINMAX(min, max);
00351         if(!minmax_mesh(me, min, max)) {
00352                 min[0] = min[1] = min[2] = -1.0f;
00353                 max[0] = max[1] = max[2] = 1.0f;
00354         }
00355 
00356         mid_v3_v3v3(loc, min, max);
00357                 
00358         size[0]= (max[0]-min[0])/2.0f;
00359         size[1]= (max[1]-min[1])/2.0f;
00360         size[2]= (max[2]-min[2])/2.0f;
00361         
00362         boundbox_set_from_min_max(bb, min, max);
00363 }
00364 
00365 void tex_space_mesh(Mesh *me)
00366 {
00367         float loc[3], size[3];
00368         int a;
00369 
00370         boundbox_mesh(me, loc, size);
00371 
00372         if(me->texflag & AUTOSPACE) {
00373                 for (a=0; a<3; a++) {
00374                         if(size[a]==0.0f) size[a]= 1.0f;
00375                         else if(size[a]>0.0f && size[a]<0.00001f) size[a]= 0.00001f;
00376                         else if(size[a]<0.0f && size[a]> -0.00001f) size[a]= -0.00001f;
00377                 }
00378 
00379                 copy_v3_v3(me->loc, loc);
00380                 copy_v3_v3(me->size, size);
00381                 zero_v3(me->rot);
00382         }
00383 }
00384 
00385 BoundBox *mesh_get_bb(Object *ob)
00386 {
00387         Mesh *me= ob->data;
00388 
00389         if(ob->bb)
00390                 return ob->bb;
00391 
00392         if (!me->bb)
00393                 tex_space_mesh(me);
00394 
00395         return me->bb;
00396 }
00397 
00398 void mesh_get_texspace(Mesh *me, float *loc_r, float *rot_r, float *size_r)
00399 {
00400         if (!me->bb) {
00401                 tex_space_mesh(me);
00402         }
00403 
00404         if (loc_r) VECCOPY(loc_r, me->loc);
00405         if (rot_r) VECCOPY(rot_r, me->rot);
00406         if (size_r) VECCOPY(size_r, me->size);
00407 }
00408 
00409 float *get_mesh_orco_verts(Object *ob)
00410 {
00411         Mesh *me = ob->data;
00412         MVert *mvert = NULL;
00413         Mesh *tme = me->texcomesh?me->texcomesh:me;
00414         int a, totvert;
00415         float (*vcos)[3] = NULL;
00416 
00417         /* Get appropriate vertex coordinates */
00418         vcos = MEM_callocN(sizeof(*vcos)*me->totvert, "orco mesh");
00419         mvert = tme->mvert;
00420         totvert = MIN2(tme->totvert, me->totvert);
00421 
00422         for(a=0; a<totvert; a++, mvert++) {
00423                 copy_v3_v3(vcos[a], mvert->co);
00424         }
00425 
00426         return (float*)vcos;
00427 }
00428 
00429 void transform_mesh_orco_verts(Mesh *me, float (*orco)[3], int totvert, int invert)
00430 {
00431         float loc[3], size[3];
00432         int a;
00433 
00434         mesh_get_texspace(me->texcomesh?me->texcomesh:me, loc, NULL, size);
00435 
00436         if(invert) {
00437                 for(a=0; a<totvert; a++) {
00438                         float *co = orco[a];
00439                         madd_v3_v3v3v3(co, loc, co, size);
00440                 }
00441         }
00442         else {
00443                 for(a=0; a<totvert; a++) {
00444                         float *co = orco[a];
00445                         co[0] = (co[0]-loc[0])/size[0];
00446                         co[1] = (co[1]-loc[1])/size[1];
00447                         co[2] = (co[2]-loc[2])/size[2];
00448                 }
00449         }
00450 }
00451 
00452 /* rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
00453    this is necessary to make the if(mface->v4) check for quads work */
00454 int test_index_face(MFace *mface, CustomData *fdata, int mfindex, int nr)
00455 {
00456         /* first test if the face is legal */
00457         if((mface->v3 || nr==4) && mface->v3==mface->v4) {
00458                 mface->v4= 0;
00459                 nr--;
00460         }
00461         if((mface->v2 || mface->v4) && mface->v2==mface->v3) {
00462                 mface->v3= mface->v4;
00463                 mface->v4= 0;
00464                 nr--;
00465         }
00466         if(mface->v1==mface->v2) {
00467                 mface->v2= mface->v3;
00468                 mface->v3= mface->v4;
00469                 mface->v4= 0;
00470                 nr--;
00471         }
00472 
00473         /* check corrupt cases, bowtie geometry, cant handle these because edge data wont exist so just return 0 */
00474         if(nr==3) {
00475                 if(
00476                 /* real edges */
00477                         mface->v1==mface->v2 ||
00478                         mface->v2==mface->v3 ||
00479                         mface->v3==mface->v1
00480                 ) {
00481                         return 0;
00482                 }
00483         }
00484         else if(nr==4) {
00485                 if(
00486                 /* real edges */
00487                         mface->v1==mface->v2 ||
00488                         mface->v2==mface->v3 ||
00489                         mface->v3==mface->v4 ||
00490                         mface->v4==mface->v1 ||
00491                 /* across the face */
00492                         mface->v1==mface->v3 ||
00493                         mface->v2==mface->v4
00494                 ) {
00495                         return 0;
00496                 }
00497         }
00498 
00499         /* prevent a zero at wrong index location */
00500         if(nr==3) {
00501                 if(mface->v3==0) {
00502                         static int corner_indices[4] = {1, 2, 0, 3};
00503 
00504                         SWAP(int, mface->v1, mface->v2);
00505                         SWAP(int, mface->v2, mface->v3);
00506 
00507                         if(fdata)
00508                                 CustomData_swap(fdata, mfindex, corner_indices);
00509                 }
00510         }
00511         else if(nr==4) {
00512                 if(mface->v3==0 || mface->v4==0) {
00513                         static int corner_indices[4] = {2, 3, 0, 1};
00514 
00515                         SWAP(int, mface->v1, mface->v3);
00516                         SWAP(int, mface->v2, mface->v4);
00517 
00518                         if(fdata)
00519                                 CustomData_swap(fdata, mfindex, corner_indices);
00520                 }
00521         }
00522 
00523         return nr;
00524 }
00525 
00526 Mesh *get_mesh(Object *ob)
00527 {
00528         
00529         if(ob==NULL) return NULL;
00530         if(ob->type==OB_MESH) return ob->data;
00531         else return NULL;
00532 }
00533 
00534 void set_mesh(Object *ob, Mesh *me)
00535 {
00536         Mesh *old=NULL;
00537 
00538         multires_force_update(ob);
00539         
00540         if(ob==NULL) return;
00541         
00542         if(ob->type==OB_MESH) {
00543                 old= ob->data;
00544                 if (old)
00545                         old->id.us--;
00546                 ob->data= me;
00547                 id_us_plus((ID *)me);
00548         }
00549         
00550         test_object_materials((ID *)me);
00551 
00552         test_object_modifiers(ob);
00553 }
00554 
00555 /* ************** make edges in a Mesh, for outside of editmode */
00556 
00557 struct edgesort {
00558         int v1, v2;
00559         short is_loose, is_draw;
00560 };
00561 
00562 /* edges have to be added with lowest index first for sorting */
00563 static void to_edgesort(struct edgesort *ed, int v1, int v2, short is_loose, short is_draw)
00564 {
00565         if(v1<v2) {
00566                 ed->v1= v1; ed->v2= v2;
00567         }
00568         else {
00569                 ed->v1= v2; ed->v2= v1;
00570         }
00571         ed->is_loose= is_loose;
00572         ed->is_draw= is_draw;
00573 }
00574 
00575 static int vergedgesort(const void *v1, const void *v2)
00576 {
00577         const struct edgesort *x1=v1, *x2=v2;
00578 
00579         if( x1->v1 > x2->v1) return 1;
00580         else if( x1->v1 < x2->v1) return -1;
00581         else if( x1->v2 > x2->v2) return 1;
00582         else if( x1->v2 < x2->v2) return -1;
00583         
00584         return 0;
00585 }
00586 
00587 static void mfaces_strip_loose(MFace *mface, int *totface)
00588 {
00589         int a,b;
00590 
00591         for (a=b=0; a<*totface; a++) {
00592                 if (mface[a].v3) {
00593                         if (a!=b) {
00594                                 memcpy(&mface[b],&mface[a],sizeof(mface[b]));
00595                         }
00596                         b++;
00597                 }
00598         }
00599 
00600         *totface= b;
00601 }
00602 
00603 /* Create edges based on known verts and faces */
00604 static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, int UNUSED(totvert), int totface,
00605         int old, MEdge **alledge, int *_totedge)
00606 {
00607         MFace *mface;
00608         MEdge *medge;
00609         struct edgesort *edsort, *ed;
00610         int a, totedge=0, final=0;
00611 
00612         /* we put all edges in array, sort them, and detect doubles that way */
00613 
00614         for(a= totface, mface= allface; a>0; a--, mface++) {
00615                 if(mface->v4) totedge+=4;
00616                 else if(mface->v3) totedge+=3;
00617                 else totedge+=1;
00618         }
00619 
00620         if(totedge==0) {
00621                 /* flag that mesh has edges */
00622                 (*alledge)= MEM_callocN(0, "make mesh edges");
00623                 (*_totedge) = 0;
00624                 return;
00625         }
00626 
00627         ed= edsort= MEM_mallocN(totedge*sizeof(struct edgesort), "edgesort");
00628 
00629         for(a= totface, mface= allface; a>0; a--, mface++) {
00630                 to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
00631                 if(mface->v4) {
00632                         to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
00633                         to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
00634                         to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
00635                 }
00636                 else if(mface->v3) {
00637                         to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
00638                         to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
00639                 }
00640         }
00641 
00642         qsort(edsort, totedge, sizeof(struct edgesort), vergedgesort);
00643 
00644         /* count final amount */
00645         for(a=totedge, ed=edsort; a>1; a--, ed++) {
00646                 /* edge is unique when it differs from next edge, or is last */
00647                 if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) final++;
00648         }
00649         final++;
00650 
00651         (*alledge)= medge= MEM_callocN(sizeof (MEdge) * final, "make_edges mdge");
00652         (*_totedge)= final;
00653 
00654         for(a=totedge, ed=edsort; a>1; a--, ed++) {
00655                 /* edge is unique when it differs from next edge, or is last */
00656                 if(ed->v1 != (ed+1)->v1 || ed->v2 != (ed+1)->v2) {
00657                         medge->v1= ed->v1;
00658                         medge->v2= ed->v2;
00659                         if(old==0 || ed->is_draw) medge->flag= ME_EDGEDRAW|ME_EDGERENDER;
00660                         if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
00661 
00662                         /* order is swapped so extruding this edge as a surface wont flip face normals
00663                          * with cyclic curves */
00664                         if(ed->v1+1 != ed->v2) {
00665                                 SWAP(int, medge->v1, medge->v2);
00666                         }
00667                         medge++;
00668                 }
00669                 else {
00670                         /* equal edge, we merge the drawflag */
00671                         (ed+1)->is_draw |= ed->is_draw;
00672                 }
00673         }
00674         /* last edge */
00675         medge->v1= ed->v1;
00676         medge->v2= ed->v2;
00677         medge->flag= ME_EDGEDRAW;
00678         if(ed->is_loose) medge->flag|= ME_LOOSEEDGE;
00679         medge->flag |= ME_EDGERENDER;
00680 
00681         MEM_freeN(edsort);
00682 }
00683 
00684 void make_edges(Mesh *me, int old)
00685 {
00686         MEdge *medge;
00687         int totedge=0;
00688 
00689         make_edges_mdata(me->mvert, me->mface, me->totvert, me->totface, old, &medge, &totedge);
00690         if(totedge==0) {
00691                 /* flag that mesh has edges */
00692                 me->medge = medge;
00693                 me->totedge = 0;
00694                 return;
00695         }
00696 
00697         medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
00698         me->medge= medge;
00699         me->totedge= totedge;
00700 
00701         mesh_strip_loose_faces(me);
00702 }
00703 
00704 void mesh_strip_loose_faces(Mesh *me)
00705 {
00706         int a,b;
00707 
00708         for (a=b=0; a<me->totface; a++) {
00709                 if (me->mface[a].v3) {
00710                         if (a!=b) {
00711                                 memcpy(&me->mface[b],&me->mface[a],sizeof(me->mface[b]));
00712                                 CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
00713                                 CustomData_free_elem(&me->fdata, a, 1);
00714                         }
00715                         b++;
00716                 }
00717         }
00718         me->totface = b;
00719 }
00720 
00721 void mesh_strip_loose_edges(Mesh *me)
00722 {
00723         int a,b;
00724 
00725         for (a=b=0; a<me->totedge; a++) {
00726                 if (me->medge[a].v1!=me->medge[a].v2) {
00727                         if (a!=b) {
00728                                 memcpy(&me->medge[b],&me->medge[a],sizeof(me->medge[b]));
00729                                 CustomData_copy_data(&me->edata, &me->edata, a, b, 1);
00730                                 CustomData_free_elem(&me->edata, a, 1);
00731                         }
00732                         b++;
00733                 }
00734         }
00735         me->totedge = b;
00736 }
00737 
00738 void mball_to_mesh(ListBase *lb, Mesh *me)
00739 {
00740         DispList *dl;
00741         MVert *mvert;
00742         MFace *mface;
00743         float *nors, *verts;
00744         int a, *index;
00745         
00746         dl= lb->first;
00747         if(dl==NULL) return;
00748 
00749         if(dl->type==DL_INDEX4) {
00750                 me->totvert= dl->nr;
00751                 me->totface= dl->parts;
00752                 
00753                 mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, NULL, dl->nr);
00754                 mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_CALLOC, NULL, dl->parts);
00755                 me->mvert= mvert;
00756                 me->mface= mface;
00757 
00758                 a= dl->nr;
00759                 nors= dl->nors;
00760                 verts= dl->verts;
00761                 while(a--) {
00762                         VECCOPY(mvert->co, verts);
00763                         normal_float_to_short_v3(mvert->no, nors);
00764                         mvert++;
00765                         nors+= 3;
00766                         verts+= 3;
00767                 }
00768                 
00769                 a= dl->parts;
00770                 index= dl->index;
00771                 while(a--) {
00772                         mface->v1= index[0];
00773                         mface->v2= index[1];
00774                         mface->v3= index[2];
00775                         mface->v4= index[3];
00776                         mface->flag= ME_SMOOTH;
00777 
00778                         test_index_face(mface, NULL, 0, (mface->v3==mface->v4)? 3: 4);
00779 
00780                         mface++;
00781                         index+= 4;
00782                 }
00783 
00784                 make_edges(me, 0);      // all edges
00785         }       
00786 }
00787 
00788 /* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
00789 /* return non-zero on error */
00790 int nurbs_to_mdata(Object *ob, MVert **allvert, int *totvert,
00791         MEdge **alledge, int *totedge, MFace **allface, int *totface)
00792 {
00793         return nurbs_to_mdata_customdb(ob, &ob->disp,
00794                 allvert, totvert, alledge, totedge, allface, totface);
00795 }
00796 
00797 /* Initialize mverts, medges and, faces for converting nurbs to mesh and derived mesh */
00798 /* use specified dispbase  */
00799 int nurbs_to_mdata_customdb(Object *ob, ListBase *dispbase, MVert **allvert, int *_totvert,
00800         MEdge **alledge, int *_totedge, MFace **allface, int *_totface)
00801 {
00802         DispList *dl;
00803         Curve *cu;
00804         MVert *mvert;
00805         MFace *mface;
00806         float *data;
00807         int a, b, ofs, vertcount, startvert, totvert=0, totvlak=0;
00808         int p1, p2, p3, p4, *index;
00809         int conv_polys= 0;
00810 
00811         cu= ob->data;
00812 
00813         conv_polys|= cu->flag & CU_3D;          /* 2d polys are filled with DL_INDEX3 displists */
00814         conv_polys|= ob->type == OB_SURF;       /* surf polys are never filled */
00815 
00816         /* count */
00817         dl= dispbase->first;
00818         while(dl) {
00819                 if(dl->type==DL_SEGM) {
00820                         totvert+= dl->parts*dl->nr;
00821                         totvlak+= dl->parts*(dl->nr-1);
00822                 }
00823                 else if(dl->type==DL_POLY) {
00824                         if(conv_polys) {
00825                                 totvert+= dl->parts*dl->nr;
00826                                 totvlak+= dl->parts*dl->nr;
00827                         }
00828                 }
00829                 else if(dl->type==DL_SURF) {
00830                         totvert+= dl->parts*dl->nr;
00831                         totvlak+= (dl->parts-1+((dl->flag & DL_CYCL_V)==2))*(dl->nr-1+(dl->flag & DL_CYCL_U));
00832                 }
00833                 else if(dl->type==DL_INDEX3) {
00834                         totvert+= dl->nr;
00835                         totvlak+= dl->parts;
00836                 }
00837                 dl= dl->next;
00838         }
00839 
00840         if(totvert==0) {
00841                 /* error("can't convert"); */
00842                 /* Make Sure you check ob->data is a curve */
00843                 return -1;
00844         }
00845 
00846         *allvert= mvert= MEM_callocN(sizeof (MVert) * totvert, "nurbs_init mvert");
00847         *allface= mface= MEM_callocN(sizeof (MFace) * totvlak, "nurbs_init mface");
00848 
00849         /* verts and faces */
00850         vertcount= 0;
00851 
00852         dl= dispbase->first;
00853         while(dl) {
00854                 int smooth= dl->rt & CU_SMOOTH ? 1 : 0;
00855 
00856                 if(dl->type==DL_SEGM) {
00857                         startvert= vertcount;
00858                         a= dl->parts*dl->nr;
00859                         data= dl->verts;
00860                         while(a--) {
00861                                 VECCOPY(mvert->co, data);
00862                                 data+=3;
00863                                 vertcount++;
00864                                 mvert++;
00865                         }
00866 
00867                         for(a=0; a<dl->parts; a++) {
00868                                 ofs= a*dl->nr;
00869                                 for(b=1; b<dl->nr; b++) {
00870                                         mface->v1= startvert+ofs+b-1;
00871                                         mface->v2= startvert+ofs+b;
00872                                         if(smooth) mface->flag |= ME_SMOOTH;
00873                                         mface++;
00874                                 }
00875                         }
00876 
00877                 }
00878                 else if(dl->type==DL_POLY) {
00879                         if(conv_polys) {
00880                                 startvert= vertcount;
00881                                 a= dl->parts*dl->nr;
00882                                 data= dl->verts;
00883                                 while(a--) {
00884                                         VECCOPY(mvert->co, data);
00885                                         data+=3;
00886                                         vertcount++;
00887                                         mvert++;
00888                                 }
00889 
00890                                 for(a=0; a<dl->parts; a++) {
00891                                         ofs= a*dl->nr;
00892                                         for(b=0; b<dl->nr; b++) {
00893                                                 mface->v1= startvert+ofs+b;
00894                                                 if(b==dl->nr-1) mface->v2= startvert+ofs;
00895                                                 else mface->v2= startvert+ofs+b+1;
00896                                                 if(smooth) mface->flag |= ME_SMOOTH;
00897                                                 mface++;
00898                                         }
00899                                 }
00900                         }
00901                 }
00902                 else if(dl->type==DL_INDEX3) {
00903                         startvert= vertcount;
00904                         a= dl->nr;
00905                         data= dl->verts;
00906                         while(a--) {
00907                                 VECCOPY(mvert->co, data);
00908                                 data+=3;
00909                                 vertcount++;
00910                                 mvert++;
00911                         }
00912 
00913                         a= dl->parts;
00914                         index= dl->index;
00915                         while(a--) {
00916                                 mface->v1= startvert+index[0];
00917                                 mface->v2= startvert+index[2];
00918                                 mface->v3= startvert+index[1];
00919                                 mface->v4= 0;
00920                                 mface->mat_nr= (unsigned char)dl->col;
00921                                 test_index_face(mface, NULL, 0, 3);
00922 
00923                                 if(smooth) mface->flag |= ME_SMOOTH;
00924                                 mface++;
00925                                 index+= 3;
00926                         }
00927 
00928 
00929                 }
00930                 else if(dl->type==DL_SURF) {
00931                         startvert= vertcount;
00932                         a= dl->parts*dl->nr;
00933                         data= dl->verts;
00934                         while(a--) {
00935                                 VECCOPY(mvert->co, data);
00936                                 data+=3;
00937                                 vertcount++;
00938                                 mvert++;
00939                         }
00940 
00941                         for(a=0; a<dl->parts; a++) {
00942 
00943                                 if( (dl->flag & DL_CYCL_V)==0 && a==dl->parts-1) break;
00944 
00945                                 if(dl->flag & DL_CYCL_U) {                      /* p2 -> p1 -> */
00946                                         p1= startvert+ dl->nr*a;        /* p4 -> p3 -> */
00947                                         p2= p1+ dl->nr-1;               /* -----> next row */
00948                                         p3= p1+ dl->nr;
00949                                         p4= p2+ dl->nr;
00950                                         b= 0;
00951                                 }
00952                                 else {
00953                                         p2= startvert+ dl->nr*a;
00954                                         p1= p2+1;
00955                                         p4= p2+ dl->nr;
00956                                         p3= p1+ dl->nr;
00957                                         b= 1;
00958                                 }
00959                                 if( (dl->flag & DL_CYCL_V) && a==dl->parts-1) {
00960                                         p3-= dl->parts*dl->nr;
00961                                         p4-= dl->parts*dl->nr;
00962                                 }
00963 
00964                                 for(; b<dl->nr; b++) {
00965                                         mface->v1= p1;
00966                                         mface->v2= p3;
00967                                         mface->v3= p4;
00968                                         mface->v4= p2;
00969                                         mface->mat_nr= (unsigned char)dl->col;
00970                                         test_index_face(mface, NULL, 0, 4);
00971 
00972                                         if(smooth) mface->flag |= ME_SMOOTH;
00973                                         mface++;
00974 
00975                                         p4= p3;
00976                                         p3++;
00977                                         p2= p1;
00978                                         p1++;
00979                                 }
00980                         }
00981 
00982                 }
00983 
00984                 dl= dl->next;
00985         }
00986 
00987         *_totvert= totvert;
00988         *_totface= totvlak;
00989 
00990         make_edges_mdata(*allvert, *allface, totvert, totvlak, 0, alledge, _totedge);
00991         mfaces_strip_loose(*allface, _totface);
00992 
00993         return 0;
00994 }
00995 
00996 /* this may fail replacing ob->data, be sure to check ob->type */
00997 void nurbs_to_mesh(Object *ob)
00998 {
00999         Main *bmain= G.main;
01000         Object *ob1;
01001         DerivedMesh *dm= ob->derivedFinal;
01002         Mesh *me;
01003         Curve *cu;
01004         MVert *allvert= NULL;
01005         MEdge *alledge= NULL;
01006         MFace *allface= NULL;
01007         int totvert, totedge, totface;
01008 
01009         cu= ob->data;
01010 
01011         if (dm == NULL) {
01012                 if (nurbs_to_mdata (ob, &allvert, &totvert, &alledge, &totedge, &allface, &totface) != 0) {
01013                         /* Error initializing */
01014                         return;
01015                 }
01016 
01017                 /* make mesh */
01018                 me= add_mesh("Mesh");
01019                 me->totvert= totvert;
01020                 me->totface= totface;
01021                 me->totedge= totedge;
01022 
01023                 me->mvert= CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, allvert, me->totvert);
01024                 me->mface= CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, allface, me->totface);
01025                 me->medge= CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, alledge, me->totedge);
01026 
01027                 mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
01028         } else {
01029                 me= add_mesh("Mesh");
01030                 DM_to_mesh(dm, me);
01031         }
01032 
01033         me->totcol= cu->totcol;
01034         me->mat= cu->mat;
01035 
01036         tex_space_mesh(me);
01037 
01038         cu->mat= NULL;
01039         cu->totcol= 0;
01040 
01041         if(ob->data) {
01042                 free_libblock(&bmain->curve, ob->data);
01043         }
01044         ob->data= me;
01045         ob->type= OB_MESH;
01046 
01047         /* other users */
01048         ob1= bmain->object.first;
01049         while(ob1) {
01050                 if(ob1->data==cu) {
01051                         ob1->type= OB_MESH;
01052                 
01053                         ob1->data= ob->data;
01054                         id_us_plus((ID *)ob->data);
01055                 }
01056                 ob1= ob1->id.next;
01057         }
01058 }
01059 
01060 typedef struct EdgeLink {
01061         Link *next, *prev;
01062         void *edge;
01063 } EdgeLink;
01064 
01065 typedef struct VertLink {
01066         Link *next, *prev;
01067         int index;
01068 } VertLink;
01069 
01070 static void prependPolyLineVert(ListBase *lb, int index)
01071 {
01072         VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
01073         vl->index = index;
01074         BLI_addhead(lb, vl);
01075 }
01076 
01077 static void appendPolyLineVert(ListBase *lb, int index)
01078 {
01079         VertLink *vl= MEM_callocN(sizeof(VertLink), "VertLink");
01080         vl->index = index;
01081         BLI_addtail(lb, vl);
01082 }
01083 
01084 void mesh_to_curve(Scene *scene, Object *ob)
01085 {
01086         /* make new mesh data from the original copy */
01087         DerivedMesh *dm= mesh_get_derived_final(scene, ob, CD_MASK_MESH);
01088 
01089         MVert *mverts= dm->getVertArray(dm);
01090         MEdge *med, *medge= dm->getEdgeArray(dm);
01091         MFace *mf,  *mface= dm->getFaceArray(dm);
01092 
01093         int totedge = dm->getNumEdges(dm);
01094         int totface = dm->getNumFaces(dm);
01095         int totedges = 0;
01096         int i, needsFree = 0;
01097 
01098         /* only to detect edge polylines */
01099         EdgeHash *eh = BLI_edgehash_new();
01100         EdgeHash *eh_edge = BLI_edgehash_new();
01101 
01102 
01103         ListBase edges = {NULL, NULL};
01104 
01105         /* create edges from all faces (so as to find edges not in any faces) */
01106         mf= mface;
01107         for (i = 0; i < totface; i++, mf++) {
01108                 if (!BLI_edgehash_haskey(eh, mf->v1, mf->v2))
01109                         BLI_edgehash_insert(eh, mf->v1, mf->v2, NULL);
01110                 if (!BLI_edgehash_haskey(eh, mf->v2, mf->v3))
01111                         BLI_edgehash_insert(eh, mf->v2, mf->v3, NULL);
01112 
01113                 if (mf->v4) {
01114                         if (!BLI_edgehash_haskey(eh, mf->v3, mf->v4))
01115                                 BLI_edgehash_insert(eh, mf->v3, mf->v4, NULL);
01116                         if (!BLI_edgehash_haskey(eh, mf->v4, mf->v1))
01117                                 BLI_edgehash_insert(eh, mf->v4, mf->v1, NULL);
01118                 } else {
01119                         if (!BLI_edgehash_haskey(eh, mf->v3, mf->v1))
01120                                 BLI_edgehash_insert(eh, mf->v3, mf->v1, NULL);
01121                 }
01122         }
01123 
01124         med= medge;
01125         for(i=0; i<totedge; i++, med++) {
01126                 if (!BLI_edgehash_haskey(eh, med->v1, med->v2)) {
01127                         EdgeLink *edl= MEM_callocN(sizeof(EdgeLink), "EdgeLink");
01128 
01129                         BLI_edgehash_insert(eh_edge, med->v1, med->v2, NULL);
01130                         edl->edge= med;
01131 
01132                         BLI_addtail(&edges, edl);       totedges++;
01133                 }
01134         }
01135         BLI_edgehash_free(eh_edge, NULL);
01136         BLI_edgehash_free(eh, NULL);
01137 
01138         if(edges.first) {
01139                 Curve *cu = add_curve(ob->id.name+2, OB_CURVE);
01140                 cu->flag |= CU_3D;
01141 
01142                 while(edges.first) {
01143                         /* each iteration find a polyline and add this as a nurbs poly spline */
01144 
01145                         ListBase polyline = {NULL, NULL}; /* store a list of VertLink's */
01146                         int closed = FALSE;
01147                         int totpoly= 0;
01148                         MEdge *med_current= ((EdgeLink *)edges.last)->edge;
01149                         int startVert= med_current->v1;
01150                         int endVert= med_current->v2;
01151                         int ok= TRUE;
01152 
01153                         appendPolyLineVert(&polyline, startVert);       totpoly++;
01154                         appendPolyLineVert(&polyline, endVert);         totpoly++;
01155                         BLI_freelinkN(&edges, edges.last);                      totedges--;
01156 
01157                         while(ok) { /* while connected edges are found... */
01158                                 ok = FALSE;
01159                                 i= totedges;
01160                                 while(i) {
01161                                         EdgeLink *edl;
01162 
01163                                         i-=1;
01164                                         edl= BLI_findlink(&edges, i);
01165                                         med= edl->edge;
01166 
01167                                         if(med->v1==endVert) {
01168                                                 endVert = med->v2;
01169                                                 appendPolyLineVert(&polyline, med->v2); totpoly++;
01170                                                 BLI_freelinkN(&edges, edl);                             totedges--;
01171                                                 ok= TRUE;
01172                                         }
01173                                         else if(med->v2==endVert) {
01174                                                 endVert = med->v1;
01175                                                 appendPolyLineVert(&polyline, endVert); totpoly++;
01176                                                 BLI_freelinkN(&edges, edl);                             totedges--;
01177                                                 ok= TRUE;
01178                                         }
01179                                         else if(med->v1==startVert) {
01180                                                 startVert = med->v2;
01181                                                 prependPolyLineVert(&polyline, startVert);      totpoly++;
01182                                                 BLI_freelinkN(&edges, edl);                                     totedges--;
01183                                                 ok= TRUE;
01184                                         }
01185                                         else if(med->v2==startVert) {
01186                                                 startVert = med->v1;
01187                                                 prependPolyLineVert(&polyline, startVert);      totpoly++;
01188                                                 BLI_freelinkN(&edges, edl);                                     totedges--;
01189                                                 ok= TRUE;
01190                                         }
01191                                 }
01192                         }
01193 
01194                         /* Now we have a polyline, make into a curve */
01195                         if(startVert==endVert) {
01196                                 BLI_freelinkN(&polyline, polyline.last);
01197                                 totpoly--;
01198                                 closed = TRUE;
01199                         }
01200 
01201                         /* --- nurbs --- */
01202                         {
01203                                 Nurb *nu;
01204                                 BPoint *bp;
01205                                 VertLink *vl;
01206 
01207                                 /* create new 'nurb' within the curve */
01208                                 nu = (Nurb *)MEM_callocN(sizeof(Nurb), "MeshNurb");
01209 
01210                                 nu->pntsu= totpoly;
01211                                 nu->pntsv= 1;
01212                                 nu->orderu= 4;
01213                                 nu->flagu= CU_NURB_ENDPOINT | (closed ? CU_NURB_CYCLIC:0);      /* endpoint */
01214                                 nu->resolu= 12;
01215 
01216                                 nu->bp= (BPoint *)MEM_callocN(sizeof(BPoint)*totpoly, "bpoints");
01217 
01218                                 /* add points */
01219                                 vl= polyline.first;
01220                                 for (i=0, bp=nu->bp; i < totpoly; i++, bp++, vl=(VertLink *)vl->next) {
01221                                         copy_v3_v3(bp->vec, mverts[vl->index].co);
01222                                         bp->f1= SELECT;
01223                                         bp->radius = bp->weight = 1.0;
01224                                 }
01225                                 BLI_freelistN(&polyline);
01226 
01227                                 /* add nurb to curve */
01228                                 BLI_addtail(&cu->nurb, nu);
01229                         }
01230                         /* --- done with nurbs --- */
01231                 }
01232 
01233                 ((Mesh *)ob->data)->id.us--;
01234                 ob->data= cu;
01235                 ob->type= OB_CURVE;
01236 
01237                 /* curve objects can't contain DM in usual cases, we could free memory */
01238                 needsFree= 1;
01239         }
01240 
01241         dm->needsFree = needsFree;
01242         dm->release(dm);
01243 
01244         if (needsFree) {
01245                 ob->derivedFinal = NULL;
01246 
01247                 /* curve object could have got bounding box only in special cases */
01248                 if(ob->bb) {
01249                         MEM_freeN(ob->bb);
01250                         ob->bb= NULL;
01251                 }
01252         }
01253 }
01254 
01255 void mesh_delete_material_index(Mesh *me, int index)
01256 {
01257         MFace *mf;
01258         int i;
01259 
01260         for (i=0, mf=me->mface; i<me->totface; i++, mf++) {
01261                 if (mf->mat_nr && mf->mat_nr>=index) 
01262                         mf->mat_nr--;
01263         }
01264 }
01265 
01266 void mesh_set_smooth_flag(Object *meshOb, int enableSmooth) 
01267 {
01268         Mesh *me = meshOb->data;
01269         int i;
01270 
01271         for (i=0; i<me->totface; i++) {
01272                 MFace *mf = &((MFace*) me->mface)[i];
01273 
01274                 if (enableSmooth) {
01275                         mf->flag |= ME_SMOOTH;
01276                 } else {
01277                         mf->flag &= ~ME_SMOOTH;
01278                 }
01279         }
01280 
01281         mesh_calc_normals(me->mvert, me->totvert, me->mface, me->totface, NULL);
01282 }
01283 
01284 void mesh_calc_normals(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3]) 
01285 {
01286         float (*tnorms)[3]= MEM_callocN(numVerts*sizeof(*tnorms), "tnorms");
01287         float (*fnors)[3]= (faceNors_r)? faceNors_r: MEM_callocN(sizeof(*fnors)*numFaces, "meshnormals");
01288         int i;
01289 
01290         for(i=0; i<numFaces; i++) {
01291                 MFace *mf= &mfaces[i];
01292                 float *f_no= fnors[i];
01293                 float *n4 = (mf->v4)? tnorms[mf->v4]: NULL;
01294                 float *c4 = (mf->v4)? mverts[mf->v4].co: NULL;
01295 
01296                 if(mf->v4)
01297                         normal_quad_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co);
01298                 else
01299                         normal_tri_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
01300 
01301                 accumulate_vertex_normals(tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4,
01302                         f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4);
01303         }
01304 
01305         /* following Mesh convention; we use vertex coordinate itself for normal in this case */
01306         for(i=0; i<numVerts; i++) {
01307                 MVert *mv= &mverts[i];
01308                 float *no= tnorms[i];
01309                 
01310                 if(normalize_v3(no) == 0.0f)
01311                         normalize_v3_v3(no, mv->co);
01312 
01313                 normal_float_to_short_v3(mv->no, no);
01314         }
01315         
01316         MEM_freeN(tnorms);
01317 
01318         if(fnors != faceNors_r)
01319                 MEM_freeN(fnors);
01320 }
01321 
01322 float (*mesh_getVertexCos(Mesh *me, int *numVerts_r))[3]
01323 {
01324         int i, numVerts = me->totvert;
01325         float (*cos)[3] = MEM_mallocN(sizeof(*cos)*numVerts, "vertexcos1");
01326         
01327         if (numVerts_r) *numVerts_r = numVerts;
01328         for (i=0; i<numVerts; i++)
01329                 VECCOPY(cos[i], me->mvert[i].co);
01330         
01331         return cos;
01332 }
01333 
01334 UvVertMap *make_uv_vert_map(struct MFace *mface, struct MTFace *tface, unsigned int totface, unsigned int totvert, int selected, float *limit)
01335 {
01336         UvVertMap *vmap;
01337         UvMapVert *buf;
01338         MFace *mf;
01339         MTFace *tf;
01340         unsigned int a;
01341         int     i, totuv, nverts;
01342 
01343         totuv = 0;
01344 
01345         /* generate UvMapVert array */
01346         mf= mface;
01347         tf= tface;
01348         for(a=0; a<totface; a++, mf++, tf++)
01349                 if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL)))
01350                         totuv += (mf->v4)? 4: 3;
01351                 
01352         if(totuv==0)
01353                 return NULL;
01354         
01355         vmap= (UvVertMap*)MEM_callocN(sizeof(*vmap), "UvVertMap");
01356         if (!vmap)
01357                 return NULL;
01358 
01359         vmap->vert= (UvMapVert**)MEM_callocN(sizeof(*vmap->vert)*totvert, "UvMapVert*");
01360         buf= vmap->buf= (UvMapVert*)MEM_callocN(sizeof(*vmap->buf)*totuv, "UvMapVert");
01361 
01362         if (!vmap->vert || !vmap->buf) {
01363                 free_uv_vert_map(vmap);
01364                 return NULL;
01365         }
01366 
01367         mf= mface;
01368         tf= tface;
01369         for(a=0; a<totface; a++, mf++, tf++) {
01370                 if(!selected || (!(mf->flag & ME_HIDE) && (mf->flag & ME_FACE_SEL))) {
01371                         nverts= (mf->v4)? 4: 3;
01372 
01373                         for(i=0; i<nverts; i++) {
01374                                 buf->tfindex= i;
01375                                 buf->f= a;
01376                                 buf->separate = 0;
01377                                 buf->next= vmap->vert[*(&mf->v1 + i)];
01378                                 vmap->vert[*(&mf->v1 + i)]= buf;
01379                                 buf++;
01380                         }
01381                 }
01382         }
01383         
01384         /* sort individual uvs for each vert */
01385         tf= tface;
01386         for(a=0; a<totvert; a++) {
01387                 UvMapVert *newvlist= NULL, *vlist=vmap->vert[a];
01388                 UvMapVert *iterv, *v, *lastv, *next;
01389                 float *uv, *uv2, uvdiff[2];
01390 
01391                 while(vlist) {
01392                         v= vlist;
01393                         vlist= vlist->next;
01394                         v->next= newvlist;
01395                         newvlist= v;
01396 
01397                         uv= (tf+v->f)->uv[v->tfindex];
01398                         lastv= NULL;
01399                         iterv= vlist;
01400 
01401                         while(iterv) {
01402                                 next= iterv->next;
01403 
01404                                 uv2= (tf+iterv->f)->uv[iterv->tfindex];
01405                                 sub_v2_v2v2(uvdiff, uv2, uv);
01406 
01407 
01408                                 if(fabsf(uv[0]-uv2[0]) < limit[0] && fabsf(uv[1]-uv2[1]) < limit[1]) {
01409                                         if(lastv) lastv->next= next;
01410                                         else vlist= next;
01411                                         iterv->next= newvlist;
01412                                         newvlist= iterv;
01413                                 }
01414                                 else
01415                                         lastv=iterv;
01416 
01417                                 iterv= next;
01418                         }
01419 
01420                         newvlist->separate = 1;
01421                 }
01422 
01423                 vmap->vert[a]= newvlist;
01424         }
01425         
01426         return vmap;
01427 }
01428 
01429 UvMapVert *get_uv_map_vert(UvVertMap *vmap, unsigned int v)
01430 {
01431         return vmap->vert[v];
01432 }
01433 
01434 void free_uv_vert_map(UvVertMap *vmap)
01435 {
01436         if (vmap) {
01437                 if (vmap->vert) MEM_freeN(vmap->vert);
01438                 if (vmap->buf) MEM_freeN(vmap->buf);
01439                 MEM_freeN(vmap);
01440         }
01441 }
01442 
01443 /* Generates a map where the key is the vertex and the value is a list
01444    of faces that use that vertex as a corner. The lists are allocated
01445    from one memory pool. */
01446 void create_vert_face_map(ListBase **map, IndexNode **mem, const MFace *mface, const int totvert, const int totface)
01447 {
01448         int i,j;
01449         IndexNode *node = NULL;
01450         
01451         (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert face map");
01452         (*mem) = MEM_callocN(sizeof(IndexNode) * totface*4, "vert face map mem");
01453         node = *mem;
01454         
01455         /* Find the users */
01456         for(i = 0; i < totface; ++i){
01457                 for(j = 0; j < (mface[i].v4?4:3); ++j, ++node) {
01458                         node->index = i;
01459                         BLI_addtail(&(*map)[((unsigned int*)(&mface[i]))[j]], node);
01460                 }
01461         }
01462 }
01463 
01464 /* Generates a map where the key is the vertex and the value is a list
01465    of edges that use that vertex as an endpoint. The lists are allocated
01466    from one memory pool. */
01467 void create_vert_edge_map(ListBase **map, IndexNode **mem, const MEdge *medge, const int totvert, const int totedge)
01468 {
01469         int i, j;
01470         IndexNode *node = NULL;
01471  
01472         (*map) = MEM_callocN(sizeof(ListBase) * totvert, "vert edge map");
01473         (*mem) = MEM_callocN(sizeof(IndexNode) * totedge * 2, "vert edge map mem");
01474         node = *mem;
01475 
01476         /* Find the users */
01477         for(i = 0; i < totedge; ++i){
01478                 for(j = 0; j < 2; ++j, ++node) {
01479                         node->index = i;
01480                         BLI_addtail(&(*map)[((unsigned int*)(&medge[i].v1))[j]], node);
01481                 }
01482         }
01483 }
01484 
01485 /* Partial Mesh Visibility */
01486 PartialVisibility *mesh_pmv_copy(PartialVisibility *pmv)
01487 {
01488         PartialVisibility *n= MEM_dupallocN(pmv);
01489         n->vert_map= MEM_dupallocN(pmv->vert_map);
01490         n->edge_map= MEM_dupallocN(pmv->edge_map);
01491         n->old_edges= MEM_dupallocN(pmv->old_edges);
01492         n->old_faces= MEM_dupallocN(pmv->old_faces);
01493         return n;
01494 }
01495 
01496 void mesh_pmv_free(PartialVisibility *pv)
01497 {
01498         MEM_freeN(pv->vert_map);
01499         MEM_freeN(pv->edge_map);
01500         MEM_freeN(pv->old_faces);
01501         MEM_freeN(pv->old_edges);
01502         MEM_freeN(pv);
01503 }
01504 
01505 void mesh_pmv_revert(Mesh *me)
01506 {
01507         if(me->pv) {
01508                 unsigned i;
01509                 MVert *nve, *old_verts;
01510                 
01511                 /* Reorder vertices */
01512                 nve= me->mvert;
01513                 old_verts = MEM_mallocN(sizeof(MVert)*me->pv->totvert,"PMV revert verts");
01514                 for(i=0; i<me->pv->totvert; ++i)
01515                         old_verts[i]= nve[me->pv->vert_map[i]];
01516 
01517                 /* Restore verts, edges and faces */
01518                 CustomData_free_layer_active(&me->vdata, CD_MVERT, me->totvert);
01519                 CustomData_free_layer_active(&me->edata, CD_MEDGE, me->totedge);
01520                 CustomData_free_layer_active(&me->fdata, CD_MFACE, me->totface);
01521 
01522                 CustomData_add_layer(&me->vdata, CD_MVERT, CD_ASSIGN, old_verts, me->pv->totvert);
01523                 CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, me->pv->old_edges, me->pv->totedge);
01524                 CustomData_add_layer(&me->fdata, CD_MFACE, CD_ASSIGN, me->pv->old_faces, me->pv->totface);
01525                 mesh_update_customdata_pointers(me);
01526 
01527                 me->totvert= me->pv->totvert;
01528                 me->totedge= me->pv->totedge;
01529                 me->totface= me->pv->totface;
01530 
01531                 me->pv->old_edges= NULL;
01532                 me->pv->old_faces= NULL;
01533 
01534                 /* Free maps */
01535                 MEM_freeN(me->pv->edge_map);
01536                 me->pv->edge_map= NULL;
01537                 MEM_freeN(me->pv->vert_map);
01538                 me->pv->vert_map= NULL;
01539         }
01540 }
01541 
01542 void mesh_pmv_off(Mesh *me)
01543 {
01544         if(me->pv) {
01545                 mesh_pmv_revert(me);
01546                 MEM_freeN(me->pv);
01547                 me->pv= NULL;
01548         }
01549 }
01550 
01551 /* basic vertex data functions */
01552 int minmax_mesh(Mesh *me, float min[3], float max[3])
01553 {
01554         int i= me->totvert;
01555         MVert *mvert;
01556         for(mvert= me->mvert; i--; mvert++) {
01557                 DO_MINMAX(mvert->co, min, max);
01558         }
01559         
01560         return (me->totvert != 0);
01561 }
01562 
01563 int mesh_center_median(Mesh *me, float cent[3])
01564 {
01565         int i= me->totvert;
01566         MVert *mvert;
01567         zero_v3(cent);
01568         for(mvert= me->mvert; i--; mvert++) {
01569                 add_v3_v3(cent, mvert->co);
01570         }
01571         /* otherwise we get NAN for 0 verts */
01572         if(me->totvert) {
01573                 mul_v3_fl(cent, 1.0f/(float)me->totvert);
01574         }
01575 
01576         return (me->totvert != 0);
01577 }
01578 
01579 int mesh_center_bounds(Mesh *me, float cent[3])
01580 {
01581         float min[3], max[3];
01582         INIT_MINMAX(min, max);
01583         if(minmax_mesh(me, min, max)) {
01584                 mid_v3_v3v3(cent, min, max);
01585                 return 1;
01586         }
01587 
01588         return 0;
01589 }
01590 
01591 void mesh_translate(Mesh *me, float offset[3], int do_keys)
01592 {
01593         int i= me->totvert;
01594         MVert *mvert;
01595         for(mvert= me->mvert; i--; mvert++) {
01596                 add_v3_v3(mvert->co, offset);
01597         }
01598         
01599         if (do_keys && me->key) {
01600                 KeyBlock *kb;
01601                 for (kb=me->key->block.first; kb; kb=kb->next) {
01602                         float *fp= kb->data;
01603                         for (i= kb->totelem; i--; fp+=3) {
01604                                 add_v3_v3(fp, offset);
01605                         }
01606                 }
01607         }
01608 }