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Blender
V2.59
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00001 /* 00002 * $Id: space_node.c 38442 2011-07-17 08:38:04Z nazgul $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2008 Blender Foundation. 00021 * All rights reserved. 00022 * 00023 * 00024 * Contributor(s): Blender Foundation 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #include <string.h> 00035 #include <stdio.h> 00036 00037 #include "DNA_node_types.h" 00038 #include "DNA_object_types.h" 00039 #include "DNA_material_types.h" 00040 #include "DNA_scene_types.h" 00041 00042 #include "MEM_guardedalloc.h" 00043 00044 #include "BLI_blenlib.h" 00045 #include "BLI_math.h" 00046 #include "BLI_rand.h" 00047 #include "BLI_utildefines.h" 00048 00049 #include "BKE_context.h" 00050 #include "BKE_screen.h" 00051 #include "BKE_node.h" 00052 00053 #include "ED_space_api.h" 00054 #include "ED_render.h" 00055 #include "ED_screen.h" 00056 00057 00058 #include "WM_api.h" 00059 #include "WM_types.h" 00060 00061 #include "UI_resources.h" 00062 #include "UI_view2d.h" 00063 00064 #include "RNA_access.h" 00065 00066 #include "node_intern.h" // own include 00067 00068 /* ******************** manage regions ********************* */ 00069 00070 ARegion *node_has_buttons_region(ScrArea *sa) 00071 { 00072 ARegion *ar, *arnew; 00073 00074 ar= BKE_area_find_region_type(sa, RGN_TYPE_UI); 00075 if(ar) return ar; 00076 00077 /* add subdiv level; after header */ 00078 ar= BKE_area_find_region_type(sa, RGN_TYPE_HEADER); 00079 00080 /* is error! */ 00081 if(ar==NULL) return NULL; 00082 00083 arnew= MEM_callocN(sizeof(ARegion), "buttons for node"); 00084 00085 BLI_insertlinkafter(&sa->regionbase, ar, arnew); 00086 arnew->regiontype= RGN_TYPE_UI; 00087 arnew->alignment= RGN_ALIGN_RIGHT; 00088 00089 arnew->flag = RGN_FLAG_HIDDEN; 00090 00091 return arnew; 00092 } 00093 00094 /* ******************** default callbacks for node space ***************** */ 00095 00096 static SpaceLink *node_new(const bContext *UNUSED(C)) 00097 { 00098 ARegion *ar; 00099 SpaceNode *snode; 00100 00101 snode= MEM_callocN(sizeof(SpaceNode), "initnode"); 00102 snode->spacetype= SPACE_NODE; 00103 00104 /* backdrop */ 00105 snode->zoom = 1.0f; 00106 00107 /* header */ 00108 ar= MEM_callocN(sizeof(ARegion), "header for node"); 00109 00110 BLI_addtail(&snode->regionbase, ar); 00111 ar->regiontype= RGN_TYPE_HEADER; 00112 ar->alignment= RGN_ALIGN_BOTTOM; 00113 00114 /* buttons/list view */ 00115 ar= MEM_callocN(sizeof(ARegion), "buttons for node"); 00116 00117 BLI_addtail(&snode->regionbase, ar); 00118 ar->regiontype= RGN_TYPE_UI; 00119 ar->alignment= RGN_ALIGN_RIGHT; 00120 ar->flag = RGN_FLAG_HIDDEN; 00121 00122 /* main area */ 00123 ar= MEM_callocN(sizeof(ARegion), "main area for node"); 00124 00125 BLI_addtail(&snode->regionbase, ar); 00126 ar->regiontype= RGN_TYPE_WINDOW; 00127 00128 ar->v2d.tot.xmin= -256.0f; 00129 ar->v2d.tot.ymin= -256.0f; 00130 ar->v2d.tot.xmax= 768.0f; 00131 ar->v2d.tot.ymax= 768.0f; 00132 00133 ar->v2d.cur.xmin= -256.0f; 00134 ar->v2d.cur.ymin= -256.0f; 00135 ar->v2d.cur.xmax= 768.0f; 00136 ar->v2d.cur.ymax= 768.0f; 00137 00138 ar->v2d.min[0]= 1.0f; 00139 ar->v2d.min[1]= 1.0f; 00140 00141 ar->v2d.max[0]= 32000.0f; 00142 ar->v2d.max[1]= 32000.0f; 00143 00144 ar->v2d.minzoom= 0.09f; 00145 ar->v2d.maxzoom= 2.31f; 00146 00147 ar->v2d.scroll= (V2D_SCROLL_RIGHT|V2D_SCROLL_BOTTOM); 00148 ar->v2d.keepzoom= V2D_LIMITZOOM|V2D_KEEPASPECT; 00149 ar->v2d.keeptot= 0; 00150 00151 return (SpaceLink *)snode; 00152 } 00153 00154 /* not spacelink itself */ 00155 static void node_free(SpaceLink *UNUSED(sl)) 00156 { 00157 00158 } 00159 00160 00161 /* spacetype; init callback */ 00162 static void node_init(struct wmWindowManager *UNUSED(wm), ScrArea *UNUSED(sa)) 00163 { 00164 00165 } 00166 00167 static void node_area_listener(ScrArea *sa, wmNotifier *wmn) 00168 { 00169 /* note, ED_area_tag_refresh will re-execute compositor */ 00170 SpaceNode *snode= sa->spacedata.first; 00171 int type= snode->treetype; 00172 00173 /* preview renders */ 00174 switch(wmn->category) { 00175 case NC_SCENE: 00176 switch (wmn->data) { 00177 case ND_NODES: 00178 case ND_FRAME: 00179 ED_area_tag_refresh(sa); 00180 break; 00181 case ND_TRANSFORM_DONE: 00182 if(type==NTREE_COMPOSIT) { 00183 if(snode->flag & SNODE_AUTO_RENDER) { 00184 snode->recalc= 1; 00185 ED_area_tag_refresh(sa); 00186 } 00187 } 00188 break; 00189 } 00190 break; 00191 case NC_WM: 00192 if(wmn->data==ND_FILEREAD) 00193 ED_area_tag_refresh(sa); 00194 break; 00195 00196 /* future: add ID checks? */ 00197 case NC_MATERIAL: 00198 if(type==NTREE_SHADER) { 00199 if(wmn->data==ND_SHADING) 00200 ED_area_tag_refresh(sa); 00201 else if(wmn->data==ND_SHADING_DRAW) 00202 ED_area_tag_refresh(sa); 00203 else if(wmn->action==NA_ADDED && snode->edittree) 00204 nodeSetActiveID(snode->edittree, ID_MA, wmn->reference); 00205 00206 } 00207 break; 00208 case NC_TEXTURE: 00209 if(type==NTREE_SHADER || type==NTREE_TEXTURE) { 00210 if(wmn->data==ND_NODES) 00211 ED_area_tag_refresh(sa); 00212 } 00213 break; 00214 case NC_TEXT: 00215 /* pynodes */ 00216 if(wmn->data==ND_SHADING) 00217 ED_area_tag_refresh(sa); 00218 break; 00219 case NC_SPACE: 00220 if(wmn->data==ND_SPACE_NODE) 00221 ED_area_tag_refresh(sa); 00222 else if(wmn->data==ND_SPACE_NODE_VIEW) 00223 ED_area_tag_redraw(sa); 00224 break; 00225 case NC_NODE: 00226 if (wmn->action == NA_EDITED) 00227 ED_area_tag_refresh(sa); 00228 else if (wmn->action == NA_SELECTED) 00229 ED_area_tag_redraw(sa); 00230 break; 00231 case NC_SCREEN: 00232 switch(wmn->data) { 00233 case ND_ANIMPLAY: 00234 ED_area_tag_refresh(sa); 00235 break; 00236 } 00237 break; 00238 00239 case NC_IMAGE: 00240 if (wmn->action == NA_EDITED) { 00241 if(type==NTREE_COMPOSIT) { 00242 Scene *scene= wmn->window->screen->scene; 00243 00244 /* note that NodeTagIDChanged is already called by BKE_image_signal() on all 00245 * scenes so really this is just to know if the images is used in the compo else 00246 * painting on images could become very slow when the compositor is open. */ 00247 if(NodeTagIDChanged(scene->nodetree, wmn->reference)) 00248 ED_area_tag_refresh(sa); 00249 } 00250 } 00251 break; 00252 } 00253 } 00254 00255 static void node_area_refresh(const struct bContext *C, struct ScrArea *sa) 00256 { 00257 /* default now: refresh node is starting preview */ 00258 SpaceNode *snode= sa->spacedata.first; 00259 00260 snode_set_context(snode, CTX_data_scene(C)); 00261 00262 if(snode->nodetree) { 00263 if(snode->treetype==NTREE_SHADER) { 00264 Material *ma= (Material *)snode->id; 00265 if(ma->use_nodes) 00266 ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); 00267 } 00268 else if(snode->treetype==NTREE_COMPOSIT) { 00269 Scene *scene= (Scene *)snode->id; 00270 if(scene->use_nodes) { 00271 /* recalc is set on 3d view changes for auto compo */ 00272 if(snode->recalc) { 00273 snode->recalc= 0; 00274 node_render_changed_exec((struct bContext*)C, NULL); 00275 } 00276 else 00277 snode_composite_job(C, sa); 00278 } 00279 } 00280 else if(snode->treetype==NTREE_TEXTURE) { 00281 Tex *tex= (Tex *)snode->id; 00282 if(tex->use_nodes) { 00283 ED_preview_shader_job(C, sa, snode->id, NULL, NULL, 100, 100, PR_NODE_RENDER); 00284 } 00285 } 00286 } 00287 } 00288 00289 static SpaceLink *node_duplicate(SpaceLink *sl) 00290 { 00291 SpaceNode *snoden= MEM_dupallocN(sl); 00292 00293 /* clear or remove stuff from old */ 00294 snoden->nodetree= NULL; 00295 snoden->linkdrag.first= snoden->linkdrag.last= NULL; 00296 00297 return (SpaceLink *)snoden; 00298 } 00299 00300 00301 /* add handlers, stuff you only do once or on area/region changes */ 00302 static void node_buttons_area_init(wmWindowManager *wm, ARegion *ar) 00303 { 00304 wmKeyMap *keymap; 00305 00306 ED_region_panels_init(wm, ar); 00307 00308 keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0); 00309 WM_event_add_keymap_handler(&ar->handlers, keymap); 00310 } 00311 00312 static void node_buttons_area_draw(const bContext *C, ARegion *ar) 00313 { 00314 ED_region_panels(C, ar, 1, NULL, -1); 00315 } 00316 00317 /* Initialise main area, setting handlers. */ 00318 static void node_main_area_init(wmWindowManager *wm, ARegion *ar) 00319 { 00320 wmKeyMap *keymap; 00321 ListBase *lb; 00322 00323 UI_view2d_region_reinit(&ar->v2d, V2D_COMMONVIEW_CUSTOM, ar->winx, ar->winy); 00324 00325 /* own keymaps */ 00326 keymap= WM_keymap_find(wm->defaultconf, "Node Generic", SPACE_NODE, 0); 00327 WM_event_add_keymap_handler(&ar->handlers, keymap); 00328 00329 keymap= WM_keymap_find(wm->defaultconf, "Node Editor", SPACE_NODE, 0); 00330 WM_event_add_keymap_handler_bb(&ar->handlers, keymap, &ar->v2d.mask, &ar->winrct); 00331 00332 /* add drop boxes */ 00333 lb = WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW); 00334 00335 WM_event_add_dropbox_handler(&ar->handlers, lb); 00336 } 00337 00338 static void node_main_area_draw(const bContext *C, ARegion *ar) 00339 { 00340 View2D *v2d= &ar->v2d; 00341 00342 drawnodespace(C, ar, v2d); 00343 } 00344 00345 00346 /* ************* dropboxes ************* */ 00347 00348 static int node_drop_poll(bContext *UNUSED(C), wmDrag *drag, wmEvent *UNUSED(event)) 00349 { 00350 if(drag->type==WM_DRAG_ID) { 00351 ID *id= (ID *)drag->poin; 00352 if( GS(id->name)==ID_IM ) 00353 return 1; 00354 } 00355 else if(drag->type==WM_DRAG_PATH){ 00356 if(ELEM(drag->icon, 0, ICON_FILE_IMAGE)) /* rule might not work? */ 00357 return 1; 00358 } 00359 return 0; 00360 } 00361 00362 static void node_id_path_drop_copy(wmDrag *drag, wmDropBox *drop) 00363 { 00364 ID *id= (ID *)drag->poin; 00365 00366 if(id) { 00367 RNA_string_set(drop->ptr, "name", id->name+2); 00368 } 00369 if (drag->path[0]) { 00370 RNA_string_set(drop->ptr, "filepath", drag->path); 00371 } 00372 } 00373 00374 /* this region dropbox definition */ 00375 static void node_dropboxes(void) 00376 { 00377 ListBase *lb= WM_dropboxmap_find("Node Editor", SPACE_NODE, RGN_TYPE_WINDOW); 00378 00379 WM_dropbox_add(lb, "NODE_OT_add_file", node_drop_poll, node_id_path_drop_copy); 00380 00381 } 00382 00383 /* ************* end drop *********** */ 00384 00385 00386 /* add handlers, stuff you only do once or on area/region changes */ 00387 static void node_header_area_init(wmWindowManager *UNUSED(wm), ARegion *ar) 00388 { 00389 ED_region_header_init(ar); 00390 } 00391 00392 static void node_header_area_draw(const bContext *C, ARegion *ar) 00393 { 00394 SpaceNode *snode= CTX_wm_space_node(C); 00395 Scene *scene= CTX_data_scene(C); 00396 00397 /* find and set the context */ 00398 snode_set_context(snode, scene); 00399 00400 ED_region_header(C, ar); 00401 } 00402 00403 /* used for header + main area */ 00404 static void node_region_listener(ARegion *ar, wmNotifier *wmn) 00405 { 00406 /* context changes */ 00407 switch(wmn->category) { 00408 case NC_SPACE: 00409 if(wmn->data==ND_SPACE_NODE) 00410 ED_region_tag_redraw(ar); 00411 break; 00412 case NC_SCREEN: 00413 if(wmn->data == ND_GPENCIL) 00414 ED_region_tag_redraw(ar); 00415 break; 00416 case NC_SCENE: 00417 case NC_MATERIAL: 00418 case NC_TEXTURE: 00419 case NC_NODE: 00420 ED_region_tag_redraw(ar); 00421 break; 00422 case NC_ID: 00423 if(wmn->action == NA_RENAME) 00424 ED_region_tag_redraw(ar); 00425 break; 00426 } 00427 } 00428 00429 const char *node_context_dir[] = {"selected_nodes", NULL}; 00430 00431 static int node_context(const bContext *C, const char *member, bContextDataResult *result) 00432 { 00433 SpaceNode *snode= CTX_wm_space_node(C); 00434 00435 if(CTX_data_dir(member)) { 00436 CTX_data_dir_set(result, node_context_dir); 00437 return 1; 00438 } 00439 else if(CTX_data_equals(member, "selected_nodes")) { 00440 bNode *node; 00441 00442 for(next_node(snode->edittree); (node=next_node(NULL));) { 00443 if(node->flag & NODE_SELECT) { 00444 CTX_data_list_add(result, &snode->edittree->id, &RNA_Node, node); 00445 } 00446 } 00447 CTX_data_type_set(result, CTX_DATA_TYPE_COLLECTION); 00448 return 1; 00449 } 00450 00451 return 0; 00452 } 00453 00454 /* only called once, from space/spacetypes.c */ 00455 void ED_spacetype_node(void) 00456 { 00457 SpaceType *st= MEM_callocN(sizeof(SpaceType), "spacetype node"); 00458 ARegionType *art; 00459 00460 st->spaceid= SPACE_NODE; 00461 strncpy(st->name, "Node", BKE_ST_MAXNAME); 00462 00463 st->new= node_new; 00464 st->free= node_free; 00465 st->init= node_init; 00466 st->duplicate= node_duplicate; 00467 st->operatortypes= node_operatortypes; 00468 st->keymap= node_keymap; 00469 st->listener= node_area_listener; 00470 st->refresh= node_area_refresh; 00471 st->context= node_context; 00472 st->dropboxes = node_dropboxes; 00473 00474 /* regions: main window */ 00475 art= MEM_callocN(sizeof(ARegionType), "spacetype node region"); 00476 art->regionid = RGN_TYPE_WINDOW; 00477 art->init= node_main_area_init; 00478 art->draw= node_main_area_draw; 00479 art->listener= node_region_listener; 00480 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_GPENCIL; 00481 00482 BLI_addhead(&st->regiontypes, art); 00483 00484 /* regions: header */ 00485 art= MEM_callocN(sizeof(ARegionType), "spacetype node region"); 00486 art->regionid = RGN_TYPE_HEADER; 00487 art->prefsizey= HEADERY; 00488 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_VIEW2D|ED_KEYMAP_FRAMES|ED_KEYMAP_HEADER; 00489 art->listener= node_region_listener; 00490 art->init= node_header_area_init; 00491 art->draw= node_header_area_draw; 00492 00493 BLI_addhead(&st->regiontypes, art); 00494 00495 node_menus_register(); 00496 00497 /* regions: listview/buttons */ 00498 art= MEM_callocN(sizeof(ARegionType), "spacetype node region"); 00499 art->regionid = RGN_TYPE_UI; 00500 art->prefsizex= 180; // XXX 00501 art->keymapflag= ED_KEYMAP_UI|ED_KEYMAP_FRAMES; 00502 art->listener= node_region_listener; 00503 art->init= node_buttons_area_init; 00504 art->draw= node_buttons_area_draw; 00505 BLI_addhead(&st->regiontypes, art); 00506 00507 node_buttons_register(art); 00508 00509 BKE_spacetype_register(st); 00510 } 00511