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Blender
V2.59
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00001 /* 00002 * $Id: RAS_Polygon.cpp 35174 2011-02-25 13:38:24Z jesterking $ 00003 * ***** BEGIN GPL LICENSE BLOCK ***** 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software Foundation, 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 * 00019 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00020 * All rights reserved. 00021 * 00022 * The Original Code is: all of this file. 00023 * 00024 * Contributor(s): none yet. 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #if defined(WIN32) && !defined(FREE_WINDOWS) 00035 #pragma warning (disable:4786) 00036 #endif 00037 00038 #include "RAS_Polygon.h" 00039 #include "RAS_MeshObject.h" /* only for GetVertexOffsetAbs */ 00040 00041 RAS_Polygon::RAS_Polygon(RAS_MaterialBucket* bucket, RAS_DisplayArray *darray, int numvert) 00042 { 00043 m_bucket = bucket; 00044 m_darray = darray; 00045 m_offset[0]= m_offset[1]= m_offset[2]= m_offset[3]= 0; 00046 m_numvert = numvert; 00047 00048 // m_edgecode = 255; 00049 m_polyflags = 0; 00050 } 00051 00052 int RAS_Polygon::VertexCount() 00053 { 00054 return m_numvert; 00055 } 00056 00057 void RAS_Polygon::SetVertexOffset(int i, unsigned short offset) 00058 { 00059 m_offset[i] = offset; 00060 } 00061 00062 RAS_TexVert *RAS_Polygon::GetVertex(int i) 00063 { 00064 return &m_darray->m_vertex[m_offset[i]]; 00065 } 00066 00067 int RAS_Polygon::GetVertexOffset(int i) 00068 { 00069 return m_offset[i]; 00070 } 00071 00072 int RAS_Polygon::GetVertexOffsetAbs(RAS_MeshObject *mesh, int i) 00073 { 00074 /* hack that only works because there can only ever be 2 different 00075 * GetDisplayArray's per mesh. if this uses a different display array to the first 00076 * then its incices are offset. 00077 * if support for edges is added back this would need to be changed. */ 00078 RAS_DisplayArray* darray= mesh->GetPolygon(0)->GetDisplayArray(); 00079 00080 if(m_darray != darray) 00081 return m_offset[i] + darray->m_vertex.size(); 00082 00083 return m_offset[i]; 00084 } 00085 00086 /* 00087 int RAS_Polygon::GetEdgeCode() 00088 { 00089 return m_edgecode; 00090 } 00091 00092 void RAS_Polygon::SetEdgeCode(int edgecode) 00093 { 00094 m_edgecode = edgecode; 00095 }*/ 00096 00097 00098 bool RAS_Polygon::IsVisible() 00099 { 00100 return (m_polyflags & VISIBLE) != 0; 00101 } 00102 00103 void RAS_Polygon::SetVisible(bool visible) 00104 { 00105 if(visible) m_polyflags |= VISIBLE; 00106 else m_polyflags &= ~VISIBLE; 00107 } 00108 00109 bool RAS_Polygon::IsCollider() 00110 { 00111 return (m_polyflags & COLLIDER) != 0; 00112 } 00113 00114 void RAS_Polygon::SetCollider(bool visible) 00115 { 00116 if(visible) m_polyflags |= COLLIDER; 00117 else m_polyflags &= ~COLLIDER; 00118 } 00119 00120 bool RAS_Polygon::IsTwoside() 00121 { 00122 return (m_polyflags & TWOSIDE) != 0; 00123 } 00124 00125 void RAS_Polygon::SetTwoside(bool twoside) 00126 { 00127 if(twoside) m_polyflags |= TWOSIDE; 00128 else m_polyflags &= ~TWOSIDE; 00129 } 00130 00131 RAS_MaterialBucket* RAS_Polygon::GetMaterial() 00132 { 00133 return m_bucket; 00134 } 00135 00136 RAS_DisplayArray* RAS_Polygon::GetDisplayArray() 00137 { 00138 return m_darray; 00139 }