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Blender
V2.59
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00001 /* 00002 * $Id: MT_Quaternion.h 35158 2011-02-25 11:49:19Z jesterking $ 00003 * ***** BEGIN GPL LICENSE BLOCK ***** 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software Foundation, 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 * 00019 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00020 * All rights reserved. 00021 * 00022 * The Original Code is: all of this file. 00023 * 00024 * Contributor(s): none yet. 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 /* 00035 00036 * Copyright (c) 2000 Gino van den Bergen <gino@acm.org> 00037 * 00038 * Permission to use, copy, modify, distribute and sell this software 00039 * and its documentation for any purpose is hereby granted without fee, 00040 * provided that the above copyright notice appear in all copies and 00041 * that both that copyright notice and this permission notice appear 00042 * in supporting documentation. Gino van den Bergen makes no 00043 * representations about the suitability of this software for any 00044 * purpose. It is provided "as is" without express or implied warranty. 00045 * 00046 */ 00047 00048 #ifndef MT_QUATERNION_H 00049 #define MT_QUATERNION_H 00050 00051 #include <MT_assert.h> 00052 00053 #include "MT_Vector3.h" 00054 #include "MT_Vector4.h" 00055 00056 class MT_Quaternion : public MT_Vector4 { 00057 public: 00058 MT_Quaternion() {} 00059 MT_Quaternion(const MT_Vector4& v) : MT_Vector4(v) {} 00060 MT_Quaternion(const float v[4]) : MT_Vector4(v) {} 00061 MT_Quaternion(const double v[4]) : MT_Vector4(v) {} 00062 MT_Quaternion(MT_Scalar xx, MT_Scalar yy, MT_Scalar zz, MT_Scalar ww) : 00063 MT_Vector4(xx, yy, zz, ww) {} 00064 MT_Quaternion(const MT_Vector3& axis, MT_Scalar mt_angle) { 00065 setRotation(axis, mt_angle); 00066 } 00067 MT_Quaternion(MT_Scalar yaw, MT_Scalar pitch, MT_Scalar roll) { 00068 setEuler(yaw, pitch, roll); 00069 } 00070 00071 void setRotation(const MT_Vector3& axis, MT_Scalar mt_angle) { 00072 MT_Scalar d = axis.length(); 00073 MT_assert(!MT_fuzzyZero(d)); 00074 MT_Scalar s = sin(mt_angle * MT_Scalar(0.5)) / d; 00075 setValue(axis[0] * s, axis[1] * s, axis[2] * s, 00076 cos(mt_angle * MT_Scalar(0.5))); 00077 } 00078 00079 void setEuler(MT_Scalar yaw, MT_Scalar pitch, MT_Scalar roll) { 00080 MT_Scalar cosYaw = cos(yaw * MT_Scalar(0.5)); 00081 MT_Scalar sinYaw = sin(yaw * MT_Scalar(0.5)); 00082 MT_Scalar cosPitch = cos(pitch * MT_Scalar(0.5)); 00083 MT_Scalar sinPitch = sin(pitch * MT_Scalar(0.5)); 00084 MT_Scalar cosRoll = cos(roll * MT_Scalar(0.5)); 00085 MT_Scalar sinRoll = sin(roll * MT_Scalar(0.5)); 00086 setValue(cosRoll * sinPitch * cosYaw + sinRoll * cosPitch * sinYaw, 00087 cosRoll * cosPitch * sinYaw - sinRoll * sinPitch * cosYaw, 00088 sinRoll * cosPitch * cosYaw - cosRoll * sinPitch * sinYaw, 00089 cosRoll * cosPitch * cosYaw + sinRoll * sinPitch * sinYaw); 00090 } 00091 00092 MT_Quaternion& operator*=(const MT_Quaternion& q); 00093 00094 void conjugate(); 00095 MT_Quaternion conjugate() const; 00096 00097 void invert(); 00098 MT_Quaternion inverse() const; 00099 00100 MT_Scalar angle(const MT_Quaternion& q) const; 00101 MT_Quaternion slerp(const MT_Quaternion& q, const MT_Scalar& t) const; 00102 00103 static MT_Quaternion random(); 00104 }; 00105 00106 MT_Quaternion operator*(const MT_Quaternion& q1, const MT_Quaternion& q2); 00107 MT_Quaternion operator*(const MT_Quaternion& q, const MT_Vector3& w); 00108 MT_Quaternion operator*(const MT_Vector3& w, const MT_Quaternion& q); 00109 00110 #ifdef GEN_INLINED 00111 #include "MT_Quaternion.inl" 00112 #endif 00113 00114 #endif 00115