|
Blender
V2.59
|
00001 /* 00002 * $Id: UI_view2d.h 35016 2011-02-21 07:25:24Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2008 Blender Foundation. 00021 * All rights reserved. 00022 * 00023 * 00024 * Contributor(s): Blender Foundation, Joshua Leung 00025 * 00026 * 00027 * Generic 2d view with should allow drawing grids, 00028 * panning, zooming, scrolling, .. 00029 * ***** END GPL LICENSE BLOCK ***** 00030 */ 00031 00036 #ifndef UI_VIEW2D_H 00037 #define UI_VIEW2D_H 00038 00039 /* ------------------------------------------ */ 00040 /* Settings and Defines: */ 00041 00042 /* ---- General Defines ---- */ 00043 00044 /* generic value to use when coordinate lies out of view when converting */ 00045 #define V2D_IS_CLIPPED 12000 00046 00047 /* Common View2D view types 00048 * NOTE: only define a type here if it completely sets all (+/- a few) of the relevant flags 00049 * and settings for a View2D region, and that set of settings is used in more 00050 * than one specific place 00051 */ 00052 enum { 00053 /* custom view type (region has defined all necessary flags already) */ 00054 V2D_COMMONVIEW_CUSTOM = -1, 00055 /* standard (only use this when setting up a new view, as a sensible base for most settings) */ 00056 V2D_COMMONVIEW_STANDARD, 00057 /* listview (i.e. Outliner) */ 00058 V2D_COMMONVIEW_LIST, 00059 /* stackview (this is basically a list where new items are added at the top) */ 00060 V2D_COMMONVIEW_STACK, 00061 /* headers (this is basically the same as listview, but no y-panning) */ 00062 V2D_COMMONVIEW_HEADER, 00063 /* ui region containing panels */ 00064 V2D_COMMONVIEW_PANELS_UI 00065 } eView2D_CommonViewTypes; 00066 00067 /* ---- Defines for Scroller/Grid Arguments ----- */ 00068 00069 /* 'dummy' argument to pass when argument is irrelevant */ 00070 #define V2D_ARG_DUMMY -1 00071 00072 /* Grid units */ 00073 enum { 00074 /* for drawing time */ 00075 V2D_UNIT_SECONDS = 0, 00076 V2D_UNIT_FRAMES, 00077 V2D_UNIT_FRAMESCALE, 00078 00079 /* for drawing values */ 00080 V2D_UNIT_VALUES, 00081 V2D_UNIT_DEGREES, 00082 V2D_UNIT_TIME, 00083 V2D_UNIT_SECONDSSEQ 00084 } eView2D_Units; 00085 00086 /* clamping of grid values to whole numbers */ 00087 enum { 00088 V2D_GRID_NOCLAMP = 0, 00089 V2D_GRID_CLAMP 00090 } eView2D_Clamp; 00091 00092 /* flags for grid-lines to draw */ 00093 enum { 00094 V2D_HORIZONTAL_LINES = (1<<0), 00095 V2D_VERTICAL_LINES = (1<<1), 00096 V2D_HORIZONTAL_AXIS = (1<<2), 00097 V2D_VERTICAL_AXIS = (1<<3), 00098 V2D_HORIZONTAL_FINELINES = (1<<4), 00099 00100 V2D_GRIDLINES_MAJOR = (V2D_VERTICAL_LINES|V2D_VERTICAL_AXIS|V2D_HORIZONTAL_LINES|V2D_HORIZONTAL_AXIS), 00101 V2D_GRIDLINES_ALL = (V2D_GRIDLINES_MAJOR|V2D_HORIZONTAL_FINELINES), 00102 } eView2D_Gridlines; 00103 00104 /* ------ Defines for Scrollers ----- */ 00105 00106 /* scroller area */ 00107 #define V2D_SCROLL_HEIGHT 17 00108 #define V2D_SCROLL_WIDTH 17 00109 00110 /* scroller 'handles' hotspot radius for mouse */ 00111 #define V2D_SCROLLER_HANDLE_SIZE 12 00112 00113 /* ------ Define for UI_view2d_sync ----- */ 00114 00115 /* means copy it from another v2d */ 00116 #define V2D_LOCK_SET 0 00117 /* means copy it to the other v2ds */ 00118 #define V2D_LOCK_COPY 1 00119 00120 00121 /* ------------------------------------------ */ 00122 /* Macros: */ 00123 00124 /* test if mouse in a scrollbar (assume that scroller availability has been tested) */ 00125 #define IN_2D_VERT_SCROLL(v2d, co) (BLI_in_rcti(&v2d->vert, co[0], co[1])) 00126 #define IN_2D_HORIZ_SCROLL(v2d, co) (BLI_in_rcti(&v2d->hor, co[0], co[1])) 00127 00128 /* ------------------------------------------ */ 00129 /* Type definitions: */ 00130 00131 struct View2D; 00132 struct View2DGrid; 00133 struct View2DScrollers; 00134 00135 struct wmKeyConfig; 00136 struct bScreen; 00137 struct ScrArea; 00138 struct ARegion; 00139 struct bContext; 00140 struct rctf; 00141 00142 typedef struct View2DGrid View2DGrid; 00143 typedef struct View2DScrollers View2DScrollers; 00144 00145 /* ----------------------------------------- */ 00146 /* Prototypes: */ 00147 00148 /* refresh and validation (of view rects) */ 00149 void UI_view2d_region_reinit(struct View2D *v2d, short type, int winx, int winy); 00150 00151 void UI_view2d_curRect_validate(struct View2D *v2d); 00152 void UI_view2d_curRect_validate_resize(struct View2D *v2d, int resize); 00153 void UI_view2d_curRect_reset(struct View2D *v2d); 00154 void UI_view2d_sync(struct bScreen *screen, struct ScrArea *sa, struct View2D *v2dcur, int flag); 00155 00156 void UI_view2d_totRect_set(struct View2D *v2d, int width, int height); 00157 void UI_view2d_totRect_set_resize(struct View2D *v2d, int width, int height, int resize); 00158 00159 /* per tab offsets, returns 1 if tab changed */ 00160 int UI_view2d_tab_set(struct View2D *v2d, int tab); 00161 00162 /* view matrix operations */ 00163 void UI_view2d_view_ortho(struct View2D *v2d); 00164 void UI_view2d_view_orthoSpecial(struct ARegion *ar, struct View2D *v2d, short xaxis); 00165 void UI_view2d_view_restore(const struct bContext *C); 00166 00167 /* grid drawing */ 00168 View2DGrid *UI_view2d_grid_calc(struct Scene *scene, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp, int winx, int winy); 00169 void UI_view2d_grid_draw(struct View2D *v2d, View2DGrid *grid, int flag); 00170 void UI_view2d_constant_grid_draw(struct View2D *v2d); 00171 void UI_view2d_grid_size(View2DGrid *grid, float *r_dx, float *r_dy); 00172 void UI_view2d_grid_free(View2DGrid *grid); 00173 00174 /* scrollbar drawing */ 00175 View2DScrollers *UI_view2d_scrollers_calc(const struct bContext *C, struct View2D *v2d, short xunits, short xclamp, short yunits, short yclamp); 00176 void UI_view2d_scrollers_draw(const struct bContext *C, struct View2D *v2d, View2DScrollers *scrollers); 00177 void UI_view2d_scrollers_free(View2DScrollers *scrollers); 00178 00179 /* list view tools */ 00180 void UI_view2d_listview_cell_to_view(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int column, int row, struct rctf *rect); 00181 void UI_view2d_listview_view_to_cell(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, float viewx, float viewy, int *column, int *row); 00182 void UI_view2d_listview_visible_cells(struct View2D *v2d, short columnwidth, short rowheight, float startx, float starty, int *column_min, int *column_max, int *row_min, int *row_max); 00183 00184 /* coordinate conversion */ 00185 void UI_view2d_region_to_view(struct View2D *v2d, int x, int y, float *viewx, float *viewy); 00186 void UI_view2d_view_to_region(struct View2D *v2d, float x, float y, int *regionx, int *regiony); 00187 void UI_view2d_to_region_no_clip(struct View2D *v2d, float x, float y, int *regionx, int *region_y); 00188 00189 /* utilities */ 00190 struct View2D *UI_view2d_fromcontext(const struct bContext *C); 00191 struct View2D *UI_view2d_fromcontext_rwin(const struct bContext *C); 00192 00193 void UI_view2d_getscale(struct View2D *v2d, float *x, float *y); 00194 00195 short UI_view2d_mouse_in_scrollers(const struct bContext *C, struct View2D *v2d, int x, int y); 00196 00197 /* cached text drawing in v2d, to allow pixel-aligned draw as post process */ 00198 void UI_view2d_text_cache_add(struct View2D *v2d, float x, float y, const char *str, const char col[4]); 00199 void UI_view2d_text_cache_rectf(struct View2D *v2d, struct rctf *rect, const char *str, const char col[4]); 00200 void UI_view2d_text_cache_draw(struct ARegion *ar); 00201 00202 /* operators */ 00203 void UI_view2d_operatortypes(void); 00204 void UI_view2d_keymap(struct wmKeyConfig *keyconf); 00205 00206 #endif /* UI_VIEW2D_H */ 00207