Blender  V2.59
TEX_translate.c
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00001 /*
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version. 
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2005 Blender Foundation.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): Robin Allen
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include <math.h>
00035 #include "../TEX_util.h"
00036 #include "TEX_node.h"
00037 
00038 static bNodeSocketType inputs[]= { 
00039         { SOCK_RGBA, 1, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f},
00040         { SOCK_VECTOR, 1, "Offset",   0.0f, 0.0f, 0.0f, 0.0f,  -10000.0f, 10000.0f },
00041         { -1, 0, "" } 
00042 };
00043 
00044 static bNodeSocketType outputs[]= { 
00045         { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f}, 
00046         { -1, 0, "" } 
00047 };
00048 
00049 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00050 {
00051         float offset[3], new_co[3];
00052         TexParams np = *p;
00053         np.co = new_co;
00054         
00055         tex_input_vec(offset, in[1], p, thread);
00056         
00057         new_co[0] = p->co[0] + offset[0];
00058         new_co[1] = p->co[1] + offset[1];
00059         new_co[2] = p->co[2] + offset[2];
00060         
00061         tex_input_rgba(out, in[0], &np, thread);
00062 }
00063 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 
00064 {
00065         tex_output(node, in, out[0], &colorfn, data);
00066 }
00067 
00068 void register_node_type_tex_translate(ListBase *lb)
00069 {
00070         static bNodeType ntype;
00071         
00072         node_type_base(&ntype, TEX_NODE_TRANSLATE, "Translate", NODE_CLASS_DISTORT, NODE_OPTIONS,
00073                                    inputs, outputs);
00074         node_type_size(&ntype, 90, 80, 100);
00075         node_type_exec(&ntype, exec);
00076         
00077         nodeRegisterType(lb, &ntype);
00078 }