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Blender
V2.59
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#include <RE_pipeline.h>
Public Attributes | |
| struct RenderResult * | next |
| struct RenderResult * | prev |
| int | rectx |
| int | recty |
| short | crop |
| short | sample_nr |
| int * | rect32 |
| float * | rectf |
| float * | rectz |
| rcti | tilerect |
| int | xof |
| int | yof |
| ListBase | layers |
| volatile rcti | renrect |
| volatile RenderLayer * | renlay |
| void * | exrhandle |
| int | framenr |
| int | have_combined |
| char * | text |
Definition at line 105 of file RE_pipeline.h.
| short RenderResult::crop |
Definition at line 110 of file RE_pipeline.h.
Referenced by do_merge_tile(), image_buffer_rect_update(), new_render_result(), and save_render_result_tile().
| void* RenderResult::exrhandle |
Definition at line 132 of file RE_pipeline.h.
Referenced by do_part_thread(), external_render_3d(), new_render_result(), RE_engine_end_result(), render_layer_add_pass(), save_empty_result_tiles(), save_render_result_tile(), and threaded_tile_processor().
Definition at line 135 of file RE_pipeline.h.
Referenced by image_create_multilayer(), and image_load_sequence_multilayer().
Definition at line 138 of file RE_pipeline.h.
Referenced by image_get_render_result(), and RE_AcquireResultImage().
Definition at line 125 of file RE_pipeline.h.
Referenced by add_halo_flare(), BKE_image_multilayer_index(), get_sample_layers(), image_get_render_result(), image_multi_inclay_cb(), image_multi_incpass_cb(), layer_menu(), merge_render_result(), merge_renderresult_blur(), merge_renderresult_fields(), ml_addlayer_cb(), new_render_result(), node_composit_exec_image(), ntreeCompositForceHidden(), pop_render_result(), RE_AcquireResultImage(), RE_engine_end_result(), RE_engine_update_result(), RE_FreeRenderResult(), RE_GetRenderLayer(), RE_MultilayerConvert(), RE_WriteRenderResult(), read_render_result_from_file(), render_envmap(), render_get_active_layer(), renderresult_add_names(), save_render_result_tile(), uiblock_layer_pass_arrow_buttons(), uiblock_layer_pass_buttons(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
| struct RenderResult* RenderResult::next |
Definition at line 106 of file RE_pipeline.h.
Referenced by do_part_thread(), external_render_3d(), free_render_result(), RE_engine_end_result(), save_empty_result_tiles(), and threaded_tile_processor().
| struct RenderResult * RenderResult::prev |
Definition at line 106 of file RE_pipeline.h.
| int* RenderResult::rect32 |
Definition at line 113 of file RE_pipeline.h.
Referenced by do_render_seq(), do_write_image_or_movie(), image_buffer_rect_update(), image_get_render_result(), RE_AcquireResultImage(), RE_FreeRenderResult(), RE_ResultGet32(), renderresult_stampinfo(), and seq_render_scene_strip_impl().
| float* RenderResult::rectf |
Definition at line 115 of file RE_pipeline.h.
Referenced by do_merge_fullsample(), do_render_seq(), do_write_image_or_movie(), ed_preview_draw_rect(), image_buffer_rect_update(), image_get_render_result(), image_multi_inclay_cb(), layer_menu(), node_composit_exec_composite(), RE_AcquireResultImage(), RE_FreeRenderResult(), RE_ResultGet32(), RE_WriteRenderResult(), renderresult_stampinfo(), screen_opengl_render_apply(), screen_opengl_render_init(), seq_render_scene_strip_impl(), and uiblock_layer_pass_buttons().
Definition at line 109 of file RE_pipeline.h.
Referenced by addblur_rect(), addblur_rect_key(), do_merge_tile(), do_render_seq(), do_write_image_or_movie(), ed_preview_draw_rect(), image_buffer_rect_update(), image_get_ibuf_multilayer(), image_get_render_result(), image_load_sequence_multilayer(), interleave_rect(), new_render_result(), node_composit_exec_composite(), node_composit_exec_rlayers(), pop_render_result(), RE_AcquireResultImage(), RE_engine_begin_result(), RE_InitState(), RE_MultilayerConvert(), RE_ResultGet32(), RE_WriteRenderResult(), read_render_result_from_file(), render_layer_add_pass(), renderhalo_post(), renderresult_stampinfo(), save_render_result_tile(), screen_opengl_render_apply(), seq_render_scene_strip_impl(), threaded_tile_processor(), and zbuffer_transp_shade().
Definition at line 109 of file RE_pipeline.h.
Referenced by addblur_rect(), addblur_rect_key(), do_merge_tile(), do_render_seq(), do_write_image_or_movie(), ed_preview_draw_rect(), image_buffer_rect_update(), image_get_ibuf_multilayer(), image_get_render_result(), image_load_sequence_multilayer(), interleave_rect(), new_render_result(), node_composit_exec_composite(), node_composit_exec_rlayers(), pop_render_result(), RE_AcquireResultImage(), RE_engine_begin_result(), RE_InitState(), RE_MultilayerConvert(), RE_ResultGet32(), RE_WriteRenderResult(), read_render_result_from_file(), render_layer_add_pass(), renderhalo_post(), renderresult_stampinfo(), screen_opengl_render_apply(), seq_render_scene_strip_impl(), and threaded_tile_processor().
| float* RenderResult::rectz |
Definition at line 117 of file RE_pipeline.h.
Referenced by do_write_image_or_movie(), image_get_render_result(), node_composit_exec_composite(), RE_AcquireResultImage(), RE_FreeRenderResult(), and seq_render_scene_strip_impl().
| volatile RenderLayer* RenderResult::renlay |
Definition at line 129 of file RE_pipeline.h.
Referenced by add_halo_flare(), do_merge_fullsample(), do_render_blur_3d(), do_render_composite_fields_blur_3d(), do_render_fields_3d(), do_render_fields_blur_3d(), image_buffer_rect_update(), RE_engine_end_result(), RE_engine_update_result(), shadeDA_tile(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
| volatile rcti RenderResult::renrect |
Definition at line 128 of file RE_pipeline.h.
Referenced by new_render_result(), shadeDA_tile(), threaded_tile_processor(), zbuffer_transp_shade(), zbufshade_sss_tile(), zbufshade_tile(), and zbufshadeDA_tile().
| short RenderResult::sample_nr |
Definition at line 110 of file RE_pipeline.h.
Referenced by new_full_sample_buffers(), new_full_sample_buffers_exr(), and threaded_tile_processor().
| char* RenderResult::text |
Definition at line 141 of file RE_pipeline.h.
Referenced by draw_render_info(), image_renderinfo_cb(), and RE_FreeRenderResult().
Definition at line 120 of file RE_pipeline.h.
Referenced by do_merge_tile(), do_render_fields_blur_3d(), image_buffer_rect_update(), new_render_result(), and save_render_result_tile().
Definition at line 122 of file RE_pipeline.h.
Referenced by do_render_fields_blur_3d(), new_render_result(), and node_composit_exec_rlayers().
Definition at line 122 of file RE_pipeline.h.
Referenced by do_render_fields_blur_3d(), new_render_result(), and node_composit_exec_rlayers().