Blender  V2.59
WM_types.h
Go to the documentation of this file.
00001 /*
00002  * $Id: WM_types.h 39293 2011-08-11 06:06:17Z campbellbarton $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version. 
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2007 Blender Foundation.
00021  * All rights reserved.
00022  *
00023  * 
00024  * Contributor(s): Blender Foundation
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00033 #ifndef WM_TYPES_H
00034 #define WM_TYPES_H
00035 
00036 #ifdef __cplusplus
00037 extern "C" {
00038 #endif
00039 
00040 struct bContext;
00041 struct wmEvent;
00042 struct wmWindowManager;
00043 struct uiLayout;
00044 struct wmOperator;
00045 struct ImBuf;
00046 
00047 #include "RNA_types.h"
00048 #include "DNA_listBase.h"
00049 #include "BKE_utildefines.h" /* FILE_MAX */
00050 
00051 /* exported types for WM */
00052 #include "wm_cursors.h"
00053 #include "wm_event_types.h"
00054 
00055 /* ************** wmOperatorType ************************ */
00056 
00057 /* flag */
00058 #define OPTYPE_REGISTER         1       /* register operators in stack after finishing */
00059 #define OPTYPE_UNDO                     2       /* do undo push after after */
00060 #define OPTYPE_BLOCKING         4       /* let blender grab all input from the WM (X11) */
00061 #define OPTYPE_MACRO            8
00062 #define OPTYPE_GRAB_POINTER     16      /* */
00063 #define OPTYPE_PRESET           32      /* show preset menu */
00064 #define OPTYPE_INTERNAL         64      /* some operators are mainly for internal use
00065                                                                  * and don't make sense to be accessed from the
00066                                                                  * search menu, even if poll() returns TRUE.
00067                                                                  * currently only used for the search toolbox */
00068 
00069 /* context to call operator in for WM_operator_name_call */
00070 /* rna_ui.c contains EnumPropertyItem's of these, keep in sync */
00071 enum {
00072         /* if there's invoke, call it, otherwise exec */
00073         WM_OP_INVOKE_DEFAULT,
00074         WM_OP_INVOKE_REGION_WIN,
00075         WM_OP_INVOKE_REGION_CHANNELS,
00076         WM_OP_INVOKE_REGION_PREVIEW,
00077         WM_OP_INVOKE_AREA,
00078         WM_OP_INVOKE_SCREEN,
00079         /* only call exec */
00080         WM_OP_EXEC_DEFAULT,
00081         WM_OP_EXEC_REGION_WIN,
00082         WM_OP_EXEC_REGION_CHANNELS,
00083         WM_OP_EXEC_REGION_PREVIEW,
00084         WM_OP_EXEC_AREA,
00085         WM_OP_EXEC_SCREEN
00086 };
00087 
00088 /* ************** wmKeyMap ************************ */
00089 
00090 /* modifier */
00091 #define KM_SHIFT        1
00092 #define KM_CTRL         2
00093 #define KM_ALT          4
00094 #define KM_OSKEY        8
00095         /* means modifier should be pressed 2nd */
00096 #define KM_SHIFT2       16
00097 #define KM_CTRL2        32
00098 #define KM_ALT2         64
00099 #define KM_OSKEY2       128
00100 
00101 /* type: defined in wm_event_types.c */
00102 #define KM_TEXTINPUT    -2
00103 
00104 /* val */
00105 #define KM_ANY          -1
00106 #define KM_NOTHING      0
00107 #define KM_PRESS        1
00108 #define KM_RELEASE      2
00109 #define KM_CLICK        3
00110 #define KM_DBL_CLICK    4
00111 
00112 
00113 /* ************** UI Handler ***************** */
00114 
00115 #define WM_UI_HANDLER_CONTINUE  0
00116 #define WM_UI_HANDLER_BREAK             1
00117 
00118 typedef int (*wmUIHandlerFunc)(struct bContext *C, struct wmEvent *event, void *userdata);
00119 typedef void (*wmUIHandlerRemoveFunc)(struct bContext *C, void *userdata);
00120 
00121 /* ************** Notifiers ****************** */
00122 
00123 typedef struct wmNotifier {
00124         struct wmNotifier *next, *prev;
00125         
00126         struct wmWindowManager *wm;
00127         struct wmWindow *window;
00128         
00129         int swinid;                     /* can't rely on this, notifiers can be added without context, swinid of 0 */
00130         unsigned int category, data, subtype, action;
00131         
00132         void *reference;
00133         
00134 } wmNotifier;
00135 
00136 
00137 /* 4 levels 
00138 
00139 0xFF000000; category
00140 0x00FF0000; data
00141 0x0000FF00; data subtype (unused?)
00142 0x000000FF; action
00143 */
00144 
00145 /* category */
00146 #define NOTE_CATEGORY           0xFF000000
00147 #define NC_WM                           (1<<24)
00148 #define NC_WINDOW                       (2<<24)
00149 #define NC_SCREEN                       (3<<24)
00150 #define NC_SCENE                        (4<<24)
00151 #define NC_OBJECT                       (5<<24)
00152 #define NC_MATERIAL                     (6<<24)
00153 #define NC_TEXTURE                      (7<<24)
00154 #define NC_LAMP                         (8<<24)
00155 #define NC_GROUP                        (9<<24)
00156 #define NC_IMAGE                        (10<<24)
00157 #define NC_BRUSH                        (11<<24)
00158 #define NC_TEXT                         (12<<24)
00159 #define NC_WORLD                        (13<<24)
00160 #define NC_ANIMATION            (14<<24)
00161 #define NC_SPACE                        (15<<24)
00162 #define NC_GEOM                         (16<<24)
00163 #define NC_NODE                         (17<<24)
00164 #define NC_ID                           (18<<24)
00165 #define NC_LOGIC                        (19<<24)
00166 
00167 /* data type, 256 entries is enough, it can overlap */
00168 #define NOTE_DATA                       0x00FF0000
00169 
00170         /* NC_WM windowmanager */
00171 #define ND_FILEREAD                     (1<<16)
00172 #define ND_FILESAVE                     (2<<16)
00173 #define ND_DATACHANGED          (3<<16)
00174 #define ND_HISTORY                      (4<<16)
00175 #define ND_JOB                          (5<<16)
00176 
00177         /* NC_SCREEN screen */
00178 #define ND_SCREENBROWSE         (1<<16)
00179 #define ND_SCREENDELETE         (2<<16)
00180 #define ND_SCREENCAST           (3<<16)
00181 #define ND_ANIMPLAY                     (4<<16)
00182 #define ND_GPENCIL                      (5<<16)
00183 #define ND_EDITOR_CHANGED       (6<<16) /*sent to new editors after switching to them*/
00184 #define ND_SCREENSET            (7<<16)
00185 #define ND_SKETCH                       (8<<16)
00186 #define ND_SUBWINACTIVE         (9<<16)
00187 
00188         /* NC_SCENE Scene */
00189 #define ND_SCENEBROWSE          (1<<16)
00190 #define ND_MARKERS                      (2<<16)
00191 #define ND_FRAME                        (3<<16)
00192 #define ND_RENDER_OPTIONS       (4<<16)
00193 #define ND_NODES                        (5<<16)
00194 #define ND_SEQUENCER            (6<<16)
00195 #define ND_OB_ACTIVE            (7<<16)
00196 #define ND_OB_SELECT            (8<<16)
00197 #define ND_OB_VISIBLE           (9<<16)
00198 #define ND_OB_RENDER            (10<<16)
00199 #define ND_MODE                         (11<<16)
00200 #define ND_RENDER_RESULT        (12<<16)
00201 #define ND_COMPO_RESULT         (13<<16)
00202 #define ND_KEYINGSET            (14<<16)
00203 #define ND_TOOLSETTINGS         (15<<16)
00204 #define ND_LAYER                        (16<<16)
00205 #define ND_FRAME_RANGE          (17<<16)
00206 #define ND_TRANSFORM_DONE       (18<<16)
00207 #define ND_WORLD                        (92<<16)
00208 #define ND_LAYER_CONTENT        (101<<16)
00209 
00210         /* NC_OBJECT Object */
00211 #define ND_TRANSFORM            (18<<16)
00212 #define ND_OB_SHADING           (19<<16)
00213 #define ND_POSE                         (20<<16)
00214 #define ND_BONE_ACTIVE          (21<<16)
00215 #define ND_BONE_SELECT          (22<<16)
00216 #define ND_DRAW                         (23<<16)
00217 #define ND_MODIFIER                     (24<<16)
00218 #define ND_KEYS                         (25<<16)
00219 #define ND_CONSTRAINT           (26<<16)
00220 #define ND_PARTICLE                     (27<<16)
00221 #define ND_POINTCACHE           (28<<16)
00222 #define ND_PARENT                       (29<<16)
00223 
00224         /* NC_MATERIAL Material */
00225 #define ND_SHADING                      (30<<16)
00226 #define ND_SHADING_DRAW         (31<<16)
00227 
00228         /* NC_LAMP Lamp */
00229 #define ND_LIGHTING                     (40<<16)
00230 #define ND_LIGHTING_DRAW        (41<<16)
00231 #define ND_SKY                          (42<<16)
00232 
00233         /* NC_WORLD World */
00234 #define ND_WORLD_DRAW           (45<<16)
00235 #define ND_WORLD_STARS          (46<<16)
00236 
00237         /* NC_TEXT Text */
00238 #define ND_CURSOR                       (50<<16)
00239 #define ND_DISPLAY                      (51<<16)
00240         
00241         /* NC_ANIMATION Animato */
00242 #define ND_KEYFRAME                     (70<<16)
00243 #define ND_KEYFRAME_PROP        (71<<16)
00244 #define ND_ANIMCHAN                     (72<<16)
00245 #define ND_NLA                          (73<<16)
00246 #define ND_NLA_ACTCHANGE        (74<<16)
00247 #define ND_FCURVES_ORDER        (75<<16)
00248 
00249         /* NC_GEOM Geometry */
00250         /* Mesh, Curve, MetaBall, Armature, .. */
00251 #define ND_SELECT                       (90<<16)
00252 #define ND_DATA                         (91<<16)
00253 
00254         /* NC_NODE Nodes */
00255 
00256         /* NC_SPACE */
00257 #define ND_SPACE_CONSOLE                (1<<16) /* general redraw */
00258 #define ND_SPACE_INFO_REPORT    (2<<16) /* update for reports, could specify type */
00259 #define ND_SPACE_INFO                   (3<<16)
00260 #define ND_SPACE_IMAGE                  (4<<16)
00261 #define ND_SPACE_FILE_PARAMS    (5<<16)
00262 #define ND_SPACE_FILE_LIST              (6<<16)
00263 #define ND_SPACE_NODE                   (7<<16)
00264 #define ND_SPACE_OUTLINER               (8<<16)
00265 #define ND_SPACE_VIEW3D                 (9<<16)
00266 #define ND_SPACE_PROPERTIES             (10<<16)
00267 #define ND_SPACE_TEXT                   (11<<16)
00268 #define ND_SPACE_TIME                   (12<<16)
00269 #define ND_SPACE_GRAPH                  (13<<16)
00270 #define ND_SPACE_DOPESHEET              (14<<16)
00271 #define ND_SPACE_NLA                    (15<<16)
00272 #define ND_SPACE_SEQUENCER              (16<<16)
00273 #define ND_SPACE_NODE_VIEW              (17<<16)
00274 #define ND_SPACE_CHANGED                (18<<16) /*sent to a new editor type after it's replaced an old one*/
00275 
00276 /* subtype, 256 entries too */
00277 #define NOTE_SUBTYPE            0x0000FF00
00278 
00279 /* subtype scene mode */
00280 #define NS_MODE_OBJECT                  (1<<8)
00281 
00282 #define NS_EDITMODE_MESH                (2<<8)
00283 #define NS_EDITMODE_CURVE               (3<<8)
00284 #define NS_EDITMODE_SURFACE             (4<<8)
00285 #define NS_EDITMODE_TEXT                (5<<8)
00286 #define NS_EDITMODE_MBALL               (6<<8)
00287 #define NS_EDITMODE_LATTICE             (7<<8)
00288 #define NS_EDITMODE_ARMATURE    (8<<8)
00289 #define NS_MODE_POSE                    (9<<8)
00290 #define NS_MODE_PARTICLE                (10<<8)
00291 
00292 /* subtype 3d view editing */
00293 #define NS_VIEW3D_GPU                   (16<<8)
00294 
00295 /* action classification */
00296 #define NOTE_ACTION                     (0x000000FF)
00297 #define NA_EDITED                       1
00298 #define NA_EVALUATED            2
00299 #define NA_ADDED                        3
00300 #define NA_REMOVED                      4
00301 #define NA_RENAME                       5
00302 #define NA_SELECTED                     6
00303 
00304 /* ************** Gesture Manager data ************** */
00305 
00306 /* wmGesture->type */
00307 #define WM_GESTURE_TWEAK                0
00308 #define WM_GESTURE_LINES                1
00309 #define WM_GESTURE_RECT                 2
00310 #define WM_GESTURE_CROSS_RECT   3
00311 #define WM_GESTURE_LASSO                4
00312 #define WM_GESTURE_CIRCLE               5
00313 #define WM_GESTURE_STRAIGHTLINE 6
00314 
00315 /* wmGesture is registered to window listbase, handled by operator callbacks */
00316 /* tweak gesture is builtin feature */
00317 typedef struct wmGesture {
00318         struct wmGesture *next, *prev;
00319         int event_type; /* event->type */
00320         int mode;               /* for modal callback */
00321         int type;               /* gesture type define */
00322         int swinid;             /* initial subwindow id where it started */
00323         int points;             /* optional, amount of points stored */
00324         int size;               /* optional, maximum amount of points stored */
00325         
00326         void *customdata;
00327         /* customdata for border is a recti */
00328         /* customdata for circle is recti, (xmin, ymin) is center, xmax radius */
00329         /* customdata for lasso is short array */
00330         /* customdata for straight line is a recti: (xmin,ymin) is start, (xmax, ymax) is end */
00331 } wmGesture;
00332 
00333 /* ************** wmEvent ************************ */
00334 
00335 /* each event should have full modifier state */
00336 /* event comes from eventmanager and from keymap */
00337 typedef struct wmEvent {
00338         struct wmEvent *next, *prev;
00339         
00340         short type;                     /* event code itself (short, is also in keymap) */
00341         short val;                      /* press, release, scrollvalue */
00342         int x, y;                       /* mouse pointer position, screen coord */
00343         int mval[2];            /* region mouse position, name convention pre 2.5 :) */
00344         short unicode;          /* future, ghost? */
00345         char ascii;                     /* from ghost */
00346         char pad;
00347 
00348         /* previous state */
00349         short prevtype;
00350         short prevval;
00351         int prevx, prevy;
00352         double prevclicktime;
00353         int prevclickx, prevclicky;
00354         
00355         /* modifier states */
00356         short shift, ctrl, alt, oskey;  /* oskey is apple or windowskey, value denotes order of pressed */
00357         short keymodifier;                              /* rawkey modifier */
00358         
00359         short pad1;
00360         
00361         /* keymap item, set by handler (weak?) */
00362         const char *keymap_idname;
00363         
00364         /* custom data */
00365         short custom;           /* custom data type, stylus, 6dof, see wm_event_types.h */
00366         short customdatafree;
00367         int pad2;
00368         void *customdata;       /* ascii, unicode, mouse coords, angles, vectors, dragdrop info */
00369         
00370 } wmEvent;
00371 
00372 /* ************** custom wmEvent data ************** */
00373 typedef struct wmTabletData {
00374         int Active;                     /* 0=EVT_TABLET_NONE, 1=EVT_TABLET_STYLUS, 2=EVT_TABLET_ERASER */
00375         float Pressure;         /* range 0.0 (not touching) to 1.0 (full pressure) */
00376         float Xtilt;            /* range 0.0 (upright) to 1.0 (tilted fully against the tablet surface) */
00377         float Ytilt;            /* as above */
00378 } wmTabletData;
00379 
00380 typedef enum { // motion progress, for modal handlers
00381         P_NOT_STARTED,
00382         P_STARTING,    // <--
00383         P_IN_PROGRESS, // <-- only these are sent for NDOF motion
00384         P_FINISHING,   // <--
00385         P_FINISHED
00386         } wmProgress;
00387 
00388 typedef struct wmNDOFMotionData {
00389         /* awfully similar to GHOST_TEventNDOFMotionData... */
00390         // Each component normally ranges from -1 to +1, but can exceed that.
00391         // These use blender standard view coordinates, with positive rotations being CCW about the axis.
00392         union {
00393                 float tvec[3]; // translation
00394                 struct { float tx, ty, tz; };
00395                 };
00396         union {
00397                 float rvec[3]; // rotation:
00398                 struct { float rx, ry, rz; };
00399                 };
00400                 // axis = (rx,ry,rz).normalized
00401                 // amount = (rx,ry,rz).magnitude [in revolutions, 1.0 = 360 deg]
00402         float dt; // time since previous NDOF Motion event
00403         wmProgress progress; // is this the first event, the last, or one of many in between?
00404 } wmNDOFMotionData;
00405 
00406 typedef struct wmTimer {
00407         struct wmTimer *next, *prev;
00408         
00409         struct wmWindow *win;   /* window this timer is attached to (optional) */
00410 
00411         double timestep;                /* set by timer user */
00412         int event_type;                 /* set by timer user, goes to event system */
00413         void *customdata;               /* set by timer user, to allow custom values */
00414         
00415         double duration;                /* total running time in seconds */
00416         double delta;                   /* time since previous step in seconds */
00417         
00418         double ltime;                   /* internal, last time timer was activated */
00419         double ntime;                   /* internal, next time we want to activate the timer */
00420         double stime;                   /* internal, when the timer started */
00421         int sleep;                              /* internal, put timers to sleep when needed */
00422 } wmTimer;
00423 
00424 
00425 typedef struct wmOperatorType {
00426         const char *name;               /* text for ui, undo */
00427         const char *idname;             /* unique identifier */
00428         const char *description;        /* tooltips and python docs */
00429 
00430         /* this callback executes the operator without any interactive input,
00431          * parameters may be provided through operator properties. cannot use
00432          * any interface code or input device state.
00433          * - see defines below for return values */
00434         int (*exec)(struct bContext *, struct wmOperator *);
00435         
00436         /* this callback executes on a running operator whenever as property
00437          * is changed. It can correct its own properties or report errors for
00438          * invalid settings in exceptional cases.
00439          * Boolean return value, True denotes a change has been made and to redraw */
00440         int (*check)(struct bContext *, struct wmOperator *);
00441 
00442         /* for modal temporary operators, initially invoke is called. then
00443          * any further events are handled in modal. if the operation is
00444          * cancelled due to some external reason, cancel is called
00445          * - see defines below for return values */
00446         int (*invoke)(struct bContext *, struct wmOperator *, struct wmEvent *);
00447         int (*cancel)(struct bContext *, struct wmOperator *);
00448         int (*modal)(struct bContext *, struct wmOperator *, struct wmEvent *);
00449 
00450         /* verify if the operator can be executed in the current context, note
00451          * that the operator might still fail to execute even if this return true */
00452         int (*poll)(struct bContext *);
00453 
00454         /* optional panel for redo and repeat, autogenerated if not set */
00455         void (*ui)(struct bContext *, struct wmOperator *);
00456 
00457         /* rna for properties */
00458         struct StructRNA *srna;
00459 
00460         /* rna property to use for generic invoke functions.
00461          * menus, enum search... etc */
00462         PropertyRNA *prop;
00463 
00464         /* struct wmOperatorTypeMacro */
00465         ListBase macro;
00466 
00467         short flag;
00468 
00469         /* pointer to modal keymap, do not free! */
00470         struct wmKeyMap *modalkeymap;
00471 
00472         /* only used for operators defined with python
00473          * use to store pointers to python functions */
00474         void *pyop_data;
00475         int (*pyop_poll)(struct bContext *, struct wmOperatorType *ot);
00476 
00477         /* RNA integration */
00478         ExtensionRNA ext;
00479 } wmOperatorType;
00480 
00481 /* **************** Paint Cursor ******************* */
00482 
00483 typedef void (*wmPaintCursorDraw)(struct bContext *C, int, int, void *customdata);
00484 
00485 
00486 /* ****************** Messages ********************* */
00487 
00488 enum {
00489         WM_LOG_DEBUG                            = 0,
00490         WM_LOG_INFO                                     = 1000,
00491         WM_LOG_WARNING                          = 2000,
00492         WM_ERROR_UNDEFINED                      = 3000,
00493         WM_ERROR_INVALID_INPUT          = 3001,
00494         WM_ERROR_INVALID_CONTEXT        = 3002,
00495         WM_ERROR_OUT_OF_MEMORY          = 3003
00496 };
00497 
00498 typedef struct wmReport {
00499         struct wmReport *next, *prev;
00500         const char *typestr;
00501         char *message;
00502         int type;
00503 } wmReport;
00504 
00505 /* *************** Drag and drop *************** */
00506 
00507 #define WM_DRAG_ID              0
00508 #define WM_DRAG_RNA             1
00509 #define WM_DRAG_PATH    2
00510 #define WM_DRAG_NAME    3
00511 #define WM_DRAG_VALUE   4
00512 
00513 /* note: structs need not exported? */
00514 
00515 typedef struct wmDrag {
00516         struct wmDrag *next, *prev;
00517         
00518         int icon, type;                                 /* type, see WM_DRAG defines above */
00519         void *poin;
00520         char path[240]; /* FILE_MAX */
00521         double value;
00522         
00523         struct ImBuf *imb;                                              /* if no icon but imbuf should be drawn around cursor */
00524         float scale;
00525         int sx, sy;
00526         
00527         char opname[240]; /* FILE_MAX */                        /* if set, draws operator name*/
00528 } wmDrag;
00529 
00530 /* dropboxes are like keymaps, part of the screen/area/region definition */
00531 /* allocation and free is on startup and exit */
00532 typedef struct wmDropBox {
00533         struct wmDropBox *next, *prev;
00534         
00535         /* test if the dropbox is active, then can print optype name */
00536         int (*poll)(struct bContext *, struct wmDrag *, wmEvent *);
00537 
00538         /* before exec, this copies drag info to wmDrop properties */
00539         void (*copy)(struct wmDrag *, struct wmDropBox *);
00540         
00541         /* if poll survives, operator is called */
00542         wmOperatorType *ot;                             /* not saved in file, so can be pointer */
00543         short opcontext;                                /* default invoke */
00544         
00545         struct IDProperty *properties;                  /* operator properties, assigned to ptr->data and can be written to a file */
00546         struct PointerRNA *ptr;                 /* rna pointer to access properties */
00547 
00548 } wmDropBox;
00549 
00550 /* *************** migrated stuff, clean later? ************** */
00551 
00552 typedef struct RecentFile {
00553         struct RecentFile *next, *prev;
00554         char *filepath;
00555 } RecentFile;
00556 
00557 
00558 #ifdef __cplusplus
00559 }
00560 #endif
00561 
00562 #endif /* WM_TYPES_H */
00563