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Blender
V2.59
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00001 /* 00002 * $Id: textview.c 35242 2011-02-27 20:29:51Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * Contributor(s): Campbell Barton 00021 * 00022 * ***** END GPL LICENSE BLOCK ***** 00023 */ 00024 00030 #include <math.h> 00031 #include <string.h> 00032 #include <sys/stat.h> 00033 #include <limits.h> 00034 #include <assert.h> 00035 00036 #include "BLF_api.h" 00037 00038 #include "BLI_utildefines.h" 00039 00040 00041 00042 #include "BIF_gl.h" 00043 #include "BIF_glutil.h" 00044 00045 #include "ED_datafiles.h" 00046 00047 #include "textview.h" 00048 00049 static void console_font_begin(TextViewContext *sc) 00050 { 00051 BLF_size(blf_mono_font, sc->lheight-2, 72); 00052 } 00053 00054 typedef struct ConsoleDrawContext { 00055 int cwidth; 00056 int lheight; 00057 int console_width; /* number of characters that fit into the width of the console (fixed width) */ 00058 int winx; 00059 int ymin, ymax; 00060 int *xy; // [2] 00061 int *sel; // [2] 00062 int *pos_pick; // bottom of view == 0, top of file == combine chars, end of line is lower then start. 00063 int *mval; // [2] 00064 int draw; 00065 } ConsoleDrawContext; 00066 00067 static void console_draw_sel(int sel[2], int xy[2], int str_len_draw, int cwidth, int lheight) 00068 { 00069 if(sel[0] <= str_len_draw && sel[1] >= 0) { 00070 int sta = MAX2(sel[0], 0); 00071 int end = MIN2(sel[1], str_len_draw); 00072 00073 glEnable(GL_POLYGON_STIPPLE); 00074 glPolygonStipple(stipple_halftone); 00075 glEnable( GL_BLEND ); 00076 glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); 00077 glColor4ub(255, 255, 255, 96); 00078 00079 glRecti(xy[0]+(cwidth*sta), xy[1]-2 + lheight, xy[0]+(cwidth*end), xy[1]-2); 00080 00081 glDisable(GL_POLYGON_STIPPLE); 00082 glDisable( GL_BLEND ); 00083 } 00084 } 00085 00086 00087 /* return 0 if the last line is off the screen 00088 * should be able to use this for any string type */ 00089 00090 static int console_draw_string(ConsoleDrawContext *cdc, const char *str, int str_len, unsigned char *fg, unsigned char *bg) 00091 { 00092 #define STEP_SEL(value) cdc->sel[0] += (value); cdc->sel[1] += (value) 00093 int rct_ofs= cdc->lheight/4; 00094 int tot_lines = (str_len/cdc->console_width)+1; /* total number of lines for wrapping */ 00095 int y_next = (str_len > cdc->console_width) ? cdc->xy[1]+cdc->lheight*tot_lines : cdc->xy[1]+cdc->lheight; 00096 const int mono= blf_mono_font; 00097 00098 /* just advance the height */ 00099 if(cdc->draw==0) { 00100 if(cdc->pos_pick && (cdc->mval[1] != INT_MAX)) { 00101 if(cdc->xy[1] <= cdc->mval[1]) { 00102 if((y_next >= cdc->mval[1])) { 00103 int ofs = (int)floor(((float)cdc->mval[0] / (float)cdc->cwidth)); 00104 00105 /* wrap */ 00106 if(str_len > cdc->console_width) 00107 ofs += (cdc->console_width * ((int)((((float)(y_next - cdc->mval[1]) / (float)(y_next-cdc->xy[1])) * tot_lines)))); 00108 00109 CLAMP(ofs, 0, str_len); 00110 *cdc->pos_pick += str_len - ofs; 00111 } else 00112 *cdc->pos_pick += str_len + 1; 00113 } 00114 } 00115 00116 cdc->xy[1]= y_next; 00117 return 1; 00118 } 00119 else if (y_next-cdc->lheight < cdc->ymin) { 00120 /* have not reached the drawable area so don't break */ 00121 cdc->xy[1]= y_next; 00122 00123 /* adjust selection even if not drawing */ 00124 if(cdc->sel[0] != cdc->sel[1]) { 00125 STEP_SEL(-(str_len + 1)); 00126 } 00127 00128 return 1; 00129 } 00130 00131 if(str_len > cdc->console_width) { /* wrap? */ 00132 const int initial_offset= ((tot_lines-1) * cdc->console_width); 00133 const char *line_stride= str + initial_offset; /* advance to the last line and draw it first */ 00134 00135 int sel_orig[2]; 00136 VECCOPY2D(sel_orig, cdc->sel); 00137 00138 /* invert and swap for wrapping */ 00139 cdc->sel[0] = str_len - sel_orig[1]; 00140 cdc->sel[1] = str_len - sel_orig[0]; 00141 00142 if(bg) { 00143 glColor3ubv(bg); 00144 glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, (cdc->xy[1]+(cdc->lheight*tot_lines))+rct_ofs); 00145 } 00146 00147 glColor3ubv(fg); 00148 00149 /* last part needs no clipping */ 00150 BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); 00151 BLF_draw(mono, line_stride, str_len - initial_offset); 00152 00153 if(cdc->sel[0] != cdc->sel[1]) { 00154 STEP_SEL(-initial_offset); 00155 // glColor4ub(255, 0, 0, 96); // debug 00156 console_draw_sel(cdc->sel, cdc->xy, str_len % cdc->console_width, cdc->cwidth, cdc->lheight); 00157 STEP_SEL(cdc->console_width); 00158 glColor3ubv(fg); 00159 } 00160 00161 cdc->xy[1] += cdc->lheight; 00162 00163 line_stride -= cdc->console_width; 00164 00165 for(; line_stride >= str; line_stride -= cdc->console_width) { 00166 BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); 00167 BLF_draw(mono, line_stride, cdc->console_width); 00168 00169 if(cdc->sel[0] != cdc->sel[1]) { 00170 // glColor4ub(0, 255, 0, 96); // debug 00171 console_draw_sel(cdc->sel, cdc->xy, cdc->console_width, cdc->cwidth, cdc->lheight); 00172 STEP_SEL(cdc->console_width); 00173 glColor3ubv(fg); 00174 } 00175 00176 cdc->xy[1] += cdc->lheight; 00177 00178 /* check if were out of view bounds */ 00179 if(cdc->xy[1] > cdc->ymax) 00180 return 0; 00181 } 00182 00183 VECCOPY2D(cdc->sel, sel_orig); 00184 STEP_SEL(-(str_len + 1)); 00185 } 00186 else { /* simple, no wrap */ 00187 00188 if(bg) { 00189 glColor3ubv(bg); 00190 glRecti(0, cdc->xy[1]-rct_ofs, cdc->winx, cdc->xy[1]+cdc->lheight-rct_ofs); 00191 } 00192 00193 glColor3ubv(fg); 00194 00195 BLF_position(mono, cdc->xy[0], cdc->xy[1], 0); 00196 BLF_draw(mono, str, str_len); 00197 00198 if(cdc->sel[0] != cdc->sel[1]) { 00199 int isel[2]; 00200 00201 isel[0]= str_len - cdc->sel[1]; 00202 isel[1]= str_len - cdc->sel[0]; 00203 00204 // glColor4ub(255, 255, 0, 96); // debug 00205 console_draw_sel(isel, cdc->xy, str_len, cdc->cwidth, cdc->lheight); 00206 STEP_SEL(-(str_len + 1)); 00207 } 00208 00209 cdc->xy[1] += cdc->lheight; 00210 00211 if(cdc->xy[1] > cdc->ymax) 00212 return 0; 00213 } 00214 00215 return 1; 00216 #undef STEP_SEL 00217 } 00218 00219 #define CONSOLE_DRAW_MARGIN 4 00220 #define CONSOLE_DRAW_SCROLL 16 00221 00222 int textview_draw(TextViewContext *tvc, int draw, int mval[2], void **mouse_pick, int *pos_pick) 00223 { 00224 ConsoleDrawContext cdc= {0}; 00225 00226 int x_orig=CONSOLE_DRAW_MARGIN, y_orig=CONSOLE_DRAW_MARGIN + tvc->lheight/6; 00227 int xy[2], y_prev; 00228 int sel[2]= {-1, -1}; /* defaults disabled */ 00229 unsigned char fg[3], bg[3]; 00230 const int mono= blf_mono_font; 00231 00232 console_font_begin(tvc); 00233 00234 xy[0]= x_orig; xy[1]= y_orig; 00235 00236 if(mval[1] != INT_MAX) 00237 mval[1] += (tvc->ymin + CONSOLE_DRAW_MARGIN); 00238 00239 if(pos_pick) 00240 *pos_pick = 0; 00241 00242 /* constants for the sequencer context */ 00243 cdc.cwidth= (int)BLF_fixed_width(mono); 00244 assert(cdc.cwidth > 0); 00245 cdc.lheight= tvc->lheight; 00246 cdc.console_width= (tvc->winx - (CONSOLE_DRAW_SCROLL + CONSOLE_DRAW_MARGIN*2) ) / cdc.cwidth; 00247 CLAMP(cdc.console_width, 1, INT_MAX); /* avoid divide by zero on small windows */ 00248 cdc.winx= tvc->winx-(CONSOLE_DRAW_MARGIN+CONSOLE_DRAW_SCROLL); 00249 cdc.ymin= tvc->ymin; 00250 cdc.ymax= tvc->ymax; 00251 cdc.xy= xy; 00252 cdc.sel= sel; 00253 cdc.pos_pick= pos_pick; 00254 cdc.mval= mval; 00255 cdc.draw= draw; 00256 00257 /* shouldnt be needed */ 00258 tvc->cwidth= cdc.cwidth; 00259 tvc->console_width= cdc.console_width; 00260 tvc->iter_index= 0; 00261 00262 if(tvc->sel_start != tvc->sel_end) { 00263 sel[0]= tvc->sel_start; 00264 sel[1]= tvc->sel_end; 00265 } 00266 00267 if(tvc->begin(tvc)) { 00268 00269 do { 00270 const char *ext_line; 00271 int ext_len; 00272 int color_flag= 0; 00273 00274 y_prev= xy[1]; 00275 00276 if(draw) 00277 color_flag= tvc->line_color(tvc, fg, bg); 00278 00279 tvc->line_get(tvc, &ext_line, &ext_len); 00280 00281 if(!console_draw_string(&cdc, ext_line, ext_len, (color_flag & TVC_LINE_FG) ? fg : NULL, (color_flag & TVC_LINE_BG) ? bg : NULL)) { 00282 /* when drawing, if we pass v2d->cur.ymax, then quit */ 00283 if(draw) { 00284 break; /* past the y limits */ 00285 } 00286 } 00287 00288 if((mval[1] != INT_MAX) && (mval[1] >= y_prev && mval[1] <= xy[1])) { 00289 *mouse_pick= (void *)tvc->iter; 00290 break; 00291 } 00292 00293 tvc->iter_index++; 00294 00295 } while(tvc->step(tvc)); 00296 } 00297 00298 tvc->end(tvc); 00299 00300 xy[1] += tvc->lheight * 2; 00301 00302 return xy[1] - y_orig; 00303 }