Blender  V2.59
AUD_NULLDevice Member List
This is the complete list of members for AUD_NULLDevice, including all inherited members.
AUD_NULLDevice()AUD_NULLDevice
getKeep(AUD_Handle *handle)AUD_NULLDevice [virtual]
getLoopCount(AUD_Handle *handle)AUD_NULLDevice [virtual]
getPitch(AUD_Handle *handle)AUD_NULLDevice [virtual]
getPosition(AUD_Handle *handle)AUD_NULLDevice [virtual]
getSpecs() const AUD_NULLDevice [virtual]
getStatus(AUD_Handle *handle)AUD_NULLDevice [virtual]
getVolume() const AUD_NULLDevice [virtual]
getVolume(AUD_Handle *handle)AUD_NULLDevice [virtual]
lock()AUD_NULLDevice [virtual]
pause(AUD_Handle *handle)AUD_NULLDevice [virtual]
play(AUD_IReader *reader, bool keep=false)AUD_NULLDevice [virtual]
play(AUD_IFactory *factory, bool keep=false)AUD_NULLDevice [virtual]
resume(AUD_Handle *handle)AUD_NULLDevice [virtual]
seek(AUD_Handle *handle, float position)AUD_NULLDevice [virtual]
setKeep(AUD_Handle *handle, bool keep)AUD_NULLDevice [virtual]
setLoopCount(AUD_Handle *handle, int count)AUD_NULLDevice [virtual]
setPitch(AUD_Handle *handle, float pitch)AUD_NULLDevice [virtual]
setStopCallback(AUD_Handle *handle, stopCallback callback=0, void *data=0)AUD_NULLDevice [virtual]
setVolume(float volume)AUD_NULLDevice [virtual]
setVolume(AUD_Handle *handle, float volume)AUD_NULLDevice [virtual]
stop(AUD_Handle *handle)AUD_NULLDevice [virtual]
unlock()AUD_NULLDevice [virtual]
~AUD_IDevice()AUD_IDevice [inline, virtual]