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Blender
V2.59
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#include <AUD_LimiterFactory.h>

Public Member Functions | |
| AUD_LimiterFactory (AUD_IFactory *factory, float start=0, float end=-1) | |
| float | getStart () const |
| float | getEnd () const |
| virtual AUD_IReader * | createReader () const |
This factory limits another factory in start and end time.
Definition at line 40 of file AUD_LimiterFactory.h.
| AUD_LimiterFactory::AUD_LimiterFactory | ( | AUD_IFactory * | factory, |
| float | start = 0, |
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| float | end = -1 |
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| ) |
Creates a new limiter factory.
| factory | The input factory. |
| start | The desired start time. |
| end | The desired end time, a negative value signals that it should play to the end. |
Definition at line 36 of file AUD_LimiterFactory.cpp.
| AUD_IReader * AUD_LimiterFactory::createReader | ( | ) | const [virtual] |
Creates a reader for playback of the sound source.
| AUD_Exception | An exception may be thrown if there has been a more unexpected error during reader creation. |
Implements AUD_IFactory.
Definition at line 54 of file AUD_LimiterFactory.cpp.
References AUD_EffectFactory::getReader().
| float AUD_LimiterFactory::getEnd | ( | ) | const |
Returns the end time.
Definition at line 49 of file AUD_LimiterFactory.cpp.
| float AUD_LimiterFactory::getStart | ( | ) | const |
Returns the start time.
Definition at line 44 of file AUD_LimiterFactory.cpp.