|
Blender
V2.59
|
#include <AUD_FileFactory.h>

Public Member Functions | |
| AUD_FileFactory (std::string filename) | |
| AUD_FileFactory (const data_t *buffer, int size) | |
| virtual AUD_IReader * | createReader () const |
This factory tries to read a sound file via all available file readers.
Definition at line 44 of file AUD_FileFactory.h.
| AUD_FileFactory::AUD_FileFactory | ( | std::string | filename | ) |
Creates a new factory.
| filename | The sound file path. |
Definition at line 49 of file AUD_FileFactory.cpp.
| AUD_FileFactory::AUD_FileFactory | ( | const data_t * | buffer, |
| int | size | ||
| ) |
Creates a new factory.
| buffer | The buffer to read from. |
| size | The size of the buffer. |
Definition at line 54 of file AUD_FileFactory.cpp.
References AUD_Reference< T >::get(), AUD_Buffer::getBuffer(), and size().
| AUD_IReader * AUD_FileFactory::createReader | ( | ) | const [virtual] |
Creates a reader for playback of the sound source.
| AUD_Exception | An exception may be thrown if there has been a more unexpected error during reader creation. |
Implements AUD_IFactory.
Definition at line 62 of file AUD_FileFactory.cpp.
References AUD_ERROR_FILE, AUD_THROW, AUD_Reference< T >::get(), and read_error.
Referenced by AUD_readSoundBuffer().