Blender  V2.59
Public Attributes
GameData Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

float gravity
float activityBoxRadius
short mode
short flag
short matmode
short pad [3]
short occlusionRes
short physicsEngine
short ticrate
short maxlogicstep
short physubstep
short maxphystep
struct GameFraming framing
short fullscreen
short xplay
short yplay
short freqplay
short depth
short attrib
short rt1
short rt2
struct GameDome dome
short stereoflag
short stereomode
short pad2
short pad3
float eyeseparation
float pad1

Detailed Description

Definition at line 425 of file DNA_scene_types.h.


Member Data Documentation

Definition at line 433 of file DNA_scene_types.h.

Referenced by BL_ConvertBlenderObjects().

Definition at line 447 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 447 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and main().

Definition at line 446 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and main().

Definition at line 446 of file DNA_scene_types.h.

Referenced by do_versions(), main(), and WM_init_game().

Definition at line 428 of file DNA_scene_types.h.

Referenced by add_scene(), BL_ConvertBlenderObjects(), and do_versions().

Definition at line 442 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and KX_KetsjiEngine::StartEngine().

Definition at line 442 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and KX_KetsjiEngine::StartEngine().

Definition at line 440 of file DNA_scene_types.h.

Referenced by add_scene(), BL_ConvertBlenderObjects(), and do_versions().

short GameData::pad[3]

Definition at line 439 of file DNA_scene_types.h.

Definition at line 453 of file DNA_scene_types.h.

Definition at line 452 of file DNA_scene_types.h.

Definition at line 452 of file DNA_scene_types.h.

Definition at line 442 of file DNA_scene_types.h.

Referenced by add_scene(), BL_ConvertBlenderObjects(), and do_versions().

Definition at line 447 of file DNA_scene_types.h.

Definition at line 447 of file DNA_scene_types.h.

Definition at line 451 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), main(), and StartKetsjiShell().

Definition at line 442 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and KX_KetsjiEngine::StartEngine().

Definition at line 446 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and main().

Definition at line 446 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and main().


The documentation for this struct was generated from the following file: