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Blender
V2.59
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00001 /* 00002 * $Id: AUD_BandPassReader.h 35141 2011-02-25 10:21:56Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * Copyright 2009-2011 Jörg Hermann Müller 00007 * 00008 * This file is part of AudaSpace. 00009 * 00010 * Audaspace is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2 of the License, or 00013 * (at your option) any later version. 00014 * 00015 * AudaSpace is distributed in the hope that it will be useful, 00016 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00018 * GNU General Public License for more details. 00019 * 00020 * You should have received a copy of the GNU General Public License 00021 * along with Audaspace; if not, write to the Free Software Foundation, 00022 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00023 * 00024 * ***** END GPL LICENSE BLOCK ***** 00025 */ 00026 00032 #ifndef AUD_BANDPASSREADER 00033 #define AUD_BANDPASSREADER 00034 00035 #include <fftw3.h> 00036 00037 #include "AUD_EffectReader.h" 00038 class AUD_Buffer; 00039 00043 class AUD_BandPassReader : public AUD_EffectReader 00044 { 00045 private: 00049 AUD_Buffer *m_buffer; 00050 00054 AUD_Buffer *m_in; 00055 00059 AUD_Buffer *m_out; 00060 00064 float m_low; 00065 00069 float m_high; 00070 00074 fftw_plan m_forward; 00075 00079 fftw_plan m_backward; 00080 00084 int m_length; 00085 00086 public: 00093 AUD_BandPassReader(AUD_IReader* reader, float low, float high); 00094 00098 virtual ~AUD_BandPassReader(); 00099 00100 virtual AUD_ReaderType getType(); 00101 virtual void read(int & length, sample_t* & buffer); 00102 }; 00103 00104 #endif //AUD_BANDPASSREADER