Blender  V2.59
AUD_BandPassReader.h
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00001 /*
00002  * $Id: AUD_BandPassReader.h 35141 2011-02-25 10:21:56Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * Copyright 2009-2011 Jörg Hermann Müller
00007  *
00008  * This file is part of AudaSpace.
00009  *
00010  * Audaspace is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2 of the License, or
00013  * (at your option) any later version.
00014  *
00015  * AudaSpace is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  * GNU General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU General Public License
00021  * along with Audaspace; if not, write to the Free Software Foundation,
00022  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00023  *
00024  * ***** END GPL LICENSE BLOCK *****
00025  */
00026 
00032 #ifndef AUD_BANDPASSREADER
00033 #define AUD_BANDPASSREADER
00034 
00035 #include <fftw3.h>
00036 
00037 #include "AUD_EffectReader.h"
00038 class AUD_Buffer;
00039 
00043 class AUD_BandPassReader : public AUD_EffectReader
00044 {
00045 private:
00049         AUD_Buffer *m_buffer;
00050 
00054         AUD_Buffer *m_in;
00055 
00059         AUD_Buffer *m_out;
00060 
00064         float m_low;
00065 
00069         float m_high;
00070 
00074         fftw_plan m_forward;
00075 
00079         fftw_plan m_backward;
00080 
00084         int m_length;
00085 
00086 public:
00093         AUD_BandPassReader(AUD_IReader* reader, float low, float high);
00094 
00098         virtual ~AUD_BandPassReader();
00099 
00100         virtual AUD_ReaderType getType();
00101         virtual void read(int & length, sample_t* & buffer);
00102 };
00103 
00104 #endif //AUD_BANDPASSREADER