Blender  V2.59
depsgraph_private.h
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00001 /*
00002  * $Id: depsgraph_private.h 37503 2011-06-15 09:45:26Z blendix $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2004 Blender Foundation.
00021  * All rights reserved.
00022  *
00023  * Contributor(s): none yet.
00024  *
00025  * ***** END GPL LICENSE BLOCK *****
00026  */
00027 
00032 #ifndef DEPSGRAPH_PRIVATE
00033 #define DEPSGRAPH_PRIVATE
00034 
00035 #include "BKE_depsgraph.h"
00036 #include "DNA_constraint_types.h"
00037 #include "BKE_constraint.h"
00038 
00039 
00040 #define DEPSX   5.0f
00041 #define DEPSY   1.8f
00042 
00043 #define DAGQUEUEALLOC 50
00044 
00045 enum {
00046         DAG_WHITE = 0,
00047         DAG_GRAY = 1,
00048         DAG_BLACK = 2
00049 };
00050 
00051 
00052 
00053 typedef struct DagAdjList
00054 {
00055         struct DagNode *node;
00056         short type;
00057         int count;                      // number of identical arcs
00058         unsigned int lay;   // for flushing redraw/rebuild events
00059         const char *name;
00060         struct DagAdjList *next;
00061 } DagAdjList;
00062 
00063 
00064 typedef struct DagNode 
00065 {
00066         int color;
00067         short type;
00068         float x, y, k;  
00069         void * ob;
00070         void * first_ancestor;
00071         int ancestor_count;
00072         unsigned int lay;                               // accumulated layers of its relations + itself
00073         unsigned int scelay;                    // layers due to being in scene
00074         unsigned int customdata_mask;   // customdata mask
00075         int lasttime;           // if lasttime != DagForest->time, this node was not evaluated yet for flushing
00076         int BFS_dist;           // BFS distance
00077         int DFS_dist;           // DFS distance
00078         int DFS_dvtm;           // DFS discovery time
00079         int DFS_fntm;           // DFS Finishing time
00080         struct DagAdjList *child;
00081         struct DagAdjList *parent;
00082         struct DagNode *next;
00083 } DagNode;
00084 
00085 typedef struct DagNodeQueueElem {
00086         struct DagNode *node;
00087         struct DagNodeQueueElem *next;
00088 } DagNodeQueueElem;
00089 
00090 typedef struct DagNodeQueue
00091 {
00092         DagNodeQueueElem *first;
00093         DagNodeQueueElem *last;
00094         int count;
00095         int maxlevel;
00096         struct DagNodeQueue *freenodes;
00097 } DagNodeQueue;
00098 
00099 // forest as we may have more than one DAG unnconected
00100 typedef struct DagForest 
00101 {
00102         ListBase DagNode;
00103         struct GHash *nodeHash;
00104         int numNodes;
00105         int is_acyclic;
00106         int time;               // for flushing/tagging, compare with node->lasttime
00107 } DagForest;
00108 
00109 
00110 // queue operations
00111 DagNodeQueue * queue_create (int slots);
00112 void queue_raz(DagNodeQueue *queue);
00113 void push_queue(DagNodeQueue *queue, DagNode *node);
00114 void push_stack(DagNodeQueue *queue, DagNode *node);
00115 DagNode * pop_queue(DagNodeQueue *queue);
00116 DagNode * get_top_node_queue(DagNodeQueue *queue);
00117 
00118 // Dag management
00119 DagForest *getMainDag(void);
00120 void setMainDag(DagForest *dag);
00121 DagForest * dag_init(void);
00122 DagNode * dag_find_node (DagForest *forest,void * fob);
00123 DagNode * dag_add_node (DagForest *forest,void * fob);
00124 DagNode * dag_get_node (DagForest *forest,void * fob);
00125 DagNode * dag_get_sub_node (DagForest *forest,void * fob);
00126 void dag_add_relation(DagForest *forest, DagNode *fob1, DagNode *fob2, short rel, const char *name);
00127 
00128 void graph_bfs(void);
00129 
00130 DagNodeQueue * graph_dfs(void);
00131 
00132 void set_node_xy(DagNode *node, float x, float y);
00133 void graph_print_queue(DagNodeQueue *nqueue);
00134 void graph_print_queue_dist(DagNodeQueue *nqueue);
00135 void graph_print_adj_list(void);
00136 
00137 int build_deps(short mask);
00138 
00139 #endif