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Blender
V2.59
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00001 /* 00002 * $Id: strand.h 35233 2011-02-27 19:31:27Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 * 00023 * The Original Code is: none of this file. 00024 * 00025 * Contributor(s): Brecht Van Lommel. 00026 * 00027 * ***** END GPL LICENSE BLOCK ***** 00028 */ 00029 00035 #ifndef STRAND_H 00036 #define STRAND_H 00037 00038 struct StrandVert; 00039 struct StrandRen; 00040 struct StrandBuffer; 00041 struct ShadeSample; 00042 struct StrandPart; 00043 struct Render; 00044 struct RenderPart; 00045 struct RenderBuckets; 00046 struct RenderPrimitiveIterator; 00047 struct ZSpan; 00048 struct ObjectInstanceRen; 00049 struct StrandSurface; 00050 struct DerivedMesh; 00051 struct ObjectRen; 00052 00053 typedef struct StrandPoint { 00054 /* position within segment */ 00055 float t; 00056 00057 /* camera space */ 00058 float co[3]; 00059 float nor[3]; 00060 float tan[3]; 00061 float strandco; 00062 float width; 00063 00064 /* derivatives */ 00065 float dtco[3], dsco[3]; 00066 float dtstrandco; 00067 00068 /* outer points */ 00069 float co1[3], co2[3]; 00070 float hoco1[4], hoco2[4]; 00071 float zco1[3], zco2[3]; 00072 int clip1, clip2; 00073 00074 /* screen space */ 00075 float hoco[4]; 00076 float x, y; 00077 00078 /* simplification */ 00079 float alpha; 00080 } StrandPoint; 00081 00082 typedef struct StrandSegment { 00083 struct StrandVert *v[4]; 00084 struct StrandRen *strand; 00085 struct StrandBuffer *buffer; 00086 struct ObjectInstanceRen *obi; 00087 float sqadaptcos; 00088 00089 StrandPoint point1, point2; 00090 int shaded; 00091 } StrandSegment; 00092 00093 struct StrandShadeCache; 00094 typedef struct StrandShadeCache StrandShadeCache; 00095 00096 void strand_eval_point(StrandSegment *sseg, StrandPoint *spoint); 00097 void render_strand_segment(struct Render *re, float winmat[][4], struct StrandPart *spart, struct ZSpan *zspan, int totzspan, StrandSegment *sseg); 00098 void strand_minmax(struct StrandRen *strand, float *min, float *max, float width); 00099 00100 struct StrandSurface *cache_strand_surface(struct Render *re, struct ObjectRen *obr, struct DerivedMesh *dm, float mat[][4], int timeoffset); 00101 void free_strand_surface(struct Render *re); 00102 00103 struct StrandShadeCache *strand_shade_cache_create(void); 00104 void strand_shade_cache_free(struct StrandShadeCache *cache); 00105 void strand_shade_segment(struct Render *re, struct StrandShadeCache *cache, struct StrandSegment *sseg, struct ShadeSample *ssamp, float t, float s, int addpassflag); 00106 void strand_shade_unref(struct StrandShadeCache *cache, struct StrandVert *svert); 00107 00108 struct RenderBuckets *init_buckets(struct Render *re); 00109 void add_buckets_primitive(struct RenderBuckets *buckets, float *min, float *max, void *prim); 00110 void free_buckets(struct RenderBuckets *buckets); 00111 void project_hoco_to_bucket(struct RenderBuckets *buckets, float *hoco, float *bucketco); 00112 00113 struct RenderPrimitiveIterator *init_primitive_iterator(struct Render *re, struct RenderBuckets *buckets, struct RenderPart *pa); 00114 void *next_primitive_iterator(struct RenderPrimitiveIterator *iter); 00115 void free_primitive_iterator(struct RenderPrimitiveIterator *iter); 00116 00117 #endif 00118