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Blender
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00001 /* 00002 * $Id: BLI_math_matrix.h 36792 2011-05-20 10:09:03Z campbellbarton $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00021 * All rights reserved. 00022 00023 * The Original Code is: some of this file. 00024 * 00025 * ***** END GPL LICENSE BLOCK ***** 00026 * */ 00027 00028 #ifndef BLI_MATH_MATRIX_H 00029 #define BLI_MATH_MATRIX_H 00030 00035 #ifdef __cplusplus 00036 extern "C" { 00037 #endif 00038 00039 /********************************* Init **************************************/ 00040 00041 #define MAT4_UNITY {{ 1.0, 0.0, 0.0, 0.0},\ 00042 { 0.0, 1.0, 0.0, 0.0},\ 00043 { 0.0, 0.0, 1.0, 0.0},\ 00044 { 0.0, 0.0, 0.0, 1.0}} 00045 00046 #define MAT3_UNITY {{ 1.0, 0.0, 0.0},\ 00047 { 0.0, 1.0, 0.0},\ 00048 { 0.0, 0.0, 1.0}} 00049 00050 void zero_m3(float R[3][3]); 00051 void zero_m4(float R[4][4]); 00052 00053 void unit_m3(float R[3][3]); 00054 void unit_m4(float R[4][4]); 00055 00056 void copy_m3_m3(float R[3][3], float A[3][3]); 00057 void copy_m4_m4(float R[4][4], float A[4][4]); 00058 void copy_m3_m4(float R[3][3], float A[4][4]); 00059 void copy_m4_m3(float R[4][4], float A[3][3]); 00060 00061 void swap_m3m3(float A[3][3], float B[3][3]); 00062 void swap_m4m4(float A[4][4], float B[4][4]); 00063 00064 /******************************** Arithmetic *********************************/ 00065 00066 void add_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]); 00067 void add_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]); 00068 00069 void mul_m3_m3m3(float R[3][3], float A[3][3], float B[3][3]); 00070 void mul_m4_m4m4(float R[4][4], float A[4][4], float B[4][4]); 00071 void mul_m4_m3m4(float R[4][4], float A[3][3], float B[4][4]); 00072 void mul_m4_m4m3(float R[4][4], float A[4][4], float B[3][3]); 00073 void mul_m3_m3m4(float R[3][3], float A[3][3], float B[4][4]); 00074 00075 void mul_serie_m3(float R[3][3], 00076 float M1[3][3], float M2[3][3], float M3[3][3], float M4[3][3], 00077 float M5[3][3], float M6[3][3], float M7[3][3], float M8[3][3]); 00078 void mul_serie_m4(float R[4][4], 00079 float M1[4][4], float M2[4][4], float M3[4][4], float M4[4][4], 00080 float M5[4][4], float M6[4][4], float M7[4][4], float M8[4][4]); 00081 00082 void mul_m4_v3(float M[4][4], float r[3]); 00083 void mul_v3_m4v3(float r[3], float M[4][4], float v[3]); 00084 void mul_mat3_m4_v3(float M[4][4], float r[3]); 00085 void mul_m4_v4(float M[4][4], float r[4]); 00086 void mul_v4_m4v4(float r[4], float M[4][4], float v[4]); 00087 void mul_project_m4_v3(float M[4][4], float vec[3]); 00088 00089 void mul_m3_v3(float M[3][3], float r[3]); 00090 void mul_v3_m3v3(float r[3], float M[3][3], float a[3]); 00091 void mul_transposed_m3_v3(float M[3][3], float r[3]); 00092 void mul_m3_v3_double(float M[3][3], double r[3]); 00093 00094 void mul_m3_fl(float R[3][3], float f); 00095 void mul_m4_fl(float R[4][4], float f); 00096 void mul_mat3_m4_fl(float R[4][4], float f); 00097 00098 int invert_m3(float R[3][3]); 00099 int invert_m3_m3(float R[3][3], float A[3][3]); 00100 int invert_m4(float R[4][4]); 00101 int invert_m4_m4(float R[4][4], float A[4][4]); 00102 00103 /****************************** Linear Algebra *******************************/ 00104 00105 void transpose_m3(float R[3][3]); 00106 void transpose_m4(float R[4][4]); 00107 00108 void normalize_m3(float R[3][3]); 00109 void normalize_m3_m3(float R[3][3], float A[3][3]); 00110 void normalize_m4(float R[4][4]); 00111 void normalize_m4_m4(float R[4][4], float A[4][4]); 00112 00113 void orthogonalize_m3(float R[3][3], int axis); 00114 void orthogonalize_m4(float R[4][4], int axis); 00115 00116 int is_orthogonal_m3(float mat[3][3]); 00117 int is_orthogonal_m4(float mat[4][4]); 00118 00119 void adjoint_m3_m3(float R[3][3], float A[3][3]); 00120 void adjoint_m4_m4(float R[4][4], float A[4][4]); 00121 00122 float determinant_m2( 00123 float a, float b, 00124 float c, float d); 00125 float determinant_m3( 00126 float a, float b, float c, 00127 float d, float e, float f, 00128 float g, float h, float i); 00129 float determinant_m4(float A[4][4]); 00130 00131 void svd_m4(float U[4][4], float s[4], float V[4][4], float A[4][4]); 00132 void pseudoinverse_m4_m4(float Ainv[4][4], float A[4][4], float epsilon); 00133 00134 /****************************** Transformations ******************************/ 00135 00136 void scale_m3_fl(float R[3][3], float scale); 00137 void scale_m4_fl(float R[4][4], float scale); 00138 00139 float mat3_to_scale(float M[3][3]); 00140 float mat4_to_scale(float M[4][4]); 00141 00142 void size_to_mat3(float R[3][3], const float size[3]); 00143 void size_to_mat4(float R[4][4], const float size[3]); 00144 00145 void mat3_to_size(float r[3], float M[3][3]); 00146 void mat4_to_size(float r[3], float M[4][4]); 00147 00148 void translate_m4(float mat[4][4], float tx, float ty, float tz); 00149 void rotate_m4(float mat[4][4], const char axis, const float angle); 00150 00151 00152 void mat3_to_rot_size(float rot[3][3], float size[3], float mat3[][3]); 00153 void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], float wmat[][4]); 00154 00155 void loc_eul_size_to_mat4(float R[4][4], 00156 const float loc[3], const float eul[3], const float size[3]); 00157 void loc_eulO_size_to_mat4(float R[4][4], 00158 const float loc[3], const float eul[3], const float size[3], const short order); 00159 void loc_quat_size_to_mat4(float R[4][4], 00160 const float loc[3], const float quat[4], const float size[3]); 00161 void loc_axisangle_size_to_mat4(float R[4][4], 00162 const float loc[3], const float axis[4], const float angle, const float size[3]); 00163 00164 void blend_m3_m3m3(float R[3][3], float A[3][3], float B[3][3], const float t); 00165 void blend_m4_m4m4(float R[4][4], float A[4][4], float B[4][4], const float t); 00166 00167 int is_negative_m3(float mat[3][3]); 00168 int is_negative_m4(float mat[4][4]); 00169 00170 /*********************************** Other ***********************************/ 00171 00172 void print_m3(const char *str, float M[3][3]); 00173 void print_m4(const char *str, float M[3][4]); 00174 00175 #ifdef __cplusplus 00176 } 00177 #endif 00178 00179 #endif /* BLI_MATH_MATRIX_H */ 00180