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Blender
V2.59
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00001 /* 00002 * 00003 * ***** BEGIN GPL LICENSE BLOCK ***** 00004 * 00005 * This program is free software; you can redistribute it and/or 00006 * modify it under the terms of the GNU General Public License 00007 * as published by the Free Software Foundation; either version 2 00008 * of the License, or (at your option) any later version. 00009 * 00010 * This program is distributed in the hope that it will be useful, 00011 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00012 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00013 * GNU General Public License for more details. 00014 * 00015 * You should have received a copy of the GNU General Public License 00016 * along with this program; if not, write to the Free Software Foundation, 00017 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00018 * 00019 * The Original Code is Copyright (C) 2005 Blender Foundation. 00020 * All rights reserved. 00021 * 00022 * The Original Code is: all of this file. 00023 * 00024 * Contributor(s): Robin Allen 00025 * 00026 * ***** END GPL LICENSE BLOCK ***** 00027 */ 00028 00034 #include "../TEX_util.h" 00035 #include "TEX_node.h" 00036 #include <math.h> 00037 00038 static bNodeSocketType inputs[]= { 00039 { SOCK_RGBA, 1, "Color1", 1.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, 00040 { SOCK_RGBA, 1, "Color2", 1.0f, 1.0f, 1.0f, 1.0f, 0.0f, 1.0f }, 00041 { SOCK_VALUE, 1, "Size", 0.5f, 0.0f, 0.0f, 0.0f, 0.0f, 100.0f }, 00042 { -1, 0, "" } 00043 }; 00044 static bNodeSocketType outputs[]= { 00045 { SOCK_RGBA, 0, "Color", 0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f }, 00046 { -1, 0, "" } 00047 }; 00048 00049 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread) 00050 { 00051 float x = p->co[0]; 00052 float y = p->co[1]; 00053 float z = p->co[2]; 00054 float sz = tex_input_value(in[2], p, thread); 00055 00056 /* 0.00001 because of unit sized stuff */ 00057 int xi = (int)fabs(floor(0.00001f + x / sz)); 00058 int yi = (int)fabs(floor(0.00001f + y / sz)); 00059 int zi = (int)fabs(floor(0.00001f + z / sz)); 00060 00061 if( (xi % 2 == yi % 2) == (zi % 2) ) { 00062 tex_input_rgba(out, in[0], p, thread); 00063 } else { 00064 tex_input_rgba(out, in[1], p, thread); 00065 } 00066 } 00067 00068 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out) 00069 { 00070 tex_output(node, in, out[0], &colorfn, data); 00071 } 00072 00073 void register_node_type_tex_checker(ListBase *lb) 00074 { 00075 static bNodeType ntype; 00076 00077 node_type_base(&ntype, TEX_NODE_CHECKER, "Checker", NODE_CLASS_PATTERN, NODE_PREVIEW|NODE_OPTIONS, 00078 inputs, outputs); 00079 node_type_size(&ntype, 100, 60, 150); 00080 node_type_exec(&ntype, exec); 00081 00082 nodeRegisterType(lb, &ntype); 00083 }