Blender  V2.59
AUD_IDevice Member List
This is the complete list of members for AUD_IDevice, including all inherited members.
getKeep(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
getLoopCount(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
getPitch(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
getPosition(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
getSpecs() const =0AUD_IDevice [pure virtual]
getStatus(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
getVolume() const =0AUD_IDevice [pure virtual]
getVolume(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
lock()=0AUD_IDevice [pure virtual]
pause(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
play(AUD_IReader *reader, bool keep=false)=0AUD_IDevice [pure virtual]
play(AUD_IFactory *factory, bool keep=false)=0AUD_IDevice [pure virtual]
resume(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
seek(AUD_Handle *handle, float position)=0AUD_IDevice [pure virtual]
setKeep(AUD_Handle *handle, bool keep)=0AUD_IDevice [pure virtual]
setLoopCount(AUD_Handle *handle, int count)=0AUD_IDevice [pure virtual]
setPitch(AUD_Handle *handle, float pitch)=0AUD_IDevice [pure virtual]
setStopCallback(AUD_Handle *handle, stopCallback callback=0, void *data=0)=0AUD_IDevice [pure virtual]
setVolume(float volume)=0AUD_IDevice [pure virtual]
setVolume(AUD_Handle *handle, float volume)=0AUD_IDevice [pure virtual]
stop(AUD_Handle *handle)=0AUD_IDevice [pure virtual]
unlock()=0AUD_IDevice [pure virtual]
~AUD_IDevice()AUD_IDevice [inline, virtual]