Blender  V2.59
Public Attributes
RenderData Struct Reference

#include <DNA_scene_types.h>

List of all members.

Public Attributes

struct AviCodecDataavicodecdata
struct QuicktimeCodecDataqtcodecdata
struct QuicktimeCodecSettings qtcodecsettings
struct FFMpegCodecData ffcodecdata
int cfra
int sfra
int efra
float subframe
int psfra
int pefra
int images
int framapto
short flag
short threads
float framelen
float blurfac
float edgeR
float edgeG
float edgeB
short fullscreen
short xplay
short yplay
short freqplay
short depth
short attrib
int frame_step
short stereomode
short dimensionspreset
short filtertype
short size
short maximsize
short xsch
short ysch
short xparts
short yparts
short planes
short imtype
short subimtype
short quality
short displaymode
int scemode
int mode
int raytrace_options
short raytrace_structure
short renderer
short ocres
short pad4
short alphamode
short osa
short frs_sec
short edgeint
rctf safety
rctf border
rcti disprect
ListBase layers
short actlay
short mblur_samples
float xasp
float yasp
float frs_sec_base
float gauss
int color_mgt_flag
float postgamma
float posthue
float postsat
float dither_intensity
short bake_osa
short bake_filter
short bake_mode
short bake_flag
short bake_normal_space
short bake_quad_split
float bake_maxdist
float bake_biasdist
float bake_pad
char pic [240]
int stamp
short stamp_font_id
short pad3
char stamp_udata [160]
float fg_stamp [4]
float bg_stamp [4]
char seq_prev_type
char seq_rend_type
char seq_flag
char pad5 [5]
int simplify_flag
short simplify_subsurf
short simplify_shadowsamples
float simplify_particles
float simplify_aosss
short cineonwhite
short cineonblack
float cineongamma
short jp2_preset
short jp2_depth
int rpad3
short domeres
short domemode
short domeangle
short dometilt
float domeresbuf
float pad2
struct Textdometext
char engine [32]

Detailed Description

Definition at line 209 of file DNA_scene_types.h.


Member Data Documentation

What to do with the sky/background. Picks sky/premul/key blending for the background

Definition at line 295 of file DNA_scene_types.h.

Referenced by do_render_blur_3d(), and preview_prepare_scene().

Definition at line 229 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 211 of file DNA_scene_types.h.

Referenced by copy_scene(), direct_link_scene(), and write_scenes().

Definition at line 340 of file DNA_scene_types.h.

Definition at line 340 of file DNA_scene_types.h.

Definition at line 339 of file DNA_scene_types.h.

Referenced by add_scene(), and RE_Database_Baking().

Definition at line 338 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().

Definition at line 340 of file DNA_scene_types.h.

Definition at line 339 of file DNA_scene_types.h.

Referenced by finalize_render_object().

Definition at line 354 of file DNA_scene_types.h.

Referenced by add_scene(), BKE_stamp_buf(), and do_versions().

Definition at line 223 of file DNA_scene_types.h.

Referenced by add_scene(), do_render_blur_3d(), and do_versions().

Definition at line 216 of file DNA_scene_types.h.

Referenced by add_scene(), ANIM_draw_cfra(), applyModifier(), BKE_curframe(), BL_ConvertBlenderObjects(), cache_voxeldata(), calculateCenterCursorGraph2D(), clothModifier_do(), database_fromscene_vectors(), deformVerts(), do_curve_key(), do_latt_key(), do_mesh_key(), do_ob_key(), do_render_all_options(), do_render_composite_fields_blur_3d(), do_render_seq(), do_strip_modifiers(), do_write_image_or_movie(), draw_image_main(), draw_object(), draw_timeline_seq(), ed_marker_add(), ED_screen_animation_timer(), ED_update_for_newframe(), fluid_init_all_channels(), fluidsimBake(), fluidsimModifier_do(), fmod_envelope_addpoint_cb(), frame_offset_exec(), frames_duplilist(), get_effector_data(), gp_paint_initstroke(), graphkeys_mselect_column(), group_handle_recalc_and_update(), init_render_texture(), initTimeScale(), make_renderinfo_string(), new_particle_duplilist(), nlaedit_split_exec(), node_composit_exec_curves_time(), node_composit_exec_image(), node_composit_exec_output_file(), node_composit_exec_viewer(), ntree_render_scenes(), ntreeCompositExecTree(), ob_parcurve(), object_add_particle_system(), object_handle_update(), parent_set_exec(), particles_fluid_step(), pose_slide_init(), precalculate_effector(), preview_prepare_scene(), psys_get_particle_state(), pyrna_struct_keyframe_parse(), RE_BlenderAnim(), RE_BlenderFrame(), RE_Database_FromScene(), RE_GetCameraWindow(), record_composite_apply(), record_composite_exit(), record_composite_init(), redraw_timer_exec(), render_envmap(), render_scene(), render_startjob(), screen_animation_cancel_exec(), screen_animation_step(), screen_opengl_render_anim_initialize(), screen_opengl_render_anim_step(), screen_opengl_render_apply(), screen_opengl_render_end(), screen_render_exec(), screen_render_invoke(), seq_render_scene_strip_impl(), seq_render_strip_stack(), sequencer_copy_exec(), sequencer_paste_exec(), sequencer_preview_area_draw(), sequencer_rendersize_exec(), set_frames_cb(), smokeModifier_init(), space_view3d_listener(), stampdata(), StartKetsjiShell(), ui_apply_autokey_undo(), uiContextAnimUpdate(), uiEndBlock(), where_is_object(), where_is_object_simul(), where_is_pose(), and wm_event_do_handlers().

Definition at line 370 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().

Definition at line 371 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().

Definition at line 370 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().

Definition at line 229 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 234 of file DNA_scene_types.h.

Render to image editor, fullscreen or to new window.

Definition at line 262 of file DNA_scene_types.h.

Referenced by add_scene(), and render_view_open().

Definition at line 379 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 378 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 378 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 380 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 382 of file DNA_scene_types.h.

Referenced by do_versions(), expand_scene(), and unlink_text().

Definition at line 379 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 226 of file DNA_scene_types.h.

Definition at line 226 of file DNA_scene_types.h.

Definition at line 302 of file DNA_scene_types.h.

Referenced by add_scene().

For UR edge rendering: give the edges this color

Definition at line 226 of file DNA_scene_types.h.

Definition at line 353 of file DNA_scene_types.h.

Referenced by add_scene(), BKE_stamp_buf(), and do_versions().

Definition at line 220 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().

Definition at line 228 of file DNA_scene_types.h.

Referenced by do_versions().

Definition at line 228 of file DNA_scene_types.h.

Referenced by do_versions().

Value used to define filter size for all filter options

Definition at line 325 of file DNA_scene_types.h.

Referenced by add_scene(), calc_weight(), and do_versions().

Definition at line 220 of file DNA_scene_types.h.

Referenced by add_scene(), and do_versions().

Definition at line 374 of file DNA_scene_types.h.

Definition at line 374 of file DNA_scene_types.h.

Definition at line 238 of file DNA_scene_types.h.

Definition at line 314 of file DNA_scene_types.h.

Referenced by add_scene(), do_render_blur_3d(), do_versions(), and init_render_jit().

Definition at line 288 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and RE_rayobject_create().

The number of samples to use per pixel.

Definition at line 300 of file DNA_scene_types.h.

Referenced by add_render_lamp(), add_scene(), do_merge_fullsample(), do_versions(), init_render_jit(), RE_InitState(), and validate_render_settings().

Definition at line 381 of file DNA_scene_types.h.

Definition at line 347 of file DNA_scene_types.h.

Definition at line 289 of file DNA_scene_types.h.

Definition at line 360 of file DNA_scene_types.h.

char RenderData::pic[240]

post-production settings. Depricated, but here for upwards compat (initialized to 1)

Definition at line 332 of file DNA_scene_types.h.

Referenced by add_scene().

Definition at line 332 of file DNA_scene_types.h.

Referenced by add_scene().

Definition at line 332 of file DNA_scene_types.h.

Referenced by add_scene().

Definition at line 212 of file DNA_scene_types.h.

Referenced by copy_scene(), direct_link_scene(), and write_scenes().

Definition at line 213 of file DNA_scene_types.h.

Flags for raytrace settings. Use bit-masking to access the settings.

Definition at line 277 of file DNA_scene_types.h.

Referenced by add_scene(), has_special_rayobject(), makeraytree(), makeraytree_object(), and makeraytree_single().

Raytrace acceleration structure

Definition at line 282 of file DNA_scene_types.h.

Referenced by makeraytree(), makeraytree_object(), and makeraytree_single().

Definition at line 375 of file DNA_scene_types.h.

Definition at line 306 of file DNA_scene_types.h.

Referenced by add_scene().

Definition at line 359 of file DNA_scene_types.h.

Referenced by add_scene().

Definition at line 357 of file DNA_scene_types.h.

Referenced by add_scene(), and seq_render_scene_strip_impl().

Definition at line 358 of file DNA_scene_types.h.

Referenced by add_scene().

Definition at line 367 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and get_render_aosss_error().

Definition at line 363 of file DNA_scene_types.h.

Referenced by finalize_render_object().

Definition at line 366 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and get_render_child_particle_number().

Definition at line 365 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and get_render_shadow_samples().

Definition at line 364 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), and get_render_subsurf_level().

Definition at line 347 of file DNA_scene_types.h.

Referenced by add_scene(), and BKE_stamp_buf().

Definition at line 350 of file DNA_scene_types.h.

Referenced by stampdata().

Definition at line 232 of file DNA_scene_types.h.

Referenced by do_versions().

The number of part to use in the x direction

Definition at line 251 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), envmap_render_copy(), initparts(), and preview_prepare_scene().

Definition at line 228 of file DNA_scene_types.h.

Referenced by do_versions().

The number of part to use in the y direction

Definition at line 255 of file DNA_scene_types.h.

Referenced by add_scene(), do_versions(), envmap_render_copy(), initparts(), and preview_prepare_scene().

Definition at line 228 of file DNA_scene_types.h.

Referenced by do_versions().


The documentation for this struct was generated from the following file: