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Blender
V2.59
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00001 00002 /* world.c 00003 * 00004 * 00005 * $Id: world.c 36777 2011-05-19 11:54:03Z blendix $ 00006 * 00007 * ***** BEGIN GPL LICENSE BLOCK ***** 00008 * 00009 * This program is free software; you can redistribute it and/or 00010 * modify it under the terms of the GNU General Public License 00011 * as published by the Free Software Foundation; either version 2 00012 * of the License, or (at your option) any later version. 00013 * 00014 * This program is distributed in the hope that it will be useful, 00015 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00016 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00017 * GNU General Public License for more details. 00018 * 00019 * You should have received a copy of the GNU General Public License 00020 * along with this program; if not, write to the Free Software Foundation, 00021 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00022 * 00023 * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV. 00024 * All rights reserved. 00025 * 00026 * The Original Code is: all of this file. 00027 * 00028 * Contributor(s): none yet. 00029 * 00030 * ***** END GPL LICENSE BLOCK ***** 00031 */ 00032 00038 #include <string.h> 00039 #include <math.h> 00040 #include "MEM_guardedalloc.h" 00041 00042 #include "DNA_world_types.h" 00043 #include "DNA_scene_types.h" 00044 #include "DNA_texture_types.h" 00045 00046 #include "BLI_listbase.h" 00047 #include "BLI_utildefines.h" 00048 00049 #include "BKE_world.h" 00050 #include "BKE_library.h" 00051 #include "BKE_animsys.h" 00052 #include "BKE_global.h" 00053 #include "BKE_main.h" 00054 #include "BKE_icons.h" 00055 00056 void free_world(World *wrld) 00057 { 00058 MTex *mtex; 00059 int a; 00060 00061 for(a=0; a<MAX_MTEX; a++) { 00062 mtex= wrld->mtex[a]; 00063 if(mtex && mtex->tex) mtex->tex->id.us--; 00064 if(mtex) MEM_freeN(mtex); 00065 } 00066 BKE_previewimg_free(&wrld->preview); 00067 00068 BKE_free_animdata((ID *)wrld); 00069 00070 BKE_icon_delete((struct ID*)wrld); 00071 wrld->id.icon_id = 0; 00072 } 00073 00074 00075 World *add_world(const char *name) 00076 { 00077 Main *bmain= G.main; 00078 World *wrld; 00079 00080 wrld= alloc_libblock(&bmain->world, ID_WO, name); 00081 00082 wrld->horr= 0.05f; 00083 wrld->horg= 0.05f; 00084 wrld->horb= 0.05f; 00085 wrld->zenr= 0.01f; 00086 wrld->zeng= 0.01f; 00087 wrld->zenb= 0.01f; 00088 wrld->skytype= 0; 00089 wrld->stardist= 15.0f; 00090 wrld->starsize= 2.0f; 00091 00092 wrld->exp= 0.0f; 00093 wrld->exposure=wrld->range= 1.0f; 00094 00095 wrld->aodist= 10.0f; 00096 wrld->aosamp= 5; 00097 wrld->aoenergy= 1.0f; 00098 wrld->ao_env_energy= 1.0f; 00099 wrld->ao_indirect_energy= 1.0f; 00100 wrld->ao_indirect_bounces= 1; 00101 wrld->aobias= 0.05f; 00102 wrld->ao_samp_method = WO_AOSAMP_HAMMERSLEY; 00103 wrld->ao_approx_error= 0.25f; 00104 00105 wrld->preview = NULL; 00106 wrld->miststa = 5.0f; 00107 wrld->mistdist = 25.0f; 00108 00109 return wrld; 00110 } 00111 00112 World *copy_world(World *wrld) 00113 { 00114 World *wrldn; 00115 int a; 00116 00117 wrldn= copy_libblock(wrld); 00118 00119 for(a=0; a<MAX_MTEX; a++) { 00120 if(wrld->mtex[a]) { 00121 wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "copy_world"); 00122 memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); 00123 id_us_plus((ID *)wrldn->mtex[a]->tex); 00124 } 00125 } 00126 00127 if(wrld->preview) 00128 wrldn->preview = BKE_previewimg_copy(wrld->preview); 00129 00130 return wrldn; 00131 } 00132 00133 World *localize_world(World *wrld) 00134 { 00135 World *wrldn; 00136 int a; 00137 00138 wrldn= copy_libblock(wrld); 00139 BLI_remlink(&G.main->world, wrldn); 00140 00141 for(a=0; a<MAX_MTEX; a++) { 00142 if(wrld->mtex[a]) { 00143 wrldn->mtex[a]= MEM_mallocN(sizeof(MTex), "localize_world"); 00144 memcpy(wrldn->mtex[a], wrld->mtex[a], sizeof(MTex)); 00145 /* free world decrements */ 00146 id_us_plus((ID *)wrldn->mtex[a]->tex); 00147 } 00148 } 00149 00150 wrldn->preview= NULL; 00151 00152 return wrldn; 00153 } 00154 00155 void make_local_world(World *wrld) 00156 { 00157 Main *bmain= G.main; 00158 Scene *sce; 00159 int local=0, lib=0; 00160 00161 /* - only lib users: do nothing 00162 * - only local users: set flag 00163 * - mixed: make copy 00164 */ 00165 00166 if(wrld->id.lib==NULL) return; 00167 if(wrld->id.us==1) { 00168 wrld->id.lib= NULL; 00169 wrld->id.flag= LIB_LOCAL; 00170 new_id(NULL, (ID *)wrld, NULL); 00171 return; 00172 } 00173 00174 for(sce= bmain->scene.first; sce && ELEM(0, lib, local); sce= sce->id.next) { 00175 if(sce->world == wrld) { 00176 if(sce->id.lib) lib= 1; 00177 else local= 1; 00178 } 00179 } 00180 00181 if(local && lib==0) { 00182 wrld->id.lib= NULL; 00183 wrld->id.flag= LIB_LOCAL; 00184 new_id(NULL, (ID *)wrld, NULL); 00185 } 00186 else if(local && lib) { 00187 World *wrldn= copy_world(wrld); 00188 wrldn->id.us= 0; 00189 00190 for(sce= bmain->scene.first; sce; sce= sce->id.next) { 00191 if(sce->world == wrld) { 00192 if(sce->id.lib==NULL) { 00193 sce->world= wrldn; 00194 wrldn->id.us++; 00195 wrld->id.us--; 00196 } 00197 } 00198 } 00199 } 00200 }