Blender  V2.59
AUD_AccumulatorFactory.cpp
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00001 /*
00002  * $Id: AUD_AccumulatorFactory.cpp 35141 2011-02-25 10:21:56Z jesterking $
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * Copyright 2009-2011 Jörg Hermann Müller
00007  *
00008  * This file is part of AudaSpace.
00009  *
00010  * Audaspace is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2 of the License, or
00013  * (at your option) any later version.
00014  *
00015  * AudaSpace is distributed in the hope that it will be useful,
00016  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00018  * GNU General Public License for more details.
00019  *
00020  * You should have received a copy of the GNU General Public License
00021  * along with Audaspace; if not, write to the Free Software Foundation,
00022  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00023  *
00024  * ***** END GPL LICENSE BLOCK *****
00025  */
00026 
00032 #include "AUD_AccumulatorFactory.h"
00033 #include "AUD_CallbackIIRFilterReader.h"
00034 
00035 sample_t accumulatorFilterAdditive(AUD_CallbackIIRFilterReader* reader, void* useless)
00036 {
00037         float in = reader->x(0);
00038         float lastin = reader->x(-1);
00039         float out = reader->y(-1) + in - lastin;
00040         if(in > lastin)
00041                 out += in - lastin;
00042         return out;
00043 }
00044 
00045 sample_t accumulatorFilter(AUD_CallbackIIRFilterReader* reader, void* useless)
00046 {
00047         float in = reader->x(0);
00048         float lastin = reader->x(-1);
00049         float out = reader->y(-1);
00050         if(in > lastin)
00051                 out += in - lastin;
00052         return out;
00053 }
00054 
00055 AUD_AccumulatorFactory::AUD_AccumulatorFactory(AUD_IFactory* factory,
00056                                                                                            bool additive) :
00057                 AUD_EffectFactory(factory),
00058                 m_additive(additive)
00059 {
00060 }
00061 
00062 AUD_IReader* AUD_AccumulatorFactory::createReader() const
00063 {
00064         return new AUD_CallbackIIRFilterReader(getReader(), 2, 2,
00065                                                         m_additive ? accumulatorFilterAdditive : accumulatorFilter);
00066 }