Blender  V2.59
TEX_at.c
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00001 /*
00002  *
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version. 
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2005 Blender Foundation.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): R Allen
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include "../TEX_util.h"
00035 #include "TEX_node.h"
00036 
00037 static bNodeSocketType inputs[]= {
00038         { SOCK_RGBA,   1, "Texture",     0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
00039         { SOCK_VECTOR, 1, "Coordinates", 0.0f, 0.0f, 0.0f, 0.0f, -1.0f, 1.0f },
00040         { -1, 0, "" }
00041 };
00042 static bNodeSocketType outputs[]= {
00043         { SOCK_RGBA,   0, "Texture",     0.0f, 0.0f, 0.0f, 1.0f, 0.0f, 1.0f },
00044         { -1, 0, "" }
00045 };
00046 
00047 static void colorfn(float *out, TexParams *p, bNode *UNUSED(node), bNodeStack **in, short thread)
00048 {
00049         TexParams np = *p;
00050         float new_co[3];
00051         np.co = new_co;
00052         
00053         tex_input_vec(new_co, in[1], p, thread);
00054         tex_input_rgba(out, in[0], &np, thread);
00055 }
00056 
00057 static void exec(void *data, bNode *node, bNodeStack **in, bNodeStack **out)
00058 {
00059         tex_output(node, in, out[0], &colorfn, data);
00060 }
00061 
00062 void register_node_type_tex_at(ListBase *lb)
00063 {
00064         static bNodeType ntype;
00065         
00066         node_type_base(&ntype, TEX_NODE_AT, "At", NODE_CLASS_DISTORT, 0,
00067                                    inputs, outputs);
00068         node_type_size(&ntype, 140, 100, 320);
00069         node_type_exec(&ntype, exec);
00070         
00071         nodeRegisterType(lb, &ntype);
00072 }