Blender  V2.59
RAS_IRenderTools.cpp
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00001 /*
00002  * $Id: RAS_IRenderTools.cpp 35174 2011-02-25 13:38:24Z jesterking $
00003  * ***** BEGIN GPL LICENSE BLOCK *****
00004  *
00005  * This program is free software; you can redistribute it and/or
00006  * modify it under the terms of the GNU General Public License
00007  * as published by the Free Software Foundation; either version 2
00008  * of the License, or (at your option) any later version.
00009  *
00010  * This program is distributed in the hope that it will be useful,
00011  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00012  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00013  * GNU General Public License for more details.
00014  *
00015  * You should have received a copy of the GNU General Public License
00016  * along with this program; if not, write to the Free Software Foundation,
00017  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00018  *
00019  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00020  * All rights reserved.
00021  *
00022  * The Original Code is: all of this file.
00023  *
00024  * Contributor(s): none yet.
00025  *
00026  * ***** END GPL LICENSE BLOCK *****
00027  */
00028 
00034 #include "RAS_IRenderTools.h"
00035 
00036 void RAS_IRenderTools::SetClientObject(RAS_IRasterizer* rasty, void *obj)
00037 {
00038         if (m_clientobject != obj)
00039                 m_clientobject = obj;
00040 }
00041 
00042 void RAS_IRenderTools::SetAuxilaryClientInfo(void* inf)
00043 {
00044         m_auxilaryClientInfo = inf;
00045 }
00046 
00047 void RAS_IRenderTools::AddLight(struct RAS_LightObject* lightobject)
00048 {
00049         m_lights.push_back(lightobject);
00050 }
00051 
00052 void RAS_IRenderTools::RemoveLight(struct RAS_LightObject* lightobject)
00053 {
00054         std::vector<struct      RAS_LightObject*>::iterator lit = 
00055                 std::find(m_lights.begin(),m_lights.end(),lightobject);
00056 
00057         if (!(lit==m_lights.end()))
00058                 m_lights.erase(lit);
00059 }
00060