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Blender
V2.59
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00001 /* 00002 * $Id: TransformWriter.cpp 35243 2011-02-27 20:30:35Z jesterking $ 00003 * 00004 * ***** BEGIN GPL LICENSE BLOCK ***** 00005 * 00006 * This program is free software; you can redistribute it and/or 00007 * modify it under the terms of the GNU General Public License 00008 * as published by the Free Software Foundation; either version 2 00009 * of the License, or (at your option) any later version. 00010 * 00011 * This program is distributed in the hope that it will be useful, 00012 * but WITHOUT ANY WARRANTY; without even the implied warranty of 00013 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 00014 * GNU General Public License for more details. 00015 * 00016 * You should have received a copy of the GNU General Public License 00017 * along with this program; if not, write to the Free Software Foundation, 00018 * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. 00019 * 00020 * Contributor(s): Chingiz Dyussenov, Arystanbek Dyussenov, Jan Diederich, Tod Liverseed, 00021 * Nathan Letwory 00022 * 00023 * ***** END GPL LICENSE BLOCK ***** 00024 */ 00025 00031 #include "BKE_object.h" 00032 00033 #include "TransformWriter.h" 00034 00035 #include "BLI_math.h" 00036 00037 void TransformWriter::add_node_transform(COLLADASW::Node& node, float mat[][4], float parent_mat[][4]) 00038 { 00039 float loc[3], rot[3], scale[3]; 00040 float local[4][4]; 00041 00042 if (parent_mat) { 00043 float invpar[4][4]; 00044 invert_m4_m4(invpar, parent_mat); 00045 mul_m4_m4m4(local, mat, invpar); 00046 } 00047 else { 00048 copy_m4_m4(local, mat); 00049 } 00050 00051 TransformBase::decompose(local, loc, rot, NULL, scale); 00052 00053 add_transform(node, loc, rot, scale); 00054 } 00055 00056 void TransformWriter::add_node_transform_ob(COLLADASW::Node& node, Object *ob) 00057 { 00058 float rot[3], loc[3], scale[3]; 00059 00060 if (ob->parent) { 00061 float C[4][4], tmat[4][4], imat[4][4], mat[4][4]; 00062 00063 // factor out scale from obmat 00064 00065 copy_v3_v3(scale, ob->size); 00066 00067 ob->size[0] = ob->size[1] = ob->size[2] = 1.0f; 00068 object_to_mat4(ob, C); 00069 copy_v3_v3(ob->size, scale); 00070 00071 mul_serie_m4(tmat, ob->parent->obmat, ob->parentinv, C, NULL, NULL, NULL, NULL, NULL); 00072 00073 // calculate local mat 00074 00075 invert_m4_m4(imat, ob->parent->obmat); 00076 mul_m4_m4m4(mat, tmat, imat); 00077 00078 // done 00079 00080 mat4_to_eul(rot, mat); 00081 copy_v3_v3(loc, mat[3]); 00082 } 00083 else { 00084 copy_v3_v3(loc, ob->loc); 00085 copy_v3_v3(rot, ob->rot); 00086 copy_v3_v3(scale, ob->size); 00087 } 00088 00089 add_transform(node, loc, rot, scale); 00090 } 00091 00092 void TransformWriter::add_node_transform_identity(COLLADASW::Node& node) 00093 { 00094 float loc[] = {0.0f, 0.0f, 0.0f}, scale[] = {1.0f, 1.0f, 1.0f}, rot[] = {0.0f, 0.0f, 0.0f}; 00095 add_transform(node, loc, rot, scale); 00096 } 00097 00098 void TransformWriter::add_transform(COLLADASW::Node& node, float loc[3], float rot[3], float scale[3]) 00099 { 00100 node.addTranslate("location", loc[0], loc[1], loc[2]); 00101 node.addRotateZ("rotationZ", COLLADABU::Math::Utils::radToDegF(rot[2])); 00102 node.addRotateY("rotationY", COLLADABU::Math::Utils::radToDegF(rot[1])); 00103 node.addRotateX("rotationX", COLLADABU::Math::Utils::radToDegF(rot[0])); 00104 node.addScale("scale", scale[0], scale[1], scale[2]); 00105 }