Blender  V2.59
BKE_texture.h
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00001 /*
00002  * $Id: BKE_texture.h 37078 2011-06-01 16:17:38Z blendix $ 
00003  *
00004  * ***** BEGIN GPL LICENSE BLOCK *****
00005  *
00006  * This program is free software; you can redistribute it and/or
00007  * modify it under the terms of the GNU General Public License
00008  * as published by the Free Software Foundation; either version 2
00009  * of the License, or (at your option) any later version.
00010  *
00011  * This program is distributed in the hope that it will be useful,
00012  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00013  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00014  * GNU General Public License for more details.
00015  *
00016  * You should have received a copy of the GNU General Public License
00017  * along with this program; if not, write to the Free Software Foundation,
00018  * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
00019  *
00020  * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
00021  * All rights reserved.
00022  *
00023  * The Original Code is: all of this file.
00024  *
00025  * Contributor(s): none yet.
00026  *
00027  * ***** END GPL LICENSE BLOCK *****
00028  */
00029 #ifndef BKE_TEXTURE_H
00030 #define BKE_TEXTURE_H
00031 
00038 #ifdef __cplusplus
00039 extern "C" {
00040 #endif
00041 
00042 struct bNode;
00043 struct Brush;
00044 struct ColorBand;
00045 struct EnvMap;
00046 struct HaloRen;
00047 struct Lamp;
00048 struct LampRen;
00049 struct Material;
00050 struct MTex;
00051 struct ParticleSettings;
00052 struct PluginTex;
00053 struct PointDensity;
00054 struct Tex;
00055 struct TexMapping;
00056 struct VoxelData;
00057 struct World;
00058 
00059 /*  in ColorBand struct */
00060 #define MAXCOLORBAND 32
00061 
00062 
00063 void free_texture(struct Tex *t); 
00064 int test_dlerr(const char *name,  const char *symbol);
00065 void open_plugin_tex(struct PluginTex *pit);
00066 struct PluginTex *add_plugin_tex(char *str);
00067 void free_plugin_tex(struct PluginTex *pit);
00068 
00069 void init_colorband(struct ColorBand *coba, int rangetype);
00070 struct ColorBand *add_colorband(int rangetype);
00071 int do_colorband(struct ColorBand *coba, float in, float out[4]);
00072 void colorband_table_RGBA(struct ColorBand *coba, float **array, int *size);
00073 int vergcband(const void *a1, const void *a2);
00074 struct CBData *colorband_element_add(struct ColorBand *coba, float position);
00075 int colorband_element_remove(struct ColorBand *coba, int index);
00076 
00077 void default_tex(struct Tex *tex);
00078 struct Tex *add_texture(const char *name);
00079 void tex_set_type(struct Tex *tex, int type);
00080 void default_mtex(struct MTex *mtex);
00081 struct MTex *add_mtex(void);
00082 struct MTex *add_mtex_id(struct ID *id, int slot);
00083 struct Tex *copy_texture(struct Tex *tex);
00084 struct Tex *localize_texture(struct Tex *tex);
00085 void make_local_texture(struct Tex *tex);
00086 void autotexname(struct Tex *tex);
00087 
00088 struct Tex *give_current_object_texture(struct Object *ob);
00089 struct Tex *give_current_material_texture(struct Material *ma);
00090 struct Tex *give_current_lamp_texture(struct Lamp *la);
00091 struct Tex *give_current_world_texture(struct World *world);
00092 struct Tex *give_current_brush_texture(struct Brush *br);
00093 struct Tex *give_current_particle_texture(struct ParticleSettings *part);
00094 
00095 struct bNode *give_current_material_texture_node(struct Material *ma);
00096 
00097 int                      give_active_mtex(struct ID *id, struct MTex ***mtex_ar, short *act);
00098 void             set_active_mtex(struct ID *id, short act);
00099 
00100 void set_current_brush_texture(struct Brush *br, struct Tex *tex);
00101 void set_current_world_texture(struct World *wo, struct Tex *tex);
00102 void set_current_material_texture(struct Material *ma, struct Tex *tex);
00103 void set_current_lamp_texture(struct Lamp *la, struct Tex *tex);
00104 void set_current_particle_texture(struct ParticleSettings *part, struct Tex *tex);
00105 
00106 int has_current_material_texture(struct Material *ma);
00107 
00108 struct TexMapping *add_mapping(void);
00109 void init_mapping(struct TexMapping *texmap);
00110 
00111 
00112 void    BKE_free_envmapdata(struct EnvMap *env);
00113 void    BKE_free_envmap(struct EnvMap *env);
00114 struct EnvMap *BKE_add_envmap(void);
00115 struct EnvMap *BKE_copy_envmap(struct EnvMap *env);
00116 
00117 void    BKE_free_pointdensitydata(struct PointDensity *pd);
00118 void    BKE_free_pointdensity(struct PointDensity *pd);
00119 struct PointDensity *BKE_add_pointdensity(void);
00120 struct PointDensity *BKE_copy_pointdensity(struct PointDensity *pd);
00121 
00122 void BKE_free_voxeldatadata(struct VoxelData *vd);
00123 void BKE_free_voxeldata(struct VoxelData *vd);
00124 struct VoxelData *BKE_add_voxeldata(void);
00125 struct VoxelData *BKE_copy_voxeldata(struct VoxelData *vd);
00126 
00127 int     BKE_texture_dependsOnTime(const struct Tex *texture);
00128 
00129 #ifdef __cplusplus
00130 }
00131 #endif
00132 
00133 #endif
00134